Run it
Copy the script and paste it into your executor.
-- s3mply was here <3
local L_1_ = true;
local L_2_ = game.Players.LocalPlayer.Character.HumanoidRootPart;
local L_3_ = L_2_.Position - Vector3.new(5, 0, 0)
game.Players.LocalPlayer:GetMouse().KeyDown:Connect(function(L_4_arg1)
if L_4_arg1 == 'f' then
L_1_ = not L_1_
end;
if L_4_arg1 ==
L_2_ = .Players.LocalPlayer.Character.HumanoidRootPart;
L_3_ = L_2_.Position - .(, , )
)
L_5_forvar1, L_6_forvar2 (.Players:())
L_6_forvar2 == .Players.LocalPlayer
L_7_ = .(()
:().RenderStepped:(()
L_8_, L_9_ = (()
L_10_ = L_6_forvar2.Character;
L_10_
L_10_:()
L_1_
L_6_forvar2.Backpack:()
L_11_forvar1, L_12_forvar2 (L_10_:())
L_12_forvar2:()
L_12_forvar2:()
;
L_10_.HumanoidRootPart.CFrame = .(L_3_)
)
L_8_
(..L_9_)
)
)
.(L_7_)
;
.Players.PlayerAdded:((L_13_arg1)
L_13_arg1 == .Players.LocalPlayer
L_14_ = .(()
:().RenderStepped:(()
L_15_, L_16_ = (()
L_17_ = L_13_arg1.Character;
L_17_
L_17_:()
L_1_
L_13_arg1.Backpack:()
L_18_forvar1, L_19_forvar2 (L_17_:())
L_19_forvar2:()
L_19_forvar2:()
;
L_17_.HumanoidRootPart.CFrame = .(L_3_)
)
L_15_
(..L_16_)
)
)
.(L_14_)
)
this script allows you to bring everyone to localplayer so u can kill everyone in the server with a sword or anything