Run it
Copy the script and paste it into your executor.
ScreenGui = .()
ScreenGui.Parent = .CoreGui
Button = .()
Button.Text =
Button.Size = .(, , , )
Button.Position = .(, -, , )
Button.Active =
Button.Draggable =
Button.Parent = ScreenGui
scrollingFrame = .()
scrollingFrame.Parent = ScreenGui
scrollingFrame.Size = .(, , , )
scrollingFrame.Position = .(, -, , -)
scrollingFrame.BackgroundColor3 = .(, , )
scrollingFrame.ScrollBarThickness =
scrollingFrame.CanvasSize = .(, , , )
scrollingFrame.Visible =
totalLabel = .()
totalLabel.Parent = scrollingFrame
totalLabel.Size = .(, , , )
totalLabel.Position = .(, , , )
totalLabel.BackgroundColor3 = .(, , )
totalLabel.TextColor3 = .(, , )
totalLabel.Text =
totalLabel.TextSize =
searchBox = .()
searchBox.Parent = ScreenGui
searchBox.Size = .(, , , )
searchBox.Position = .(, -, , -)
searchBox.BackgroundColor3 = .(, , )
searchBox.TextColor3 = .(, , )
searchBox.PlaceholderText =
searchBox.TextSize =
searchBox.Visible =
()
scrollingFrame.Visible
scrollingFrame.Visible =
searchBox.Visible =
player = .Players.LocalPlayer
backpack = player:()
itemCount = {}
_, item (backpack:())
item:()
itemCount[item.Name] = (itemCount[item.Name] ) +
totalItems =
_, count (itemCount)
totalItems = totalItems + count
totalLabel.Text = .. totalItems
_, child (scrollingFrame:())
child:() child ~= totalLabel
child:()
yPosition =
itemName, count (itemCount)
itemLabel = .()
itemLabel.Parent = scrollingFrame
itemLabel.Size = .(, , , )
itemLabel.Position = .(, , , yPosition)
itemLabel.Text = itemName .. .. count
itemLabel.TextSize =
itemLabel.BackgroundTransparency =
itemLabel.TextColor3 = .(, , )
itemLabel.TextWrapped =
itemLabel.Name = itemName
yPosition = yPosition +
scrollingFrame.CanvasSize = .(, , , yPosition)
scrollingFrame.Visible =
searchBox.Visible =
searchBox.Changed:((property)
property ==
searchText = searchBox.Text:()
_, itemLabel (scrollingFrame:())
itemLabel:() itemLabel ~= totalLabel
searchText == itemLabel.Name:():(searchText)
itemLabel.Visible =
itemLabel.Visible =
)
Button.MouseButton1Click:(showInventory)It will help you see how many items are in your inventory, what item and how many it is

Universal