Run it
Copy the script and paste it into your executor.
Keybinds =
GhostAppearance =
DisableCollisions =
Players = :()
Player = Players.LocalPlayer
Character = Player.Character Player.CharacterAdded:()
Humanoid = Character:()
HumanoidRootPart = Character:()
HRPOriginalPosition = HumanoidRootPart.CFrame
UserInputService = :()
Character.Archivable =
Clone = Character:()
Clone.Name = Player.Name ..
Clone.Parent =
Character.Archivable =
CloneHumanoid = Clone:()
CloneHumanoid.DisplayDistanceType = .HumanoidDisplayDistanceType.None
CloneHumanoid.HealthDisplayType = Humanoid.HealthDisplayType
CloneHumanoid.NameOcclusion = Humanoid.NameOcclusion
CloneHumanoidRootPart = Clone:()
Player.Character = Clone
.Camera.CameraSubject = Clone:((.Camera.CameraSubject))
.FallenPartsDestroyHeight = /
HumanoidRootPart.CFrame = HumanoidRootPart.CFrame - .(, , )
SafePart = .()
SafePart.Position = HumanoidRootPart.Position + .(, -, )
SafePart.Size = HumanoidRootPart.Size *
.(()
GhostAppearance
num, item Clone:()
item:() item.Name ~= item:() item.Name ~=
item.Transparency =
DisableCollisions
num, item Clone:()
item:() item:()
item.CanTouch =
item.CanCollide =
item.CanQuery =
)
.(()
Clone:().Enabled =
Clone:().Enabled =
)
CharacterAdded
CloneHumanoidDied
CheckKeybinds
(char, clone)
Player.Character = char
.Camera.CameraSubject = char:((.Camera.CameraSubject))
clone:()
CharacterAdded = Player.CharacterAdded:((character)
(character, Clone)
CharacterAdded:()
)
CloneHumanoidDied = CloneHumanoid.Died:(()
(Character, Clone)
CloneHumanoidDied:()
)
Keybinds
CheckKeybinds = UserInputService.InputBegan:((input, _gameProcessed)
_gameProcessed
input.KeyCode == .KeyCode.V
HumanoidRootPart.CFrame = CloneHumanoidRootPart.CFrame
SafePart:()
(Character, Clone)
num, item Clone:()
item:() item:()
item.CanTouch =
item.CanCollide =
item.CanQuery =
CheckKeybinds:()
input.KeyCode == .KeyCode.G
SafePart:()
(Character, Clone)
HumanoidRootPart.CFrame = HRPOriginalPosition
num, item Clone:()
item:() item:()
item.CanTouch =
item.CanCollide =
item.CanQuery =
CheckKeybinds:()
)
Makes you invisible while allowing you to move. You generally can't do much while being a ghost, but it's good if you just want to go around unnoticed. Press G to revert back to your character, and V to jumpscare people (teleport to where your ghost is).

Universal