Run it
Copy the script and paste it into your executor.
(() () )
Players = :()
UIS = :()
RS = :()
player = Players.LocalPlayer
guiParent = player:()
camera = .CurrentCamera
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = guiParent
watermark = .()
watermark.Parent = screenGui
watermark.BackgroundTransparency =
watermark.Size = .(, , , )
watermark.Position = .(, , , )
watermark.Font = .Font.GothamBold
watermark.TextSize =
watermark.TextColor3 = .(,,)
watermark.TextStrokeTransparency =
watermark.TextXAlignment = .TextXAlignment.Left
watermark.TextYAlignment = .TextYAlignment.Top
coordsLabel = .()
coordsLabel.Parent = screenGui
coordsLabel.BackgroundTransparency =
coordsLabel.Size = .(, , , )
coordsLabel.Position = .(, , , )
coordsLabel.Font = .Font.GothamBold
coordsLabel.TextSize =
coordsLabel.TextColor3 = .(,,)
coordsLabel.TextStrokeTransparency =
coordsLabel.TextXAlignment = .TextXAlignment.Left
coordsLabel.TextYAlignment = .TextYAlignment.Top
coordsLabel.Text =
circle = .()
circle.Parent = screenGui
circle.Size = .(, , , )
circle.Position = .(, -, , -)
circle.BackgroundColor3 = .(,,)
uiCorner = .()
uiCorner.CornerRadius = .(,)
uiCorner.Parent = circle
dragging =
dragStart = .()
circleStart = .()
circle.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
circleStart = .(circle.Position.X.Offset, circle.Position.Y.Offset)
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
UIS.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
circle.Position = .(, circleStart.X + delta.X, , circleStart.Y + delta.Y)
screenSize = camera.ViewportSize
xFromCenter = circle.Position.X.Offset - (screenSize.X/)
yFromCenter = circle.Position.Y.Offset - (screenSize.Y/)
coordsLabel.Text = ..math.(xFromCenter)....math.(yFromCenter)..
)
toggleButton = .()
toggleButton.Parent = screenGui
toggleButton.Size = .(,,,)
toggleButton.Position = .(,,,)
toggleButton.Text =
toggleButton.Font = .Font.GothamBold
toggleButton.TextSize =
toggleButton.TextColor3 = .(,,)
toggleButton.BackgroundTransparency =
toggleButton.BorderSizePixel =
uiCornerBtn = .()
uiCornerBtn.CornerRadius = .(,)
uiCornerBtn.Parent = toggleButton
uiEnabled =
toggleButton.MouseButton1Click:(()
uiEnabled = uiEnabled
watermark.Visible = uiEnabled
coordsLabel.Visible = uiEnabled
circle.Visible = uiEnabled
toggleButton.Text = uiEnabled
)
stats = {
() ..player.Name ,
() ..math.(player:()*).. ,
() ..math.(:()) ,
() ..os.() ,
()
hum = player.Character player.Character:()
..(hum .(hum.Health) )
,
()
hrp = player.Character player.Character:()
..(hrp ..math.(hrp.Position.X)....math.(hrp.Position.Y)....math.(hrp.Position.Z).. )
,
() ..game.GameId
}
hue =
hueStep =
updateDelay =
.(()
.(updateDelay)
hue = (hue + hueStep) %
rainbow = .(hue,,)
uiEnabled
watermark.TextColor3 = rainbow
toggleButton.BackgroundColor3 = rainbow
circle.BackgroundColor3 = rainbow
lines = {}
_,f (stats)
(() .(lines,()) )
watermark.Text = .(lines,)
)Info player

Universal