Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
RunService = :()
Players = :()
player = Players.LocalPlayer
camera = .CurrentCamera
(plr)
plr.Character plr.Character:()
(plr)
plr.Character plr.Character:()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {
Enabled = ,
},
Discord = {
Enabled = ,
Invite = ,
RememberJoins =
},
KeySystem = ,
KeySettings = {
Title = ,
Subtitle = ,
Note = ,
FileName = ,
SaveKey = ,
GrabKeyFromSite = ,
Key = {}
}
})
MainTab = Window:(, )
MainSection = MainTab:()
EspTab = Window:(, )
EspSection = EspTab:()
Rayfield:({
Title = ,
Content = ,
Duration = ,
Image = ,
Actions = {
Ignore = {
Name = ,
Callback = ()
()
},
},
})
infiniteJumpActive =
MainTab:({
Name = ,
Callback = ()
infiniteJumpActive = infiniteJumpActive
Rayfield:({
Title = ,
Content = infiniteJumpActive ,
Duration =
})
})
.infiniteJumpConnection
.infiniteJumpConnection = player:().KeyDown:((key)
infiniteJumpActive key ==
humanoid = (player)
humanoid
humanoid:(.HumanoidStateType.Jumping)
)
MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
humanoid = (player)
humanoid
humanoid.WalkSpeed = Value
,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
humanoid = (player)
humanoid
humanoid.JumpPower = Value
,
})
noclipActive =
noclipConnection =
MainTab:({
Name = ,
Callback = ()
noclipActive = noclipActive
noclipActive
noclipConnection = RunService.Stepped:(()
player.Character
_, part (player.Character:())
part:() part.CanCollide ==
part.CanCollide =
)
Rayfield:({Title=, Content=, Duration=})
noclipConnection
noclipConnection:()
noclipConnection =
player.Character
_, part (player.Character:())
part:()
part.CanCollide =
Rayfield:({Title=, Content=, Duration=})
,
})
flyActive =
flySpeed =
bodyGyro =
bodyVelocity =
()
bodyGyro
bodyGyro:()
bodyGyro =
bodyVelocity
bodyVelocity:()
bodyVelocity =
flyActive =
()
character = player.Character
character
hrp = character:()
hrp
bodyGyro = .()
bodyGyro.P =
bodyGyro.MaxTorque = .(, , )
bodyGyro.CFrame = hrp.CFrame
bodyGyro.Parent = hrp
bodyVelocity = .()
bodyVelocity.Velocity = .(, , )
bodyVelocity.MaxForce = .(, , )
bodyVelocity.Parent = hrp
flyActive =
userInputService = :()
runService = :()
()
flyActive hrp
moveDirection = .()
userInputService:(.KeyCode.W)
moveDirection = moveDirection + .CurrentCamera.CFrame.LookVector
userInputService:(.KeyCode.S)
moveDirection = moveDirection - .CurrentCamera.CFrame.LookVector
userInputService:(.KeyCode.A)
moveDirection = moveDirection - .CurrentCamera.CFrame.RightVector
userInputService:(.KeyCode.D)
moveDirection = moveDirection + .CurrentCamera.CFrame.RightVector
userInputService:(.KeyCode.Space)
moveDirection = moveDirection + .(, , )
userInputService:(.KeyCode.LeftShift)
moveDirection = moveDirection - .(, , )
moveDirection = moveDirection.Unit * flySpeed
moveDirection ~= moveDirection
moveDirection = .(,,)
bodyVelocity.Velocity = moveDirection
bodyGyro.CFrame = .CurrentCamera.CFrame
.flyConnection
.flyConnection:()
.flyConnection =
.flyConnection = RunService.Heartbeat:(update)
MainTab:({
Name = ,
Callback = ()
flyActive
()
Rayfield:({Title=, Content=, Duration=})
()
Rayfield:({Title=, Content=, Duration=})
,
})
MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (value)
flySpeed = value
,
})
espHighlightFolder = .(, )
espHighlightFolder.Name =
()
_, h (espHighlightFolder:())
h:()
espActive =
skeletonActive =
boxActive =
distanceActive =
espConnection =
(state)
espActive = state
espConnection
espConnection:()
espConnection =
espActive
()
espConnection = RunService.Heartbeat:(()
time = ()
espHighlightFolder espHighlightFolder.Parent
espHighlightFolder = .(, )
espHighlightFolder.Name =
_, p (Players:())
p ~= player p.Character p.Character:() (p) (p).Health >
h = espHighlightFolder:(p.Name)
h
h = .(, espHighlightFolder)
h.Name = p.Name
h.Adornee = p.Character
h.AlwaysOnTop =
h.DepthMode = .HighlightDepthMode.AlwaysOnTop
c = .((time + p.UserId * ) % , , )
h.FillColor = c
h.OutlineColor = c
h = espHighlightFolder:(p.Name)
h h:()
)
EspSection:({
Name = ,
Callback = ()
( espActive)
Rayfield:({Title=, Content=(espActive ), Duration=})
})
skeletonLines = {}
skeletonConnection =
joints = {
{, }, {, },
{, }, {, }, {, },
{, }, {, }, {, },
{, }, {, }, {, },
{, }, {, }, {, },
}
()
_, line (skeletonLines)
line:()
skeletonLines = {}
(state)
skeletonActive = state
()
skeletonConnection
skeletonConnection:()
skeletonConnection =
skeletonActive
skeletonConnection = RunService.RenderStepped:(()
()
_, p (Players:())
p ~= player p.Character (p) (p).Health >
c = p.Character
_, joint (joints)
part0 = c:(joint[])
part1 = c:(joint[])
part0 part1
line = .new .()
line
pos0, visible0 = camera:(part0.Position)
pos1, visible1 = camera:(part1.Position)
visible0 visible1
line.From = .(pos0.X, pos0.Y)
line.To = .(pos1.X, pos1.Y)
line.Color = .(,,)
line.Thickness =
line.Visible =
.(skeletonLines, line)
line.Visible =
)
EspSection:({
Name = ,
Callback = ()
( skeletonActive)
Rayfield:({Title=, Content=(skeletonActive ), Duration=})
})
(state)
boxActive = state
()
boxActive
_, p (Players:())
p ~= player p.Character (p) (p).Health >
h = .(, espHighlightFolder)
h.Name = p.Name
h.Adornee = p.Character
h.FillTransparency =
h.OutlineColor = .(, , )
h.OutlineTransparency =
h.DepthMode = .HighlightDepthMode.AlwaysOnTop
()
EspSection:({
Name = ,
Callback = ()
( boxActive)
Rayfield:({Title=, Content=(boxActive ), Duration=})
})
distanceLabels = {}
distanceConnection =
()
_, label (distanceLabels)
label:()
distanceLabels = {}
(state)
distanceActive = state
()
distanceConnection
distanceConnection:()
distanceConnection =
distanceActive
distanceConnection = RunService.Heartbeat:(()
()
_, p (Players:())
p ~= player p.Character (p) (p).Health >
hrp = (p)
hrp
screenPos, visible = camera:(hrp.Position + .(,,))
visible
distance = (hrp.Position - (player.Character player.Character:() player.Character.HumanoidRootPart.Position .())).Magnitude
textLabel = .new .()
textLabel
textLabel.Text = .(, p.Name, distance)
textLabel.Position = .(screenPos.X, screenPos.Y)
textLabel.Size =
textLabel.Color = .(, , )
textLabel.Center =
textLabel.Outline =
textLabel.Visible =
.(distanceLabels, textLabel)
)
EspSection:({
Name = ,
Callback = ()
( distanceActive)
Rayfield:({Title=, Content=(distanceActive ), Duration=})
})
killAllActive =
killAllIndex =
killAllCurrentTarget =
killAllConnection =
targetDiedConnection =
playerDiedConnection =
()
killAllActive =
killAllIndex =
killAllCurrentTarget =
killAllConnection
killAllConnection:()
killAllConnection =
targetDiedConnection
targetDiedConnection:()
targetDiedConnection =
playerDiedConnection
playerDiedConnection:()
playerDiedConnection =
camera.CameraSubject = (player) player.Character camera
(target)
hrp = (target)
myHrp = (player)
hrp myHrp
offset = .(, , )
player.Character:(hrp.CFrame * .(offset))
()
playersList = {}
_, plr (Players:())
plr ~= player (plr) (plr).Health >
.(playersList, plr)
#playersList ==
killAllIndex > #playersList
killAllIndex =
playersList[killAllIndex], #playersList
MainTab:({
Name = ,
Callback = ()
killAllActive
()
Rayfield:({Title=, Content=, Duration=})
killAllActive =
killAllIndex =
()
killAllIndex = killAllIndex +
nextTarget = ()
nextTarget
()
Rayfield:({Title=, Content=, Duration=})
killAllCurrentTarget = nextTarget
targetDiedConnection
targetDiedConnection:()
targetDiedConnection =
targetDiedConnection = (killAllCurrentTarget).Died:(onTargetDied)
()
()
Rayfield:({Title=, Content=, Duration=})
target, count = ()
target
killAllActive =
Rayfield:({Title=, Content=, Duration=})
killAllCurrentTarget = target
camera.CameraSubject = (killAllCurrentTarget) killAllCurrentTarget.Character camera
targetDiedConnection
targetDiedConnection:()
targetDiedConnection =
targetDiedConnection = (killAllCurrentTarget).Died:(onTargetDied)
myHumanoid = (player)
myHumanoid
playerDiedConnection
playerDiedConnection:()
playerDiedConnection =
playerDiedConnection = myHumanoid.Died:(onPlayerDied)
killAllConnection = RunService.Heartbeat:(()
killAllActive killAllCurrentTarget
targetHumanoid = (killAllCurrentTarget)
targetHumanoid targetHumanoid.Health <=
(killAllCurrentTarget)
)
Rayfield:({Title=, Content=..count.., Duration=})
,
})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu, pastebin.com.
I WILL FINISH THIS SOON

Universal