Run it
Copy the script and paste it into your executor.
local gui = Instance.new("ScreenGui")
gui.Name = "ScreenGui"
gui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local button = Instance.new("TextButton")
button.Text =
button.Size = .(, , , )
button.Position = .(, -, , -)
button.Parent = gui
(part)
meshPart = .()
meshPart.Name = part.Name
meshPart.Size = part.Size
meshPart.Position = part.Position
meshPart.Rotation = part.Rotation
meshPart.Anchored = part.Anchored
meshPart.CanCollide = part.CanCollide
meshPart.Material = part.Material
meshPart.BrickColor = part.BrickColor
meshPart.Transparency = part.Transparency
meshPart.Reflectance = part.Reflectance
meshPart.MeshId =
meshPart.TextureID =
part:()
meshPart.UsePartColor =
part:()
meshPart
button.MouseButton1Click:(()
_, part (:())
part:()
meshPart = (part)
meshPart.Parent =
_, player (.Players:())
player ~= .Players.LocalPlayer
player.Character:()
(part)
part.CFrame = part.CFrame * .(.pi, , )
part:()
_, childPart (part:())
childPart:()
(childPart)
()
_, part (:())
part:()
(part)
(character)
humanoid = character:()
humanoid
humanoid.Sit =
humanoid.PlatformStand =
humanoid.AutoRotate =
humanoid.Sit =
humanoid.PlatformStand =
humanoid.AutoRotate =
torso = character:()
torso
torso.CFrame = torso.CFrame * .(.pi, , )
()
_, player (.Players:())
player ~= .Players.LocalPlayer
(player.Character)
){GAME LAGGER AND DESTROYER}

Universal