Run it
Copy the script and paste it into your executor.
plrs = :()
plr = plrs.LocalPlayer
GuiParent = plr.PlayerGui
gui = .()
gui.Parent = GuiParent
gui.ResetOnSpawn =
Holder = .()
Holder.Parent = gui
Holder.Position = .(,,,)
Holder.Size = .(,,,)
Holder.BackgroundColor3 = .(,,)
Holder.BorderColor3 = .(,,)
Holder.BorderSizePixel =
Holder.AnchorPoint = .(,)
Holder.Active =
Holder.Draggable =
Text = .()
Text.Parent = Holder
Text.Text =
Text.TextSize =
Text.TextStrokeTransparency =
Text.TextColor3 = .(,,)
Text.Font = .Font.SourceSansBold
Text.Position = .(,,,)
Text.Size = .(,,,)
Text.BackgroundColor3 = .(,,)
Text.BorderColor3 = .(,,)
Text.BorderSizePixel =
Text.Active =
Input = .()
Input.Parent = Holder
Input.TextScaled =
Input.TextStrokeTransparency =
Input.TextColor3 = .(,,)
Input.Font = .Font.SourceSansBold
Input.PlaceholderText =
Input.Position = .(,,,)
Input.Size = .(,,,)
Input.BackgroundColor3 = .(,,)
Input.BorderColor3 = .(,,)
Input.BorderSizePixel =
Input.Active =
Button = .()
Button.Parent = Holder
Button.Text =
Button.TextSize =
Button.TextStrokeTransparency =
Button.TextColor3 = .(,,)
Button.Font = .Font.SourceSansBold
Button.Position = .(,,,)
Button.Size = .(,,,)
Button.BackgroundColor3 = .(,,)
Button.BorderColor3 = .(,,)
Button.BorderSizePixel =
Button.Active =
All = .()
All.Parent = Holder
All.Text =
All.TextSize =
All.TextStrokeTransparency =
All.TextColor3 = .(,,)
All.Font = .Font.SourceSansBold
All.Position = .(,,,)
All.Size = .(,,,)
All.BackgroundColor3 = .(,,)
All.BorderColor3 = .(,,)
All.BorderSizePixel =
All.Active =
Button.MouseButton1Click:(()
char = plr.Character
chosen = Input.Text
object = char:(chosen)
object:() object:()
handle = object:()
mesh = handle:()
mesh:()
object:()
mesh = object:()
mesh:()
)
All.MouseButton1Click:(()
char = plr.Character
object = char:()
object2 = char:()
object3 = char:()
handle = object:()
handle2 = object2:()
mesh = handle:()
mesh2 = handle2:()
mesh3 = object3:()
mesh:()
mesh2:()
mesh3:()
)Lets you remove the mesh of your Tool, Accessory and Head by giving the name of the item. Meant to remove meshes from your character and not from the game itself. This script might not work on games with rejectcharacterdeletions enabled...

Universal