Run it
Copy the script and paste it into your executor.
player = :().LocalPlayer
chara = player.Character
ch = chara:()
i = , #ch
ch[i].Name ==
ch[i].roblox.Transparency =
ch[i].Name ==
ch[i].face.Transparency =
ch[i].Transparency =
ch[i].ClassName == ch[i].ClassName == ch[i].ClassName == ch[i].ClassName ==
ch[i]:()
chara[].BrickColor = BrickColor.()
chara[].BrickColor = BrickColor.()
chara[].BrickColor = BrickColor.()
chara[].BrickColor = BrickColor.()
chara.Torso.BrickColor = BrickColor.()
New = (Object, Parent, Name, Data)
Object = .(Object)
Index, Value (Data {})
Object[Index] = Value
Object.Parent = Parent
Object.Name = Name
Object
(part)
eff1 = .(,part)
eff1.Size = NumberSequence.()
eff1.Transparency = NumberSequence.({NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,)})
eff1.LightEmission =
eff1.Lifetime = NumberRange.()
eff1.Speed = NumberRange.()
eff1.Rate =
eff1.VelocitySpread =
eff1.Texture =
eff1.Color = ColorSequence.(.(,,))
eff2 = .(,part)
eff2.Size = NumberSequence.()
eff2.Transparency = NumberSequence.({NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,)})
eff2.LightEmission =
eff2.Lifetime = NumberRange.()
eff2.Speed = NumberRange.()
eff2.Rate =
eff2.VelocitySpread =
eff2.Texture =
eff2.Color = ColorSequence.(.(,,))
(part)
eff1 = .(,part)
eff1.Size = NumberSequence.()
eff1.Transparency = NumberSequence.({NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,)})
eff1.LightEmission =
eff1.Lifetime = NumberRange.()
eff1.Speed = NumberRange.()
eff1.Rate =
eff1.Texture =
eff1.Acceleration = .(,,)
eff1.Color = ColorSequence.(.(,,))
eff2 = .(,part)
eff2.Size = NumberSequence.()
eff2.Transparency = NumberSequence.({NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,)})
eff2.LightEmission =
eff2.Lifetime = NumberRange.()
eff2.Speed = NumberRange.()
eff2.Rate =
eff2.Texture =
eff2.Acceleration = .(,,)
eff2.Color = ColorSequence.(.(,,))
eff3 = .(,part)
eff3.Size = NumberSequence.()
eff3.Transparency = NumberSequence.({NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,)})
eff3.LightEmission =
eff3.Lifetime = NumberRange.()
eff3.Speed = NumberRange.()
eff3.Rate =
eff3.Texture =
eff3.Acceleration = .(,,)
eff3.Color = ColorSequence.(.(,,))
FakeHead = (,chara,,{})
MainPart = (,FakeHead,,{FormFactor = .FormFactor.Symmetric,Size = .(, , ), = .(, , , , , , -, , -, -, -, ),CanCollide = ,TopSurface = .SurfaceType.Smooth,})
Mesh = (,MainPart,,{Scale = .(, , ),})
face = (,MainPart,,{Texture = ,})
Weld = (,MainPart,,{Part0 = MainPart,Part1 = chara.Head,C0 = .(, , , , -, -, , , -, , -, ),C1 = .(, -, , , -, -, , , -, , -, ),})
FakeHead.MainPart.BrickColor = BrickColor.()
EyeFire = (,FakeHead,,{BrickColor = BrickColor.(),Material = .Material.Neon,Size = .(, , ), = .(, , , -, , -, -, -, , , , ),CanCollide = ,Color = .(, , ),})
Mesh = (,EyeFire,,{Offset = .(, , -),Scale = .(, , ),})
Weld = (,EyeFire,,{Part0 = EyeFire,Part1 = MainPart,C0 = .(, , , -, -, , , -, , -, , ),C1 = .(, , -, , -, -, , , -, , -, ),})
Chest = (,chara,,{})
MainPart = (,Chest,,{Transparency = ,Transparency = ,FormFactor = .FormFactor.Symmetric,Size = .(, , ), = .(, , , , , , -, , -, -, -, ),CanCollide = ,LeftSurface = .SurfaceType.Weld,RightSurface = .SurfaceType.Weld,})
Weld = (,MainPart,,{Part0 = MainPart,Part1 = chara.Torso,C0 = .(, , , , -, -, , , -, , -, ),C1 = .(, -, -, , -, -, , , -, , -, ),})
CorruptedPart = (,Chest,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , -, -, -, -, , , , , -),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, , -, , , -, , -),C1 = .(-, , , , -, -, , , -, , -, ),})
CorruptedPart = (,Chest,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , -, -, -, -, , , , , -),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, , -, , , -, , -),C1 = .(-, , , , -, -, , , -, , -, ),})
LeftArm = (,chara,,{})
MainPart = (,LeftArm,,{Transparency = ,Transparency = ,FormFactor = .FormFactor.Symmetric,Size = .(, , ), = .(, , , -, -, , -, , , -, , -),CanCollide = ,})
Weld = (,MainPart,,{Part0 = MainPart,Part1 = chara[],C0 = .(, , , -, -, -, -, , , , , -),C1 = .(, -, -, -, -, -, -, , , , , -),})
CorruptedPart = (,LeftArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , -, -, , -, , , -, , -),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, -, , , , , -),C1 = .(, , -, -, -, -, -, , , , , -),})
CorruptedPart = (,LeftArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , -, -, , -, , , -, , -),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, -, , , , , -),C1 = .(-, , -, -, -, -, -, , , , , -),})
EffCorruptedPart = (,LeftArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , -, -, , -, , , -, , -),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,EffCorruptedPart,,{Scale = .(, , ),})
Weld = (,EffCorruptedPart,,{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, -, , , , , -),C1 = .(, -, , -, -, -, -, , , , , -),})
CorruptedPart = (,LeftArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , -, -, , -, , , -, , -),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, -, , , , , -),C1 = .(-, , , -, -, -, -, , , , , -),})
CorruptedPart = (,LeftArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , -, -, , -, , , -, , -),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, -, , , , , -),C1 = .(, , -, -, -, -, -, , , , , -),})
CorruptedPart = (,LeftArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , -, -, , -, , , -, , -),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, -, , , , , -),C1 = .(-, , , -, -, -, -, , , , , -),})
(EffCorruptedPart)
LeftLeg = (,chara,,{})
MainPart = (,LeftLeg,,{Transparency = ,Transparency = ,FormFactor = .FormFactor.Symmetric,Size = .(, , ), = .(, , , , , , -, , -, -, -, ),CanCollide = ,BottomSurface = .SurfaceType.Smooth,})
Weld = (,MainPart,,{Part0 = MainPart,Part1 = chara[],C0 = .(, , , , -, -, , , -, , -, ),C1 = .(, -, -, , -, -, , , -, , -, ),})
EffCorruptedPart = (,LeftLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , -, -, , , -, -, , ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,EffCorruptedPart,,{Scale = .(, , ),})
Weld = (,EffCorruptedPart,,{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = .(, , , , , -, -, , , -, -, ),C1 = .(-, -, -, , -, -, , , -, , -, ),})
CorruptedPart = (,LeftLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , -, -, , , -, -, , ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , , -, -, , , -, -, ),C1 = .(, -, -, , -, -, , , -, , -, ),})
CorruptedPart = (,LeftLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , , -, -, , , , -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , -, , , , -, -, , ),C1 = .(, -, , , -, -, , , -, , -, ),})
CorruptedPart = (,LeftLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , -, -, , , -, -, , ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , , -, -, , , -, -, ),C1 = .(-, -, -, , -, -, , , -, , -, ),})
CorruptedPart = (,LeftLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , -, -, , , -, -, , ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , , -, -, , , -, -, ),C1 = .(-, -, -, , -, -, , , -, , -, ),})
CorruptedPart = (,LeftLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , -, , , , -, -, , ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , , -, -, , , , -, ),C1 = .(-, -, -, , -, -, , , -, , -, ),})
CorruptedPart = (,LeftLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , -, , , , -, -, , ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , , -, -, , , , -, ),C1 = .(-, -, , , -, -, , , -, , -, ),})
CorruptedPart = (,LeftLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , , -, -, , , , -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , -, , , , -, -, , ),C1 = .(, -, , , -, -, , , -, , -, ),})
(EffCorruptedPart)
RightArm = (,chara,,{})
MainPart = (,RightArm,,{Transparency = ,Transparency = ,FormFactor = .FormFactor.Symmetric,Size = .(, , ), = .(, , -, , -, , , , , -, , ),CanCollide = ,})
Weld = (,MainPart,,{Part0 = MainPart,Part1 = chara[],C0 = .(, , , , , -, -, , , , , ),C1 = .(-, -, -, , , -, -, , , , , ),})
Hitbox = (,RightArm,,{BrickColor = BrickColor.(),Transparency = ,Transparency = ,Size = .(, , ), = .(, , -, -, -, , -, , , -, , -),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Weld = (,Hitbox,,{Part0 = Hitbox,Part1 = MainPart,C0 = .(, , , -, -, -, -, , , , , -),C1 = .(-, -, -, , , -, -, , , , , ),})
CorruptedPart = (,RightArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , -, -, -, , -, , , -, , -),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, -, , , , , -),C1 = .(-, , , , , -, -, , , , , ),})
CorruptedPart = (,RightArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , -, -, , -, -, -, -, -, -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),MeshType = .MeshType.Wedge,})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, , -, -, -, -, ),C1 = .(, -, , , , -, -, , , , , ),})
CorruptedPart = (,RightArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , -, -, , -, -, -, -, -, -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),MeshType = .MeshType.Wedge,})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, , -, -, -, -, ),C1 = .(-, -, , , , -, -, , , , , ),})
CorruptedPart = (,RightArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , -, , -, -, , , -, , , ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),MeshType = .MeshType.Wedge,})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , , , -, , , -, -, ),C1 = .(, , -, , , -, -, , , , , ),})
CorruptedPart = (,RightArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , -, -, , -, -, -, -, -, -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),MeshType = .MeshType.Wedge,})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, , -, -, -, -, ),C1 = .(, -, , , , -, -, , , , , ),})
CorruptedPart = (,RightArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , -, -, , -, -, -, -, -, -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),MeshType = .MeshType.Wedge,})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, , -, -, -, -, ),C1 = .(, , , , , -, -, , , , , ),})
CorruptedPart = (,RightArm,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , -, -, -, , -, , , -, , -),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , -, -, -, -, , , , , -),C1 = .(-, -, , , , -, -, , , , , ),})
RightLeg = (,chara,,{})
MainPart = (,RightLeg,,{Transparency = ,Transparency = ,FormFactor = .FormFactor.Symmetric,Size = .(, , ), = .(, , , , , , -, , -, -, -, ),CanCollide = ,BottomSurface = .SurfaceType.Smooth,})
Weld = (,MainPart,,{Part0 = MainPart,Part1 = chara[],C0 = .(, , , , -, -, , , -, , -, ),C1 = .(, -, , , -, -, , , -, , -, ),})
CorruptedPart = (,RightLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , -, , , -, -, , , , -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , -, , , , -, -, , ),C1 = .(, , , , -, -, , , -, , -, ),})
CorruptedPart = (,RightLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , -, , , -, -, , , , -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , -, , , , -, -, , ),C1 = .(, , -, , -, -, , , -, , -, ),})
CorruptedPart = (,RightLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , , -, -, , , , -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , -, , , , -, -, , ),C1 = .(, , -, , -, -, , , -, , -, ),})
CorruptedPart = (,RightLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , , -, -, , , , -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , -, , , , -, -, , ),C1 = .(-, , -, , -, -, , , -, , -, ),})
EffCorruptedPart = (,RightLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , , -, -, , , , -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,EffCorruptedPart,,{Scale = .(, , ),})
Weld = (,EffCorruptedPart,,{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = .(, , , , -, , , , -, -, , ),C1 = .(, -, , , -, -, , , -, , -, ),})
CorruptedPart = (,RightLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , -, , , -, -, , , , -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , -, , , , -, -, , ),C1 = .(, , , , -, -, , , -, , -, ),})
CorruptedPart = (,RightLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , , -, -, , , , -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , -, , , , -, -, , ),C1 = .(-, , , , -, -, , , -, , -, ),})
CorruptedPart = (,RightLeg,,{BrickColor = BrickColor.(),Material = .Material.Granite,Size = .(, , ), = .(, , , , , -, -, , , , -, ),CanCollide = ,BackSurface = .SurfaceType.SmoothNoOutlines,BottomSurface = .SurfaceType.SmoothNoOutlines,FrontSurface = .SurfaceType.SmoothNoOutlines,LeftSurface = .SurfaceType.SmoothNoOutlines,RightSurface = .SurfaceType.SmoothNoOutlines,TopSurface = .SurfaceType.SmoothNoOutlines,Color = .(, , ),})
Mesh = (,CorruptedPart,,{Scale = .(, , ),})
Weld = (,CorruptedPart,,{Part0 = CorruptedPart,Part1 = MainPart,C0 = .(, , , , -, , , , -, -, , ),C1 = .(-, , , , -, -, , , -, , -, ),})
(EffCorruptedPart)
sa = RightArm:()
i = , #sa
(sa[i])
eff1 = .(,EyeFire)
eff1.Size = NumberSequence.()
eff1.Transparency = NumberSequence.({NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,)})
eff1.LightEmission =
eff1.Lifetime = NumberRange.()
eff1.Speed = NumberRange.()
eff1.EmissionDirection =
eff1.Rate =
eff1.Texture =
eff1.Acceleration = .(,,)
eff1.Color = ColorSequence.(.(,,))
eff2 = .(,EyeFire)
eff2.Size = NumberSequence.()
eff2.Transparency = NumberSequence.({NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,)})
eff2.LightEmission =
eff2.Lifetime = NumberRange.()
eff2.Speed = NumberRange.()
eff2.EmissionDirection =
eff2.Rate =
eff2.Texture =
eff2.Acceleration = .(,,)
eff2.Color = ColorSequence.(.(,,))
eff3 = .(,EyeFire)
eff3.Size = NumberSequence.()
eff3.Transparency = NumberSequence.({NumberSequenceKeypoint.(,),NumberSequenceKeypoint.(,)})
eff3.LightEmission =
eff3.Lifetime = NumberRange.()
eff3.Speed = NumberRange.()
eff3.EmissionDirection =
eff3.Rate =
eff3.Texture =
eff3.Acceleration = .(,,)
eff3.Color = ColorSequence.(.(,,))
slashsnd = (,chara.Torso,,{SoundId = ,PlaybackSpeed = ,Volume = })
hitsnd = (,chara.Torso,,{SoundId = ,PlaybackSpeed = ,Volume = })
telesnd = (,chara.Torso,,{SoundId = ,PlaybackSpeed = ,Volume = })
burnsnd = (,chara.Torso,,{SoundId = ,PlaybackSpeed = ,Volume = })
music1 = (,chara.Torso,,{SoundId = ,PlaybackSpeed = ,Volume = ,Looped = })
music2 = (,chara.Torso,,{SoundId = ,PlaybackSpeed = ,Volume = ,Looped = })
deathmus = (,chara.Torso,,{SoundId = ,PlaybackSpeed = ,Volume = ,Looped = })
deathex = (,chara.Torso,,{SoundId = ,PlaybackSpeed = ,Volume = })
music1:()
music2:()
swinganim = chara.Humanoid:((,chara,,{AnimationId = }))
naeeym = .(,chara)
naeeym.Size = .(,,,)
naeeym.StudsOffset = .(,,)
naeeym.Adornee = chara.Head
tecks = .(,naeeym)
tecks.BackgroundTransparency =
tecks.BorderSizePixel =
tecks.Text =
tecks.Font =
tecks.FontSize =
tecks.TextStrokeTransparency =
tecks.TextStrokeColor3 = .(,,)
tecks.TextColor3 = .(,,)
tecks.Size = .(,,,)
skybox = .(,chara)
skybox.Size = .(,,)
skybox.Anchored =
skybox.CanCollide =
skyboxmesh = .(,skybox)
skyboxmesh.MeshId =
skyboxmesh.TextureId =
skyboxmesh.VertexColor = .(,,)
skyboxmesh.Scale = .(-,-,-)
(pos)
soulst = .(()
soul = .(,chara)
soul.Size = .(,,)
soul.CanCollide =
soul.Anchored =
soul.Position = pos
soul.CFrame = .(pos.X,pos.Y,pos.Z)
soul.Transparency =
ptc = .(,soul)
ptc.Texture =
ptc.Size = NumberSequence.()
ptc.LockedToPart =
ptc.Speed = NumberRange.()
ptc.Lifetime = NumberRange.()
bodpos = .(,soul)
bodpos.Position = pos
()
soul.Touched:((hit)
hit.Parent == chara
soul:()
)
soul
()
bodpos.Position = chara.Torso.Position
)
()
(hitdude)
torsy =
hitdude:()~=
torsy = hitdude.Torso
hitdude:()~=
torsy = hitdude.UpperTorso
val = .(,hitdude)
val.Name =
hitdude:()
hitdude.Humanoid:()
(torsy.Position)
chi = hitdude:()
i = , #chi
chi[i].ClassName == chi[i].ClassName ==
bodpos = .(,chi[i])
bodpos.Position = chi[i].Position + .(.(-,),.(-,),.(-,))
(chi[i])
chi[i].BrickColor = BrickColor.()
i = ,
i = , #chi
chi[i].ClassName == chi[i].ClassName ==
chi[i].Transparency = chi[i].Transparency +
()
i = , #chi
chi[i].ClassName == chi[i].ClassName ==
chi[i]:()
bladeactive =
Hitbox.Touched:((hit)
bladeactive ==
hit.Parent:()~= hit.Parent:()== hit.Parent ~= chara
hitsnd:()
(hit.Parent)
)
(pos)
telesnd:()
ch = chara:()
i = , #ch
ch[i].ClassName == ch[i].Name ~=
trace = .(,.Workspace)
trace.Size = ch[i].Size
trace.Material =
trace.BrickColor = BrickColor.()
trace.Transparency =
trace.CanCollide =
trace.Anchored =
trace.CFrame = ch[i].CFrame
ch[i].Name ==
mehs = .(,trace)
mehs.Scale = .(,,)
tracedisappear = .(()
()
i = ,
()
trace.Transparency = trace.Transparency +
trace:()
)
()
chara.Torso.CFrame = .(pos.X,pos.Y,pos.Z)
(mouse)
hit = mouse.Target
hit ~=
hit.Parent:()~=
torsy =
hit.Parent:()~=
torsy = hit.Parent.Torso
hit.Parent:()~=
torsy = hit.Parent.UpperTorso
bodpos = .(,torsy)
bodpos.Position = torsy.Position
()
burnsnd:()
hit.Parent.Humanoid.MaxHealth =
bodpos.Position = bodpos.Position + .(,,)
i = ,
()
(torsy)
hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health -
(hit.Parent)
dell =
()
dell ==
dell =
swinganim:()
bladeactive =
slashsnd:()
()
bladeactive =
dell =
swinganim:()
(key)
key ==
(Mouse.Hit.p + .(,,))
key ==
(Mouse)
Mouse = player:()
Mouse
Mouse.Button1Down:(onButton1Down)
Mouse.KeyDown:(onKeyDown)
chara.Humanoid.Died:(()
pat = .(,.Workspace)
pat.Transparency =
pat.Anchored =
pat.CFrame = chara.Torso.CFrame
naeeym.Parent = pat
naeeym.Adornee = pat
skybox.Parent = .Workspace
tecks.Text =
tecks.FontSize =
tecks.TextColor3 = .(,,)
music1:()
music2:()
deathmus.Parent = .Workspace
deathex.Parent = .Workspace
deathmus:()
deathex:()
.Lighting.OutdoorAmbient = .(,,)
.Lighting.TimeOfDay =
.Lighting.FogColor = .(,,)
.Lighting.FogEnd =
ex = .(,.Workspace)
ex.Position = chara.Torso.Position
ex.Visible =
ex.BlastRadius =
ex.BlastPressure =
)
()
chance = .(,)
chance <
sel = .(,)
sel ==
tecks.Text =
sel ==
tecks.Text =
sel ==
tecks.Text =
tecks.Text =
chara.Humanoid.Health >
chara.Humanoid.MaxHealth = .huge
chara.Humanoid.Health = .huge
.Lighting.OutdoorAmbient = .(,,)
.Lighting.Ambient = .(,,)
chara[].BrickColor = BrickColor.()
chara[].BrickColor = BrickColor.()
chara[].BrickColor = BrickColor.()
chara[].BrickColor = BrickColor.()
chara.Torso.BrickColor = BrickColor.()
chara[].Anchored =
chara[].Anchored =
chara[].Anchored =
chara[].Anchored =
chara.Torso.Anchored =
ch = chara:()
i = , #ch
ch[i].ClassName == ch[i].ClassName ==
ch[i]:()
tools = player.Backpack:()
i = , #tools
tools[i].ClassName ==
tools[i]:()
skybox.CFrame = skybox.CFrame * .(,.(),)
tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
local jtrace = Instance.new("Part",game.Workspace)
jtrace.Name = "JDTrace"
jtrace.Size = Vector3.new(10,0,10)
jtrace.Position = chara.Torso.Position
jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
jtrace.Anchored = true
jtrace.CanCollide = false
jtrace.BrickColor = BrickColor.new("Really black")
jtrace.Material = "Granite"
BurningEff(jtrace)
game.Debris:AddItem(jtrace,1)
end
endJohn doe Not by ywuyirong Allow FE

Universal