Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local function animate(char)
-- Gerekli parçaları al
local torso = char:WaitForChild("Torso")
local rArm = char:WaitForChild("Right Arm")
local lArm = char:WaitForChild("Left Arm")
local rLeg = char:WaitForChild("Right Leg")
local lLeg = char:WaitForChild("Left Leg")
-- Orijinal CFrame’leri kaydet
local torsoOriginal = torso.CFrame
local rArmOriginal = rArm.CFrame
local lArmOriginal = lArm.CFrame
local rLegOriginal = rLeg.CFrame
local lLegOriginal = lLeg.CFrame
.(()
char.Parent
t = ()
torso.CFrame = torsoOriginal * .(, .(t*)*, )
rArm.CFrame = rArmOriginal * .(.(t*)*,,)
lArm.CFrame = lArmOriginal * .(-.(t*)*,,)
rLeg.CFrame = rLegOriginal * .(-.(t*)*,,)
lLeg.CFrame = lLegOriginal * .(.(t*)*,,)
.()
)
player.Character
(player.Character)
player.CharacterAdded:(animate)Fe

Universal