Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
player = Players.LocalPlayer
hideKey = .KeyCode.F1
()
existingGui = player.PlayerGui:()
existingGui
existingGui:()
screenGui = .()
screenGui.Name =
screenGui.Parent = player:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = screenGui
frame.Active =
frame.Draggable =
healthLabel = .()
healthLabel.Size = .(, , , )
healthLabel.Position = .(, , , )
healthLabel.Text =
healthLabel.TextColor3 = .(, , )
healthLabel.BackgroundColor3 = .(, , )
healthLabel.Parent = frame
healthInput = .()
healthInput.Size = .(, , , )
healthInput.Position = .(, , , )
healthInput.PlaceholderText =
healthInput.Text =
healthInput.BackgroundColor3 = .(, , )
healthInput.TextColor3 = .(, , )
healthInput.Parent = frame
setHealthButton = .()
setHealthButton.Size = .(, , , )
setHealthButton.Position = .(, , , )
setHealthButton.Text =
setHealthButton.BackgroundColor3 = .(, , )
setHealthButton.TextColor3 = .(, , )
setHealthButton.Parent = frame
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, , , )
closeButton.Text =
closeButton.BackgroundColor3 = .(, , )
closeButton.TextColor3 = .(, , )
closeButton.Parent = frame
setHealthButton.MouseButton1Click:(()
maxHealthValue = (healthInput.Text)
maxHealthValue maxHealthValue >
character = player.Character player.CharacterAdded:()
humanoid = character:()
humanoid
humanoid.MaxHealth = maxHealthValue
humanoid.Health = maxHealthValue
()
()
)
closeButton.MouseButton1Click:(()
screenGui:()
)
()
screenGui = player.PlayerGui:()
screenGui
screenGui.Enabled = screenGui.Enabled
(newKey)
hideKey = newKey
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed input.KeyCode == hideKey
()
)
()
()
player.CharacterAdded:(onCharacterAdded)
player.Character
()
player.CharacterAdded:()
()
This script is first release it might little buggy (or visual on first release. more update of it will come soon) this script has featuire that if you load it again it destory ui and loads new one! more things coming soon.

Universal