Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
screenGui = .()
screenGui.Name =
screenGui.Parent = player.PlayerGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.BorderColor3 = .(, , )
mainFrame.Visible =
mainFrame.Parent = screenGui
dragging, dragStart, startPos
mainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
mainFrame.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
openButton = .()
openButton.Size = .(, , , )
openButton.Position = .(, -, , )
openButton.BackgroundColor3 = .(, , )
openButton.Text =
openButton.Parent = screenGui
openButton.MouseButton1Click:(()
mainFrame.Visible = mainFrame.Visible
)
scripts = {
{, ()
target = .Players:()[]
target target.Character
_, part (target.Character:())
part:()
part.Anchored =
},
{, ()
explosion = .()
explosion.Position = player.Character.HumanoidRootPart.Position
explosion.BlastRadius =
explosion.Parent =
},
{, ()
ball = .()
ball.Shape = .PartType.Ball
ball.Size = .(, , )
ball.BrickColor = BrickColor.()
ball.Material = .Material.Neon
ball.Position = player.Character.HumanoidRootPart.Position + .(, , )
ball.Parent =
},
{, ()
player.Character.Humanoid.Health =
},
{, ()
player.Character.HumanoidRootPart.Anchored =
()
player.Character.HumanoidRootPart.Anchored =
}
}
i, scriptData (scripts)
button = .()
button.Size = .(, , , )
button.Position = .(, -, , (i - ) * + )
button.BackgroundColor3 = .(, , )
button.Text = scriptData[]
button.Parent = mainFrame
button.MouseButton1Click:(scriptData[])
Idk

Universal