Run it
Copy the script and paste it into your executor.
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local button = Instance.new("TextButton")
button.Parent = screenGui
button.Size = UDim2.new(0, 150, 0, 50)
button.Position = UDim2.new(0.5, -75, 0.8, 0)
button.Text = "Enable Hitbox"
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Font = .Font.GothamBold
button.TextSize =
button.BorderSizePixel =
button.AutoButtonColor =
.HeadSize =
.Disabled =
()
_, v , :():()
v.Name ~= :().LocalPlayer.Name v.Character v.Character:()
hrp = v.Character.HumanoidRootPart
(()
.Disabled
hrp.Size = .(, , )
hrp.Transparency =
hrp.BrickColor = BrickColor.()
hrp.Material = .Material.Plastic
hrp.Size = .(.HeadSize, .HeadSize, .HeadSize)
hrp.Transparency =
hrp.BrickColor = BrickColor.()
hrp.Material = .Material.Neon
hrp.CanCollide =
)
:().RenderStepped:(updateHitboxes)
button.MouseButton1Click:(()
.Disabled = .Disabled
.Disabled
button.Text =
button.BackgroundColor3 = .(, , )
button.Text =
button.BackgroundColor3 = .(, , )
)
there is basically a gui to enable or disable the hitbox expander (had no photo so had to use another one)

Universal