Run it
Copy the script and paste it into your executor.
Players = :()
StarterGui = :()
LocalPlayer = Players.LocalPlayer
UIS = :()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = LocalPlayer:()
ToggleButton = .()
ToggleButton.Size = .(, , , )
ToggleButton.Position = .(, , , )
ToggleButton.BackgroundColor3 = .(, , )
ToggleButton.BorderSizePixel =
ToggleButton.TextColor3 = .(, , )
ToggleButton.TextScaled =
ToggleButton.Font = .Font.GothamBold
ToggleButton.Text =
ToggleButton.Parent = ScreenGui
Corner = .()
Corner.CornerRadius = .(, )
Corner.Parent = ToggleButton
Stroke = .()
Stroke.ApplyStrokeMode = .ApplyStrokeMode.Border
Stroke.Color = .(, , )
Stroke.Thickness =
Stroke.Parent = ToggleButton
GlowFrame = .()
GlowFrame.Size = .(, , , )
GlowFrame.Position = .(, -, , -)
GlowFrame.BackgroundTransparency =
GlowFrame.ZIndex = ToggleButton.ZIndex -
GlowFrame.Parent = ToggleButton
GlowStroke = .()
GlowStroke.ApplyStrokeMode = .ApplyStrokeMode.Border
GlowStroke.Color = .(, , )
GlowStroke.Thickness =
GlowStroke.Transparency =
GlowStroke.Parent = GlowFrame
GlowCorner = .()
GlowCorner.CornerRadius = .(, )
GlowCorner.Parent = GlowFrame
GuiToggle = .()
GuiToggle.Size = .(, , , )
GuiToggle.Position = .(, , , )
GuiToggle.BackgroundColor3 = .(, , )
GuiToggle.BorderSizePixel =
GuiToggle.TextColor3 = .(, , )
GuiToggle.TextScaled =
GuiToggle.Font = .Font.GothamBold
GuiToggle.Text =
GuiToggle.Parent = ScreenGui
GuiCorner = .()
GuiCorner.CornerRadius = .(, )
GuiCorner.Parent = GuiToggle
GuiStroke = .()
GuiStroke.Color = .(, , )
GuiStroke.Thickness =
GuiStroke.Parent = GuiToggle
dragging =
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
ToggleButton.Position = .(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
ToggleButton.InputBegan:((input)
input.UserInputType == .UserInputType.Touch
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = ToggleButton.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
ToggleButton.InputChanged:((input)
input.UserInputType == .UserInputType.Touch
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
UIS.InputChanged:((input)
input == dragInput dragging
(input)
)
hidden =
(state)
_, player (Players:())
player ~= LocalPlayer player.Character
_, obj (player.Character:())
obj:()
obj.CanCollide = state
obj.Name ==
obj.Transparency =
obj.Transparency = state
obj:()
obj.Transparency = state
(state)
(()
StarterGui:(.CoreGuiType.Chat, state)
)
ToggleButton.MouseButton1Click:(()
hidden = hidden
hidden
()
()
ToggleButton.Text =
()
()
ToggleButton.Text =
)
GuiToggle.MouseButton1Click:(()
ToggleButton.Visible = ToggleButton.Visible
)
Players.PlayerAdded:((player)
player.CharacterAdded:(()
.()
hidden
()
)
)It Hides users and.... Hides users

Universal