Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local WALK_SPEED = 50 -- default is 16
local JUMP_POWER = 100 -- default is 50
local INFINITE_JUMP = true -- set to false to disable infinite jump
humanoid.WalkSpeed = WALK_SPEED
humanoid.JumpPower = JUMP_POWER
local function setupInfiniteJump(hum)
if not INFINITE_JUMP then return end
local debounce = false
hum.Jump = false -- reset any pending jump state
local connection
connection = hum.Jumping:Connect(()
debounce
debounce =
.()
debounce =
hum.Jump =
.()
hum.Jump =
)
()
connection connection:()
hum.AncestryChanged:(()
hum.Parent ()
)
(humanoid)
player.CharacterAdded:((newChar)
character = newChar
humanoid = character:()
humanoid.WalkSpeed = WALK_SPEED
humanoid.JumpPower = JUMP_POWER
(humanoid)
)
( .. WALK_SPEED .. .. JUMP_POWER .. .. (INFINITE_JUMP))Infinite jump hub has alot of features like infinite jump, increase walk speed and jump power etc….

Universal