Run it
Copy the script and paste it into your executor.
local plr=game.Players.LocalPlayer
local guiName="FullKB"
local function createKeyboard()
local gui=Instance.new("ScreenGui",plr:WaitForChild("PlayerGui"))
gui.Name=guiName
-- rest of your keyboard creation code here (the big cursed keyboard script from before)
local f=Instance.new(,gui)f.Size=.(,,,)f.Position=.(,-,,-)f.BackgroundColor3=.(,,)f.BorderSizePixel= f.Active= f.Draggable=
.(() h=,, f.BorderColor3=.(h,,).() )
t=.(,f)t.Size=.(,,,)t.Position=.(,,,)t.Text=t.BackgroundTransparency= t.TextColor3=.(,,)t.TextScaled= t.Font=.Font.Code
join=.(,f)join.Size=.(,,,)join.Position=.(,,,)join.Text=join.BackgroundColor3=.(,,)join.TextColor3=.(,,)join.Font=.Font.Code join.TextScaled= join.MouseButton1Click:(()())
vim=:() (txt,x,y,w) k=.(,f)k.Size=.(,w ,,)k.Position=.(,x,,y)k.Text=txt k.BackgroundColor3=.(,,)k.TextColor3=.(,,)k.Font=.Font.Code k.TextScaled= k.BorderSizePixel= k.MouseButton1Click:(()vim:(,txt,,)()vim:(,txt,,))
row1={,,,,,,,,,} i,v (row1) (v,(i-)*+,)
row2={,,,,,,,,} i,v (row2) (v,(i-)*+,)
row3={,,,,,,} i,v (row3) (v,(i-)*+,)
numrow={,,,,,,,,,} i,v (numrow) (v,(i-)*+,)
(,,,)(,,,)(,,,)
gui
kb=()
plr.CharacterAdded:(()
()
plr.PlayerGui:(guiName)
kb= ()
)
Universal