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Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
ReplicatedStorage = :()
TeleportService = :()
player = Players.LocalPlayer
kickRemote = .()
kickRemote.Name =
kickRemote.Parent = ReplicatedStorage
forceKickRemote = .()
forceKickRemote.Name =
forceKickRemote.Parent = ReplicatedStorage
screenGui = .()
screenGui.Name =
screenGui.Parent = player:()
screenGui.ResetOnSpawn =
blur = .()
blur.Size =
blur.Parent = :()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BackgroundTransparency =
mainFrame.BorderSizePixel =
mainFrame.BorderColor3 = .(, , )
mainFrame.Visible =
mainFrame.Active =
mainFrame.Draggable =
mainFrame.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = mainFrame
glowBorder = .()
glowBorder.Size = .(, , , )
glowBorder.Position = .(, -, , -)
glowBorder.BackgroundTransparency =
glowBorder.BorderSizePixel =
glowBorder.Parent = mainFrame
glowCorner = .()
glowCorner.CornerRadius = .(, )
glowCorner.Parent = glowBorder
glow = .()
glow.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
glow.Rotation =
glow.Parent = glowBorder
title = .()
title.Size = .(, , , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.Font = .Font.GothamBold
title.TextSize =
title.TextScaled =
title.Parent = mainFrame
subtitle = .()
subtitle.Size = .(, , , )
subtitle.Position = .(, , , )
subtitle.BackgroundTransparency =
subtitle.Text =
subtitle.TextColor3 = .(, , )
subtitle.Font = .Font.Gotham
subtitle.TextSize =
subtitle.TextScaled =
subtitle.Parent = mainFrame
discordLabel = .()
discordLabel.Size = .(, , , )
discordLabel.Position = .(, , , )
discordLabel.BackgroundTransparency =
discordLabel.Text =
discordLabel.TextColor3 = .(, , )
discordLabel.Font = .Font.Gotham
discordLabel.TextSize =
discordLabel.TextScaled =
discordLabel.Parent = mainFrame
line = .()
line.Size = .(, , , )
line.Position = .(, , , )
line.BackgroundColor3 = .(, , )
line.BackgroundTransparency =
line.Parent = mainFrame
kickButton = .()
kickButton.Size = .(, , , )
kickButton.Position = .(, , , )
kickButton.BackgroundColor3 = .(, , )
kickButton.BackgroundTransparency =
kickButton.Text =
kickButton.TextColor3 = .(, , )
kickButton.Font = .Font.GothamBold
kickButton.TextSize =
kickButton.Parent = mainFrame
kickCorner = .()
kickCorner.CornerRadius = .(, )
kickCorner.Parent = kickButton
flingButton = .()
flingButton.Size = .(, , , )
flingButton.Position = .(, , , )
flingButton.BackgroundColor3 = .(, , )
flingButton.BackgroundTransparency =
flingButton.Text =
flingButton.TextColor3 = .(, , )
flingButton.Font = .Font.GothamBold
flingButton.TextSize =
flingButton.Parent = mainFrame
flingCorner = .()
flingCorner.CornerRadius = .(, )
flingCorner.Parent = flingButton
targetInput = .()
targetInput.Size = .(, , , )
targetInput.Position = .(, , , )
targetInput.BackgroundColor3 = .(, , )
targetInput.BackgroundTransparency =
targetInput.Text =
targetInput.TextColor3 = .(, , )
targetInput.Font = .Font.Gotham
targetInput.TextSize =
targetInput.PlaceholderText =
targetInput.PlaceholderColor3 = .(, , )
targetInput.Parent = mainFrame
targetCorner = .()
targetCorner.CornerRadius = .(, )
targetCorner.Parent = targetInput
reasonInput = .()
reasonInput.Size = .(, , , )
reasonInput.Position = .(, , , )
reasonInput.BackgroundColor3 = .(, , )
reasonInput.BackgroundTransparency =
reasonInput.Text =
reasonInput.TextColor3 = .(, , )
reasonInput.Font = .Font.Gotham
reasonInput.TextSize =
reasonInput.PlaceholderText =
reasonInput.PlaceholderColor3 = .(, , )
reasonInput.Parent = mainFrame
reasonCorner = .()
reasonCorner.CornerRadius = .(, )
reasonCorner.Parent = reasonInput
powerSlider = .()
powerSlider.Size = .(, , , )
powerSlider.Position = .(, , , )
powerSlider.BackgroundColor3 = .(, , )
powerSlider.BackgroundTransparency =
powerSlider.Text =
powerSlider.TextColor3 = .(, , )
powerSlider.Font = .Font.Gotham
powerSlider.TextSize =
powerSlider.PlaceholderText =
powerSlider.PlaceholderColor3 = .(, , )
powerSlider.Parent = mainFrame
powerCorner = .()
powerCorner.CornerRadius = .(, )
powerCorner.Parent = powerSlider
statusLabel = .()
statusLabel.Size = .(, , , )
statusLabel.Position = .(, , , )
statusLabel.BackgroundColor3 = .(, , )
statusLabel.BackgroundTransparency =
statusLabel.Text =
statusLabel.TextColor3 = .(, , )
statusLabel.Font = .Font.GothamBold
statusLabel.TextSize =
statusLabel.Parent = mainFrame
statusCorner = .()
statusCorner.CornerRadius = .(, )
statusCorner.Parent = statusLabel
logDisplay = .()
logDisplay.Size = .(, , , )
logDisplay.Position = .(, , , )
logDisplay.BackgroundColor3 = .(, , )
logDisplay.BackgroundTransparency =
logDisplay.BorderSizePixel =
logDisplay.BorderColor3 = .(, , )
logDisplay.CanvasSize = .(, , , )
logDisplay.ScrollBarThickness =
logDisplay.Parent = mainFrame
logCorner = .()
logCorner.CornerRadius = .(, )
logCorner.Parent = logDisplay
logLabel = .()
logLabel.Size = .(, , , )
logLabel.BackgroundTransparency =
logLabel.Text =
logLabel.TextColor3 = .(, , )
logLabel.Font = .Font.GothamBold
logLabel.TextSize =
logLabel.TextXAlignment = .TextXAlignment.Left
logLabel.Parent = logDisplay
(text)
newLog = .()
newLog.Size = .(, , , )
newLog.Position = .(, , , logDisplay.CanvasSize.Y.Offset + )
newLog.BackgroundTransparency =
newLog.Text = .. text
newLog.TextColor3 = .(, , )
newLog.Font = .Font.Gotham
newLog.TextSize =
newLog.TextXAlignment = .TextXAlignment.Left
newLog.Parent = logDisplay
logDisplay.CanvasSize = .(, , , logDisplay.CanvasSize.Y.Offset + )
logDisplay.CanvasPosition = .(, logDisplay.CanvasSize.Y.Offset)
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.BackgroundColor3 = .(, , )
closeButton.BackgroundTransparency =
closeButton.Text =
closeButton.TextColor3 = .(, , )
closeButton.Font = .Font.GothamBold
closeButton.TextSize =
closeButton.Parent = mainFrame
closeCorner = .()
closeCorner.CornerRadius = .(, )
closeCorner.Parent = closeButton
closeButton.MouseButton1Click:(()
mainFrame.Visible =
statusLabel.Text =
blur.Size =
)
(name)
name name ==
.(name) ==
player
_, p (Players:())
.(p.Name) == .(name) .(p.DisplayName) == .(name)
p
(name, reason)
target = (name)
target
statusLabel.Text =
( .. name)
kickReason = reason
target == player
(()
player:(kickReason)
)
statusLabel.Text =
( .. player.Name)
statusLabel.Text = .. target.Name
( .. target.Name)
(() kickRemote:(, target, kickReason) )
(() target:(kickReason) )
(() forceKickRemote:(, target) )
(()
char = target.Character
char
hrp = char:()
hrp
hrp.Position = .(, -, )
hrp.Velocity = .(, -, )
humanoid = char:()
humanoid
humanoid.Health =
)
(()
char = target.Character
char
_, v (char:())
v:()
v:()
)
(()
char = target.Character
char
_, v (char:())
v:()
v:()
)
(() TeleportService:(, target) )
(() target:() )
.()
target.Parent
(()
char = target.Character
char
_, v (char:())
v:()
v.Size = .(, , )
v.Transparency =
v.Material = .Material.Neon
)
i = ,
(()
target:(kickReason)
kickRemote:(, target, kickReason)
)
.()
statusLabel.Text =
( .. target.Name)
statusLabel.Text = .. target.Name
( .. target.Name .. .. kickReason)
(name)
target = (name)
target
statusLabel.Text =
( .. name)
targetChar = target.Character
targetChar
statusLabel.Text =
( .. name)
rootPart = targetChar:()
rootPart
statusLabel.Text =
( .. name)
power = (powerSlider.Text)
velocity = .(
(.() - ) * power * ,
power * ,
(.() - ) * power *
)
rootPart.Velocity = velocity
_, part (targetChar:())
part:() part ~= rootPart
part.Velocity = velocity
targetLabel = (target == player) target.Name
statusLabel.Text = .. targetLabel
( .. targetLabel .. .. power)
kickButton.MouseButton1Click:(()
name = targetInput.Text
reason = reasonInput.Text
name name ~=
(name, reason)
statusLabel.Text =
()
)
flingButton.MouseButton1Click:(()
name = targetInput.Text
name name ~=
(name)
statusLabel.Text =
()
)
UserInputService.InputBegan:((input, processed)
processed
input.KeyCode == .KeyCode.Home
mainFrame.Visible = mainFrame.Visible
mainFrame.Visible
statusLabel.Text =
blur.Size =
statusLabel.Text =
blur.Size =
input.KeyCode == .KeyCode.Insert
mainFrame.Visible =
statusLabel.Text =
blur.Size =
)
Kick and Fling
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