Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
-- Create JumpPower Meter GUI
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = player:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0.2, 0, 0.1, 0)
frame.Position = UDim2.(, , , )
frame.BackgroundColor3 = .(, , )
frame.BackgroundTransparency =
frame.Active =
frame.Draggable =
frame.Parent = screenGui
jumpText = .()
jumpText.Size = .(, , , )
jumpText.Position = .(, , , )
jumpText.BackgroundColor3 = .(, , )
jumpText.TextColor3 = .(, , )
jumpText.TextScaled =
jumpText.Text =
jumpText.Parent = frame
toggleButton = .()
toggleButton.Size = .(, , , )
toggleButton.Position = .(, , , )
toggleButton.BackgroundColor3 = .(, , )
toggleButton.TextColor3 = .(, , )
toggleButton.TextScaled =
toggleButton.Text =
toggleButton.Parent = frame
isJumpMeterOn =
toggleButton.MouseButton1Click:(()
isJumpMeterOn = isJumpMeterOn
jumpText.Visible = isJumpMeterOn
toggleButton.Text = isJumpMeterOn
)
runService = :()
runService.Heartbeat:(()
isJumpMeterOn humanoid
jumpText.Text = .. .(humanoid.JumpPower)
)simple jumppower meter shows your current jumppower in a small gui - draggable (mobile works) - live update - toggle button (hides text only) made this cuz I wanted to see jumppower while testing client-side

Universal