Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
CoreGui = :()
player = Players.LocalPlayer
guiParent = CoreGui player:()
guiParent:()
guiParent.InumakiMenu:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = guiParent
btnOpen = .()
btnOpen.Size = .(, , , )
btnOpen.Position = .(, , , )
btnOpen.BackgroundColor3 = .(, , )
btnOpen.TextColor3 = .(, , )
btnOpen.Text =
btnOpen.Font = .Font.GothamBold
btnOpen.TextSize =
btnOpen.Visible =
btnOpen.Parent = ScreenGui
OpenCorner = .()
OpenCorner.CornerRadius = .(, )
OpenCorner.Parent = btnOpen
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, , , )
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Draggable =
Frame.Active =
Frame.Parent = ScreenGui
FrameCorner = .()
FrameCorner.CornerRadius = .(, )
FrameCorner.Parent = Frame
btnClose = .()
btnClose.Size = .(, , , )
btnClose.Position = .(, -, , )
btnClose.BackgroundColor3 = .(, , )
btnClose.TextColor3 = .(, , )
btnClose.Text =
btnClose.Font = .Font.GothamBold
btnClose.TextSize =
btnClose.Parent = Frame
CloseCorner = .()
CloseCorner.CornerRadius = .(, )
CloseCorner.Parent = btnClose
btnClose.MouseButton1Click:(()
Frame.Visible =
btnOpen.Visible =
)
btnOpen.MouseButton1Click:(()
Frame.Visible =
btnOpen.Visible =
)
Title = .()
Title.Size = .(, , , )
Title.BackgroundTransparency =
Title.TextColor3 = .(, , )
Title.Text =
Title.Font = .Font.Oswald
Title.TextSize =
Title.Parent = Frame
(name, text, posY, color)
btn = .()
btn.Name = name
btn.Size = .(, , , )
btn.Position = .(, , , posY)
btn.BackgroundColor3 = color
btn.TextColor3 = .(, , )
btn.Text = text
btn.Font = .Font.GothamBold
btn.TextSize =
btn.Parent = Frame
corner = .()
corner.CornerRadius = .(, )
corner.Parent = btn
btn
btnBlast = (, , , .(, , ))
btnBehind = (, , , .(, , ))
btnCrush = (, , , .(, , ))
() player.Character player.CharacterAdded:()
(root)
root.Velocity = .(, , )
root.RotVelocity = .(, , )
()
nearestDist =
nearestTarget =
myRoot = ():()
myRoot
_, target (Players:())
target ~= player target.Character target.Character:()
dist = (myRoot.Position - target.Character.HumanoidRootPart.Position).Magnitude
dist < nearestDist
nearestDist = dist
nearestTarget = target.Character
nearestTarget
(word)
(() :().TextChannels.RBXGeneral:(word) )
(() :().DefaultChatSystemChatEvents.SayMessageRequest:(word, ) )
btnBlast.MouseButton1Click:(()
target = ()
target
()
char = ()
root = char:()
oldPos = root.CFrame
spin = .()
spin.MaxTorque = .(.huge, .huge, .huge)
spin.AngularVelocity = .(, , )
spin.Parent = root
i = ,
root.CFrame = target.HumanoidRootPart.CFrame * .(, .(i*), )
.()
spin:()
root.CFrame = oldPos
(root)
()
)
btnBehind.MouseButton1Click:(()
target = ()
target
()
root = ():()
root.CFrame = target.HumanoidRootPart.CFrame * .(, , )
)
btnCrush.MouseButton1Click:(()
target = ()
target
()
char = ()
root = char:()
oldPos = root.CFrame
force = .()
force.MaxForce = .(.huge, .huge, .huge)
force.Velocity = .(, -, )
force.Parent = root
root.CFrame = target.HumanoidRootPart.CFrame * .(, , )
.()
force:()
.()
root.CFrame = oldPos
(root)
)use nearest players, the fling should work and im focusing on the vfx. Work in progress.

Universal