Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
screenGui = .()
screenGui.Parent = player:()
speedLabel = .()
speedLabel.Size = .(, , , )
speedLabel.Position = .(, -, , )
speedLabel.Text =
speedLabel.TextSize =
speedLabel.BackgroundColor3 = .(, , )
speedLabel.TextColor3 = .(, , )
speedLabel.Parent = screenGui
outlineSpeedLabel = .()
outlineSpeedLabel.Parent = speedLabel
outlineSpeedLabel.Thickness =
outlineSpeedLabel.Transparency =
increaseButton = .()
increaseButton.Size = .(, , , )
increaseButton.Position = .(, , , )
increaseButton.Text =
increaseButton.TextSize =
increaseButton.BackgroundColor3 = .(, , )
increaseButton.TextColor3 = .(, , )
increaseButton.Parent = screenGui
outlineIncreaseButton = .()
outlineIncreaseButton.Parent = increaseButton
outlineIncreaseButton.Thickness =
outlineIncreaseButton.Transparency =
decreaseButton = .()
decreaseButton.Size = .(, , , )
decreaseButton.Position = .(, -, , )
decreaseButton.Text =
decreaseButton.TextSize =
decreaseButton.BackgroundColor3 = .(, , )
decreaseButton.TextColor3 = .(, , )
decreaseButton.Parent = screenGui
outlineDecreaseButton = .()
outlineDecreaseButton.Parent = decreaseButton
outlineDecreaseButton.Thickness =
outlineDecreaseButton.Transparency =
speed =
character = player.Character player.CharacterAdded:()
humanoid = character:()
()
humanoid.WalkSpeed = speed
speedLabel.Text = .. speed
increaseButton.MouseButton1Click:(()
speed = speed +
()
)
decreaseButton.MouseButton1Click:(()
speed >
speed = speed -
()
)
()
(outline)
colors = {.(, , ), .(, , ), .(, , ), .(, , ), .(, , ), .(, , ), .(, , )}
i =
:().Heartbeat:(()
outline.Color = colors[i]
i = i +
i > #colors
i =
)
(outlineSpeedLabel)
(outlineIncreaseButton)
(outlineDecreaseButton)Change speed

Universal