Run it
Copy the script and paste it into your executor.
local InfiniteJumpEnabled = false
game:GetService("UserInputService").JumpRequest:connect(function()
if InfiniteJumpEnabled then
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end
end)
local vu = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:(.(,),.CurrentCamera.CFrame)
)
.StarterGui:(, {
Title = ;
Text = ;
Duration = ;
})
()
.StarterGui:(, {
Title = ;
Text = ;
Duration = ;
})
.HeadSize =
.Disabled =
:().RenderStepped:(()
.Disabled
i,v , :():()
v.Name ~= :().LocalPlayer.Name
(()
v.Character.HumanoidRootPart.Size = .(.HeadSize,.HeadSize,.HeadSize)
v.Character.HumanoidRootPart.Transparency =
v.Character.HumanoidRootPart.BrickColor = BrickColor.()
v.Character.HumanoidRootPart.Material =
v.Character.HumanoidRootPart.CanCollide =
)
)Script Hitbox increases the hitbox of other players so that damage goes behind walls, hits from further away, and offers other advantages.

Universal