Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
HitboxEnabled =
HitboxSize =
()
HitboxEnabled
_, player (Players:())
player ~= LocalPlayer player.Character
char = player.Character
head = char:()
root = char:()
hum = char:()
hum hum.Health >
root
root.Size = .(HitboxSize, HitboxSize, HitboxSize)
root.Transparency =
root.Color = .(, , )
root.Material = .Material.Neon
root.CanCollide =
head
head.Size = .(HitboxSize, HitboxSize, HitboxSize)
head.Transparency =
head.CanCollide =
()
_, player (Players:())
player ~= LocalPlayer player.Character
char = player.Character
head = char:()
root = char:()
root
root.Size = .(, , )
root.Transparency =
root.CanCollide =
head
head.Size = .(, , )
head.Transparency =
head.CanCollide =
RunService.RenderStepped:(()
HitboxEnabled
()
)
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = LocalPlayer:()
frame = .()
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.Active =
frame.Draggable =
frame.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = frame
label = .()
label.Size = .(, , , )
label.BackgroundColor3 = .(, , )
label.Text =
label.TextColor3 = .(, , )
label.Font = .Font.GothamBold
label.TextSize =
label.Parent = frame
corner2 = .()
corner2.CornerRadius = .(, )
corner2.Parent = label
hitBtn = .()
hitBtn.Size = .(, , , )
hitBtn.Position = .(, , , )
hitBtn.BackgroundColor3 = .(, , )
hitBtn.Text =
hitBtn.TextColor3 = .(, , )
hitBtn.Font = .Font.GothamBold
hitBtn.TextSize =
hitBtn.Parent = frame
c1 = .()
c1.CornerRadius = .(, )
c1.Parent = hitBtn
hitBtn.MouseButton1Click:(()
HitboxEnabled = HitboxEnabled
HitboxEnabled
hitBtn.Text =
hitBtn.BackgroundColor3 = .(, , )
hitBtn.Text =
hitBtn.BackgroundColor3 = .(, , )
()
)
sizeBtn = .()
sizeBtn.Size = .(, , , )
sizeBtn.Position = .(, , , )
sizeBtn.BackgroundColor3 = .(, , )
sizeBtn.Text =
sizeBtn.TextColor3 = .(, , )
sizeBtn.Font = .Font.GothamBold
sizeBtn.TextSize =
sizeBtn.Parent = frame
c2 = .()
c2.CornerRadius = .(, )
c2.Parent = sizeBtn
sizes = {, , , , }
currentSizeIndex =
sizeBtn.MouseButton1Click:(()
currentSizeIndex = currentSizeIndex +
currentSizeIndex > #sizes currentSizeIndex =
HitboxSize = sizes[currentSizeIndex]
sizeBtn.Text = .. HitboxSize
HitboxEnabled
()
)
UserInputService.InputBegan:((input)
input.KeyCode == .KeyCode.Insert
frame.Visible = frame.Visible
)[UNIVERSAL] Ajnur Hub | Hitbox Expander & Target Extender An optimized, universal script designed to maximize your hit registration across any Roblox game. This lightweight tool extends enemy hitboxes dynamically, making it incredibly easy to land your shots and win every engagement. Features: - Hitbox Extender: Seamlessly expands both the Head and Torso of all enemies on the map. - Neon Visualizer: Adds a clean, semi-transparent neon glow to the expanded hitboxes so you know exactly where to shoot. - Adjustable Sizes: Cycle through 5 different hitbox radius sizes instantly through the UI to perfectly fit your game style. - Safe Reset System: Disabling the feature completely restores original player sizes and transparency with zero delay. [KEYBIND] Press INSERT to hide or show the menu.

Universal