Run it
Copy the script and paste it into your executor.
-- Infinite Jump
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local localPlayer = Players.LocalPlayer
UserInputService.JumpRequest:Connect(function()
local character = localPlayer.Character
if character then
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end)
-- Speed
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local localPlayer = Players.LocalPlayer
-- Set initial speed
localPlayer.CharacterAdded:Connect(function(char)
char:().WalkSpeed =
)
UserInputService.JumpRequest:(()
character = localPlayer.Character
character
humanoid = character:()
humanoid
humanoid.WalkSpeed =
humanoid:(.HumanoidStateType.Jumping)
)
Just a normal script!!

Universal