Run it
Copy the script and paste it into your executor.
loadstring([[
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local player = Players.LocalPlayer
UserInputService.JumpRequest:Connect(function()
local character = player.Character
if character then
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end)
]])()
it works as soon as u load it it should work and inf jump

Universal