Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local client = Players.LocalPlayer
local remote = ReplicatedStorage.WeaponFrameworkRep.Events.Damage
local function killPlayer(player)
local character = player.Character
if character then
local instance = character:GetChildren()[1]
local args = {
19742,
{instance},
{
["DamageHumanoid"] = {
["Value"] = math.huge,
},
["DamageVehicle"] = {
["Value"] = math.huge,
},
["Explosive"] = {
["ExplosiveDamageHumanoid"] = {
["Value"] = math.huge,
},
["ExplosiveDamageVehicle"] = {
[] = .huge,
},
},
},
.(,,)
}
remote:((args))
_,v (Players:())
(v)
Lol

Universal