Run it
Copy the script and paste it into your executor.
--UPDATED VERSION
Players = :()
player = Players.LocalPlayer
PlayerGui = player:()
screenGui = .()
frame = .()
getKeyButton = .()
submitButton = .()
textBox = .()
uiCorner = .()
uiStroke = .()
uiGradient = .()
titleLabel = .()
correctCode =
screenGui.Parent = PlayerGui
frame.Size = .(, , , )
frame.Position = .(, -, , -)
frame.BackgroundColor3 = .(, , )
frame.BackgroundTransparency =
frame.ZIndex =
frame.Parent = screenGui
uiCorner.CornerRadius = .(, )
uiCorner.Parent = frame
uiStroke.Thickness =
uiStroke.Color = .(, , )
uiStroke.Parent = frame
uiGradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
}
uiGradient.Rotation =
uiGradient.Parent = frame
titleLabel.Size = .(, , , )
titleLabel.Position = .(, , , -)
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.BackgroundTransparency =
titleLabel.TextScaled =
titleLabel.Parent = frame
getKeyButton.Size = .(, , , )
getKeyButton.Position = .(, , , )
getKeyButton.Text =
getKeyButton.TextColor3 = .(, , )
getKeyButton.BackgroundColor3 = .(, , )
getKeyButton.Parent = frame
getKeyUICorner = .()
getKeyUICorner.CornerRadius = .(, )
getKeyUICorner.Parent = getKeyButton
submitButton.Size = .(, , , )
submitButton.Position = .(, , , )
submitButton.Text =
submitButton.TextColor3 = .(, , )
submitButton.BackgroundColor3 = .(, , )
submitButton.Parent = frame
submitUICorner = .()
submitUICorner.CornerRadius = .(, )
submitUICorner.Parent = submitButton
textBox.Size = .(, , , )
textBox.Position = .(, -, , )
textBox.PlaceholderText =
textBox.TextColor3 = .(, , )
textBox.BackgroundColor3 = .(, , )
textBox.PlaceholderColor3 = .(, , )
textBox.Parent = frame
textBoxUICorner = .()
textBoxUICorner.CornerRadius = .(, )
textBoxUICorner.Parent = textBox
getKeyButton.MouseButton1Click:(()
(correctCode)
)
submitButton.MouseButton1Click:(()
textBox.Text == correctCode
screenGui:()
()
()
)
This is an Updates version of my old KeySystem pls use Credits if u use this have fun