Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local hrp = character:WaitForChild("HumanoidRootPart", 8)
if not hrp then return end
local movementModule = character:FindFirstChild("Movement", true)
if movementModule and movementModule:IsA("ModuleScript") then
local slidemove = require(movementModule)
slidemove.SlideMove = function(self, dt)
end
end
local path = workspace.Game.Players:FindFirstChild(player.Name)
if path then
local mov = path:FindFirstChild("Movement", true)
if mov and mov:IsA("ModuleScript") then
local slidemove = require(mov)
slidemove.SlideMove = (...)
self = ...
self.d = self.d + .(-,,-) *

Universal