Run it
Copy the script and paste it into your executor.
ScreenGui = .()
MainFrame = .()
TitleLabel = .()
ButtonContainer = .()
UIListLayout = .()
UIPadding = .()
ScreenGui.Name =
ScreenGui.Parent = :()
ScreenGui.ResetOnSpawn =
MainFrame.Name =
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = .(, , )
MainFrame.Position = .(, , , )
MainFrame.Size = .(, , , )
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
MainCorner = .()
MainCorner.CornerRadius = .(, )
MainCorner.Parent = MainFrame
TitleLabel.Name =
TitleLabel.Parent = MainFrame
TitleLabel.BackgroundColor3 = .(, , )
TitleLabel.Size = .(, , , )
TitleLabel.Font = .Font.GothamBold
TitleLabel.Text =
TitleLabel.TextColor3 = .(, , )
TitleLabel.TextSize =
TitleCorner = .()
TitleCorner.CornerRadius = .(, )
TitleCorner.Parent = TitleLabel
ButtonContainer.Name =
ButtonContainer.Parent = MainFrame
ButtonContainer.BackgroundTransparency =
ButtonContainer.Position = .(, , , )
ButtonContainer.Size = .(, , , -)
ButtonContainer.CanvasSize = .(, , , )
ButtonContainer.AutomaticCanvasSize = .AutomaticSize.Y
ButtonContainer.ScrollBarThickness =
UIListLayout.Parent = ButtonContainer
UIListLayout.HorizontalAlignment = .HorizontalAlignment.Center
UIListLayout.SortOrder = .SortOrder.LayoutOrder
UIListLayout.Padding = .(, )
UIPadding.Parent = ButtonContainer
UIPadding.PaddingTop = .(, )
(text, callback)
btn = .()
btn.Parent = ButtonContainer
btn.BackgroundColor3 = .(, , )
btn.Size = .(, , , )
btn.Font = .Font.Gotham
btn.Text = text
btn.TextColor3 = .(, , )
btn.TextSize =
btnCorner = .()
btnCorner.CornerRadius = .(, )
btnCorner.Parent = btn
btn.MouseButton1Click:(callback)
btn
(, ()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name ==
tool = v.Parent
i,v .ReplicatedStorage:()
v.Name ==
tool = v.Parent
tool
remote = tool.SyncAPI.ServerEndpoint
(args)
remote:((args))
(part,boolean)
args = {[] = ,[] = {[] = part},[] = boolean}
(args)
(part,side)
args = {[] = ,[] = {[] = {[] = part,[] = side,[] = }}}
(args)
(part,asset,side)
args = {[] = ,[] = {[] = {[] = part,[] = side,[] = ,[] = .. asset}}}
(args)
(id)
i,v .workspace:()
v:()
(()
(v,)
(v,.NormalId.Front)
(v,id,.NormalId.Front)
(v,.NormalId.Back)
(v,id,.NormalId.Back)
(v,.NormalId.Right)
(v,id,.NormalId.Right)
(v,.NormalId.Left)
(v,id,.NormalId.Left)
(v,.NormalId.Bottom)
(v,id,.NormalId.Bottom)
(v,.NormalId.Top)
(v,id,.NormalId.Top)
)
()
)
(, ()
player = .Players.LocalPlayer
char = player.Character
tool
i,v player:()
v.Name == tool = v.Parent
i,v .ReplicatedStorage:()
v.Name == tool = v.Parent
tool
remote = tool.SyncAPI.ServerEndpoint
(args) remote:((args))
(cf,parent) ({[] = , [] = , [] = cf, [] = parent})
(part,cf) ({[] = , [] = {[] = {[] = part, [] = cf}}})
(part) ({[] = , [] = {[] = {[] = part}}})
(part,meshid) ({[] = , [] = {[] = {[] = part, [] = ..meshid}}})
(part, texid) ({[] = , [] = {[] = {[] = part, [] = ..texid}}})
(part, stringg) ({[] = , [] = {[] = part}, [] = stringg})
(part,size) ({[] = , [] = {[] = {[] = part, [] = size}}})
(part,boolean) ({[] = , [] = {[] = part}, [] = boolean})
(boolean,part) ({[] = , [] = {[] = {[] = part, [] = boolean}}})
(part,boolean) ({[] = , [] = {[] = {[] = part, [] = boolean}}})
(id)
e, f, g = char.HumanoidRootPart.CFrame.x, char.HumanoidRootPart.CFrame.y, char.HumanoidRootPart.CFrame.z
spawnPos = .(.(e), .(f), .(g)) + .(, , )
(spawnPos, )
.()
skyPart
i, v :()
v:() (v.Position - spawnPos.p).Magnitude <
skyPart = v
(v, )
(v)
(v, )
(v, id)
(v, .(, , ))
(v, )
(, v)
(v, )
skyPart
t =
:().Heartbeat:((dt)
t = t + dt
newCf = spawnPos * .(.(.(t*)*), .(t*), .(.(t*)*))
(skyPart, newCf)
)
()
)
(, ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
(, ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
RequestCommand:()
()
RequestCommand:()
()
player = .Players.LocalPlayer
char = player.Character
backpack = player.Backpack
()
_, v (backpack:())
v:()
v
_, v (char:())
v:()
v
f3x = ()
f3x
()
syncapi = f3x.SyncAPI
serverendpoint = syncapi.ServerEndpoint
(part)
args = {[] = ,[] = {[] = part}}
serverendpoint:((args))
()
_, v (:())
v:() v:()
(()
(v)
)
()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
player = .Players.LocalPlayer
char = player.Character
backpack = player.Backpack
()
_, v (backpack:())
v:()
v
_, v (char:())
v:()
v
f3x = ()
f3x
()
syncapi = f3x.SyncAPI
serverendpoint = syncapi.ServerEndpoint
(part,size,cf)
args = {[] = ,[] = {[] = {[] = part,[] = cf,[] = size}}}
serverendpoint:((args))
(part,mate,trans)
args = {[] = ,[] = {[] = {[] = part,[] = mate}}}
serverendpoint:((args))
(part,trans)
args = {[] = ,[] = {[] = {[] = part,[] = trans}}}
serverendpoint:((args))
(part, color)
args = {[] = ,[] = {[] = {[] = part,[] = color,[] = }}}
serverendpoint:((args))
(part, id)
args = {[] = ,[] = {[] = {[] = part,[] = ..id}}}
serverendpoint:((args))
(part)
args = {[] = ,[] = {[] = {[] = part}}}
serverendpoint:((args))
(part, vectora)
args = {[] = ,[] = {[] = {[] = part,[] = vectora}}}
serverendpoint:((args))
(part, id)
args = {[] = ,[] = {[] = {[] = part,[] = ..id}}}
serverendpoint:((args))
(part, stringa)
args = {[] = ,[] = {[] = part},[] = stringa}
serverendpoint:((args))
(part, boolean)
args = {[] = ,[] = {[] = part},[] = boolean}
serverendpoint:((args))
(part, booleana)
args = {[] = ,[] = {[] = {[] = part,[] = booleana}}}
serverendpoint:((args))
(part, boolean)
args = {[] = ,[] = {[] = {[] = part,[] = boolean}}}
serverendpoint:((args))
(part, side)
args = {[] = ,[] = {[] = {[] = part,[] = side,[] = }}}
serverendpoint:((args))
(part, asset, side)
args = {[] = ,[] = {[] = {[] = part,[] = side,[] = ,[] = .. asset}}}
serverendpoint:((args))
()
position = .(, , )
base = serverendpoint:(, , position, )
(base, .(, , ), position)
(base, .Material.Concrete)
(base, .(, , ))
(base, )
(base, )
spawnpos = .(, , -)
spawna = serverendpoint:(, , spawnpos, )
(spawna, .(, , ), spawnpos)
(spawna, )
(spawna, )
(spawna, .NormalId.Top)
(spawna, , .NormalId.Top)
(spawna, )
pos1 = .(, , -)
rules = serverendpoint:(, , pos1, )
(rules, )
(rules, )
(rules, .NormalId.Left)
(rules, , .NormalId.Left)
(rules, .(, , ))
(rules, .(, , ), pos1)
pos2 = .(, , -)
bad = serverendpoint:(, , pos2, )
(bad, )
(bad, )
(bad, .NormalId.Right)
(bad, , .NormalId.Right)
(bad, .(, , ), pos2)
()
position = .(, , )
sky = serverendpoint:(, , position, )
(sky)
(sky, )
(sky, )
(sky, .(, , ))
(sky, )
(sky, )
(sky, )
()
()
()
()
RequestCommand:()
()
RequestCommand:()
RequestCommand:()
()
RequestCommand:()
)
(, ()
ReplicatedStorage = :()
RequestCommand = ReplicatedStorage:().Signals.RequestCommandSilent
RequestCommand:()
)
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