Run it
Copy the script and paste it into your executor.
Players = :()
LocalPlayer = Players.LocalPlayer
RunService = :()
UserInputService = :()
TeleportService = :()
StarterGui = :()
Workspace = :()
TweenService = :()
(t, d)
(()
StarterGui:(, {Title=, Text=t, Duration=d })
)
(hex)
hex = hex:(,)
#hex == hex = hex:(,):()..hex:(,):()..hex:(,):()
#hex ~= hex =
r = (hex:(,),)
g = (hex:(,),)
b = (hex:(,),)
.(r,g,b)
COLOR_BG = ()
COLOR_BTN = ()
COLOR_TEXT = ()
COLOR_BORDER = ()
COLOR_AZUL = ()
COLOR_EMERALD = ()
antibanActive =
currentPlaceId = .PlaceId
currentJobId = .JobId
(()
mt = ()
old = mt.__namecall
(mt, )
mt.__namecall = ((self, ...)
(self == LocalPlayer (self) == ) () ==
()
(self, ...)
)
(mt, )
)
Players.PlayerRemoving:((plr)
plr == LocalPlayer antibanActive
(()
(, )
currentPlaceId currentJobId
(()
TeleportService:(currentPlaceId, currentJobId, LocalPlayer)
)
)
)
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = (gethui ()) .CoreGui
Frame = .(, ScreenGui)
Frame.Size = .(, , , )
Frame.Position = .(, -, , -)
Frame.BackgroundColor3 = COLOR_BG
Frame.BorderSizePixel =
Frame.BorderColor3 = COLOR_BORDER
Frame.Active =
dragging, dragInput, mousePos, framePos
(input)
delta = input.Position - mousePos
Frame.Position = .(framePos.X.Scale, framePos.X.Offset + delta.X, framePos.Y.Scale, framePos.Y.Offset + delta.Y)
Frame.InputBegan:((input)
input.UserInputType == .UserInputType.Touch input.UserInputType == .UserInputType.MouseButton1
dragging =
mousePos = input.Position
framePos = Frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End dragging =
)
)
Frame.InputChanged:((input)
input.UserInputType == .UserInputType.Touch input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging (input)
)
Title = .(, Frame)
Title.Size = .(, , , )
Title.BackgroundColor3 = COLOR_AZUL
Title.BorderSizePixel =
TitleLabel = .(, Title)
TitleLabel.Size = .(, -, , )
TitleLabel.Position = .(, , , )
TitleLabel.BackgroundTransparency =
TitleLabel.Text =
TitleLabel.TextColor3 = COLOR_TEXT
TitleLabel.Font = .Font.GothamBold
TitleLabel.TextSize =
TitleLabel.TextXAlignment = .TextXAlignment.Left
MinimizeBtn = .(, Title)
MinimizeBtn.Size = .(, , , )
MinimizeBtn.Position = .(, -, , )
MinimizeBtn.Text =
MinimizeBtn.BackgroundColor3 = COLOR_BTN
MinimizeBtn.TextColor3 = COLOR_TEXT
MinimizeBtn.Font = .Font.GothamBold
MinimizeBtn.TextSize =
MinimizeBtn.AutoButtonColor =
CloseBtn = .(, Title)
CloseBtn.Size = .(, , , )
CloseBtn.Position = .(, -, , )
CloseBtn.Text =
CloseBtn.BackgroundColor3 = .(, , )
CloseBtn.TextColor3 = COLOR_TEXT
CloseBtn.Font = .Font.GothamBold
CloseBtn.TextSize =
CloseBtn.AutoButtonColor =
ContentFrame = .(, Frame)
ContentFrame.Size = .(, -, , -)
ContentFrame.Position = .(, , , )
ContentFrame.BackgroundColor3 = COLOR_BG
ContentFrame.BorderSizePixel =
Scroll = .(, ContentFrame)
Scroll.Size = .(, , , )
Scroll.BackgroundTransparency =
Scroll.ScrollBarThickness =
Scroll.AutomaticCanvasSize = .AutomaticSize.Y
Layout = .(, Scroll)
Layout.Padding = .(, )
Layout.SortOrder = .SortOrder.LayoutOrder
(title)
l = .(, Scroll)
l.Size = .(, -, , )
l.BackgroundColor3 = COLOR_AZUL
l.TextColor3 = COLOR_TEXT
l.Font = .Font.GothamBold
l.TextSize =
l.Text = .. title
l.TextXAlignment = .TextXAlignment.Left
l.BorderSizePixel =
l.LayoutOrder =
toggles = {}
(btn, on)
btn.BackgroundColor3 = on COLOR_EMERALD COLOR_BTN
(text, callback)
Btn = .(, Scroll)
Btn.Size = .(, -, , )
Btn.BackgroundColor3 = COLOR_BTN
Btn.TextColor3 = COLOR_TEXT
Btn.Font = .Font.GothamBold
Btn.TextSize =
Btn.Text = text ..
Btn.AutoButtonColor =
Btn.LayoutOrder =
toggles[text] =
Btn.MouseButton1Click:(()
toggles[text] = toggles[text]
Btn.Text = text .. (toggles[text] )
(Btn, toggles[text])
(callback, toggles[text], Btn)
)
Btn
(text, callback)
Btn = .(, Scroll)
Btn.Size = .(, -, , )
Btn.BackgroundColor3 = COLOR_BTN
Btn.TextColor3 = COLOR_TEXT
Btn.Font = .Font.GothamBold
Btn.TextSize =
Btn.Text = text
Btn.AutoButtonColor =
Btn.LayoutOrder =
Btn.MouseButton1Click:(() (callback) )
Btn
creditLabel = .(, Frame)
creditLabel.Size = .(, , , )
creditLabel.Position = .(, , , -)
creditLabel.BackgroundTransparency =
creditLabel.TextColor3 = COLOR_TEXT
creditLabel.Text =
creditLabel.Font = .Font.Gotham
creditLabel.TextSize =
creditLabel.TextXAlignment = .TextXAlignment.Center
minimized =
MinimizeBtn.MouseButton1Click:(()
minimized = minimized
minimized
ContentFrame.Visible =
Frame.Size = .(, , , )
MinimizeBtn.Text =
ContentFrame.Visible =
Frame.Size = .(, , , )
MinimizeBtn.Text =
)
CloseBtn.MouseButton1Click:(() ScreenGui:() )
()
DISCORD_URL =
YT_URL =
(, ()
setclipboard (DISCORD_URL) () ()
)
(, ()
setclipboard (YT_URL) () ()
)
()
(state)
_, v (Players:())
v ~= LocalPlayer v.Character
head = v.Character:()
head
state
head:()
bg = .(, head) bg.Name = bg.Size = .(,,,) bg.AlwaysOnTop = bg.StudsOffset = .(,,)
lbl = .(, bg) lbl.Size = .(,,,) lbl.BackgroundTransparency = lbl.TextColor3 = COLOR_EMERALD lbl.Text = v.Name lbl.Font = .Font.GothamBold lbl.TextSize =
esp = head:() esp esp:()
(, toggleESP)
noclipConn
(state)
state
noclipConn = RunService.Stepped:(()
LocalPlayer.Character
_, p (LocalPlayer.Character:())
p:() p.CanCollide =
)
noclipConn noclipConn:() noclipConn =
LocalPlayer.Character
_, p (LocalPlayer.Character:())
p:() p.CanCollide =
(, toggleNoclip)
infJumpConn
(state)
state
infJumpConn = UserInputService.JumpRequest:(()
hum = LocalPlayer.Character LocalPlayer.Character:()
hum hum:() ~= .HumanoidStateType.Dead
hum:(.HumanoidStateType.Jumping)
)
infJumpConn infJumpConn:() infJumpConn =
(, toggleInfJump)
sprintSpeed =
sprintToggle =
SprintBox = .(, Scroll)
SprintBox.Size = .(,-,,)
SprintBox.BackgroundColor3 = COLOR_BTN
SprintBox.TextColor3 = COLOR_TEXT
SprintBox.Font = .Font.GothamBold
SprintBox.TextSize =
SprintBox.PlaceholderText =
SprintBox.Text =
SprintBox.LayoutOrder =
SprintBox.FocusLost:(()
n = (SprintBox.Text)
n n >= n <= sprintSpeed = n
)
(state)
sprintToggle = state
hum = LocalPlayer.Character LocalPlayer.Character:()
hum hum.WalkSpeed = state sprintSpeed
(, toggleSprint)
regenConn
(state)
hum = LocalPlayer.Character LocalPlayer.Character:()
hum
state
hum.WalkSpeed = .(sprintSpeed * )
regenConn = RunService.Heartbeat:(()
hum.Health < hum.MaxHealth
hum.Health = .(hum.Health + , hum.MaxHealth)
)
regenConn regenConn:() regenConn =
hum.WalkSpeed = sprintToggle sprintSpeed
(, toggleSpawnism)
tpTouchConn
(state)
state
tpTouchConn = UserInputService.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
cam = .CurrentCamera
ray = cam:(input.Position.X, input.Position.Y)
params = RaycastParams.()
params.FilterDescendantsInstances = {LocalPlayer.Character {}}
params.FilterType = .RaycastFilterType.Blacklist
res = :(ray.Origin, ray.Direction * , params)
res LocalPlayer.Character LocalPlayer.Character:()
LocalPlayer.Character.HumanoidRootPart.CFrame = .(res.Position + .(,,))
)
tpTouchConn tpTouchConn:() tpTouchConn =
(, toggleTeleportTouch)
()
_, c (Scroll:())
c:() (c.Name == c.Name == ) c:()
(kind)
order = kind ==
prefix = kind ==
callback = kind == (p)
p.Character p.Character:() LocalPlayer.Character
LocalPlayer.Character.HumanoidRootPart.CFrame = p.Character.HumanoidRootPart.CFrame + .(,,)
(p) .(p)
_, p (Players:())
p ~= LocalPlayer
b = (prefix .. p.Name, () (p) )
b.Name = kind ==
b.LayoutOrder = order + #Scroll:()
b.BackgroundColor3 = COLOR_AZUL
locActive =
(, (state)
locActive = state
()
state ()
)
()
cam = .CurrentCamera
origSubject, origType
.__LI4M_Spectate = (target)
target target.Character
h = target.Character:()
h
origSubject = cam.CameraSubject
origType = cam.CameraType
cam.CameraSubject = h
cam.CameraType = .CameraType.Custom
( .. target.Name)
(, (state)
()
state ()
)
(, ()
LocalPlayer.Character
cam.CameraSubject = LocalPlayer.Character:() origSubject
cam.CameraType = origType .CameraType.Custom
()
)
()
(, ()
w = .(, ScreenGui)
w.Size = .(,,,)
w.Position = .(,-,,-)
w.BackgroundColor3 = COLOR_BG
w.BorderSizePixel =
w.BorderColor3 = COLOR_BORDER
w.Active =
close = .(, w)
close.Size = .(,,,)
close.Position = .(,-,,)
close.Text =
close.BackgroundColor3 = .(,,)
close.TextColor3 = COLOR_TEXT
close.MouseButton1Click:(() w:() )
box = .(, w)
box.Size = .(,-,,-)
box.Position = .(,,,)
box.MultiLine =
box.ClearTextOnFocus =
box.BackgroundColor3 = COLOR_AZUL
box.TextColor3 = COLOR_TEXT
box.Text =
run = (, ()
f, e = (box.Text)
f (f) (..(e))
()
)
run.Parent = w
run.Position = .(,,,-)
run.Size = .(,-,,)
clr = (, () box.Text = )
clr.Parent = w
clr.Position = .(,,,-)
clr.Size = .(,-,,)
)
()
(, ()
h = LocalPlayer.Character LocalPlayer.Character:()
h h.Health =
)
flashlight
flashlightLight
flashlightBrightness =
(state)
state
flashlight
flashlight = .()
flashlight.Name =
flashlight.Size = .(, , )
flashlight.Anchored =
flashlight.CanCollide =
flashlight.Transparency =
flashlight.Parent =
flashlightLight = .()
flashlightLight.Brightness = flashlightBrightness
flashlightLight.Range =
flashlightLight.Angle =
flashlightLight.Color = .(, , )
flashlightLight.Parent = flashlight
RunService.Heartbeat:(()
flashlight LocalPlayer.Character LocalPlayer.Character:()
flashlight.CFrame = LocalPlayer.Character.Head.CFrame
)
flashlightLight.Enabled =
()
flashlightLight flashlightLight.Enabled =
()
(, toggleFlashlight)
BrightBox = .(, Scroll)
BrightBox.Size = .(, -, , )
BrightBox.BackgroundColor3 = COLOR_BTN
BrightBox.TextColor3 = COLOR_TEXT
BrightBox.Font = .Font.GothamBold
BrightBox.TextSize =
BrightBox.PlaceholderText =
BrightBox.ClearTextOnFocus =
BrightBox.Text = (flashlightBrightness)
BrightBox.LayoutOrder =
BrightBox.FocusLost:(()
val = (BrightBox.Text)
val val >= val <=
flashlightBrightness = val
flashlightLight
flashlightLight.Brightness = flashlightBrightness
(..val)
BrightBox.Text = (flashlightBrightness)
()
)
invisibleParts = {}
(state)
char = LocalPlayer.Character
char
state
_, p (char:())
p:() p:() p:()
invisibleParts[p] invisibleParts[p] = p.Transparency
p.Transparency =
p, t (invisibleParts)
p p.Parent p.Transparency = t
invisibleParts = {}
(, toggleInvisible)
Players = :()
RunService = :()
TweenService = :()
StarterGui = :()
player = Players.LocalPlayer
camera = .CurrentCamera
(title, text, duration)
(()
StarterGui:(, {
Title = title ,
Text = text,
Duration = duration
})
)
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
(name, scaleY, offsetY, strokeColor, text)
f = .()
f.Name = name..
f.Size = .(, , , )
f.Position = .(, -, scaleY, offsetY)
f.BackgroundTransparency =
f.AnchorPoint = .(, )
f.Parent = screenGui
d = .()
d.Size = .(, , , )
d.Position = .(, , , )
d.AnchorPoint = .(, )
d.Rotation =
d.BackgroundColor3 = .(,,)
d.BorderSizePixel =
d.Parent = f
stroke = .()
stroke.Color = strokeColor
stroke.Thickness =
stroke.Parent = d
lbl = .()
lbl.Size = .(, , , )
lbl.Position = .(, , , )
lbl.AnchorPoint = .(, )
lbl.Rotation = -
lbl.BackgroundTransparency =
lbl.Text = text
lbl.TextColor3 = .(,,)
lbl.Font = .Font.GothamBold
lbl.TextSize =
lbl.TextWrapped =
lbl.Parent = d
btn = .()
btn.Size = .(,,,)
btn.BackgroundTransparency =
btn.Text =
btn.Parent = d
btn, lbl
neoDashBtn, neoDashLabel = (, , -, .(, , ), )
musicBtn, musicLabel = (, , , .(, , ), )
creditsFrame = .()
creditsFrame.Size = .(, , , )
creditsFrame.Position = .(, , , )
creditsFrame.BackgroundTransparency =
creditsFrame.Parent = screenGui
creditsBtn = .()
creditsBtn.Size = .(, , , )
creditsBtn.BackgroundTransparency =
creditsBtn.BackgroundColor3 = .(, , )
creditsBtn.Text =
creditsBtn.TextColor3 = .(, , )
creditsBtn.TextSize =
creditsBtn.Font = .Font.GothamBold
creditsBtn.Parent = creditsFrame
creditsBtn.MouseButton1Click:(()
(, , )
)
neoDashCooldown =
neoDashCdConn =
musicSound =
isMusicPlaying =
musicBtn.MouseButton1Click:(()
musicSound
musicSound = .()
musicSound.SoundId =
musicSound.Volume =
musicSound.Looped =
musicSound.Parent = player:()
isMusicPlaying
musicSound:()
musicLabel.Text =
isMusicPlaying =
(, , )
musicSound:()
musicLabel.Text =
isMusicPlaying =
(, , )
)
neoDashBtn.MouseButton1Click:(()
neoDashCooldown
neoDashCooldown =
char = player.Character
char neoDashCooldown =
hum = char:()
hrp = char:()
(hum hrp) neoDashCooldown =
animator = hum:()
originalSpeed = hum.WalkSpeed
originalFOV = camera.FieldOfView
originalAutoRotate = hum.AutoRotate
hum.WalkSpeed =
hum.AutoRotate =
(, , )
chargeTrack
(()
chargeAnim = .()
chargeAnim.AnimationId =
chargeTrack = animator:(chargeAnim)
chargeTrack.Looped =
chargeTrack:()
)
chargeSound = .(, hrp)
chargeSound.SoundId =
chargeSound.Volume =
chargeSound.Looped =
chargeSound:()
distortFlash = .(, screenGui)
distortFlash.Size = .(,,,)
distortFlash.BackgroundColor3 = .(, , )
distortFlash.BackgroundTransparency =
distortFlash.ZIndex =
distortTween = TweenService:(distortFlash, TweenInfo.(, .EasingStyle.Sine, .EasingDirection.InOut, -, ), {BackgroundTransparency = })
distortTween:()
infinityPE = .(, hrp)
infinityPE.Color = ColorSequence.(.(, , ))
infinityPE.LightEmission =
infinityPE.Size = NumberSequence.(, )
infinityPE.Texture =
infinityPE.Lifetime = NumberRange.(, )
infinityPE.Rate =
infinityPE.Speed = NumberRange.(, )
infinityPE.SpreadAngle = .(, )
infinityPE.Enabled =
.()
chargeTrack (() chargeTrack:() chargeTrack:() )
chargeSound:() chargeSound:()
distortTween:() distortFlash:()
infinityPE:()
flash = .(, screenGui)
flash.Size = .(,,,)
flash.BackgroundColor3 = .(, , )
flash.BackgroundTransparency =
flash.ZIndex =
.(()
.()
TweenService:(flash, TweenInfo.(), {BackgroundTransparency = }):()
.()
flash:()
)
peeloutSound = .(, hrp)
peeloutSound.SoundId =
peeloutSound.Volume =
peeloutSound:()
dashSound = .(, hrp)
dashSound.SoundId =
dashSound.Volume =
dashSound:()
(, , )
highlight = .(, char)
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.FillTransparency =
highlight.OutlineTransparency =
TweenService:(camera, TweenInfo.(, .EasingStyle.Quad), {FieldOfView = }):()
trailBlue = .(, hrp)
trailBlue.Color = ColorSequence.(.(, , ), .(, , ))
trailBlue.LightEmission =
trailBlue.Transparency = NumberSequence.(, )
trailBlue.Lifetime =
trailBlue.MinLength =
trailBlue.WidthScale = NumberSequence.(, )
trailBlue.Attachment0 = .(, hrp)
trailBlue.Attachment0.Position = .(, , )
trailBlue.Attachment1 = .(, hrp)
trailBlue.Attachment1.Position = .(, -, )
trailBlue.Enabled =
leftFoot = char:() char:()
rightFoot = char:() char:()
redTrailLeftInner, redTrailLeftOuter, redTrailRightInner, redTrailRightOuter
leftFoot rightFoot
redTrailLeftInner = .(, leftFoot)
redTrailLeftInner.Color = ColorSequence.(.(, , ), .(, , ))
redTrailLeftInner.LightEmission =
redTrailLeftInner.Transparency = NumberSequence.(, )
redTrailLeftInner.Lifetime =
redTrailLeftInner.MinLength =
redTrailLeftInner.WidthScale = NumberSequence.(, )
redTrailLeftInner.Attachment0 = .(, leftFoot)
redTrailLeftInner.Attachment0.Position = .(, -leftFoot.Size.Y/ + , )
redTrailLeftInner.Attachment1 = .(, leftFoot)
redTrailLeftInner.Attachment1.Position = .(, -leftFoot.Size.Y/ - , -)
redTrailLeftInner.Enabled =
redTrailLeftOuter = .(, leftFoot)
redTrailLeftOuter.Color = ColorSequence.(.(, , ), .(, , ))
redTrailLeftOuter.LightEmission =
redTrailLeftOuter.Transparency = NumberSequence.(, )
redTrailLeftOuter.Lifetime =
redTrailLeftOuter.MinLength =
redTrailLeftOuter.WidthScale = NumberSequence.(, )
redTrailLeftOuter.Attachment0 = .(, leftFoot)
redTrailLeftOuter.Attachment0.Position = .(, -leftFoot.Size.Y/ + , )
redTrailLeftOuter.Attachment1 = .(, leftFoot)
redTrailLeftOuter.Attachment1.Position = .(, -leftFoot.Size.Y/ - , -)
redTrailLeftOuter.Enabled =
redTrailRightInner = .(, rightFoot)
redTrailRightInner.Color = ColorSequence.(.(, , ), .(, , ))
redTrailRightInner.LightEmission =
redTrailRightInner.Transparency = NumberSequence.(, )
redTrailRightInner.Lifetime =
redTrailRightInner.MinLength =
redTrailRightInner.WidthScale = NumberSequence.(, )
redTrailRightInner.Attachment0 = .(, rightFoot)
redTrailRightInner.Attachment0.Position = .(, -rightFoot.Size.Y/ + , )
redTrailRightInner.Attachment1 = .(, rightFoot)
redTrailRightInner.Attachment1.Position = .(, -rightFoot.Size.Y/ - , -)
redTrailRightInner.Enabled =
redTrailRightOuter = .(, rightFoot)
redTrailRightOuter.Color = ColorSequence.(.(, , ), .(, , ))
redTrailRightOuter.LightEmission =
redTrailRightOuter.Transparency = NumberSequence.(, )
redTrailRightOuter.Lifetime =
redTrailRightOuter.MinLength =
redTrailRightOuter.WidthScale = NumberSequence.(, )
redTrailRightOuter.Attachment0 = .(, rightFoot)
redTrailRightOuter.Attachment0.Position = .(, -rightFoot.Size.Y/ + , )
redTrailRightOuter.Attachment1 = .(, rightFoot)
redTrailRightOuter.Attachment1.Position = .(, -rightFoot.Size.Y/ - , -)
redTrailRightOuter.Enabled =
starsPE = .(, hrp)
starsPE.Color = ColorSequence.(.(,,))
starsPE.LightEmission =
starsPE.Size = NumberSequence.({NumberSequenceKeypoint.(, ), NumberSequenceKeypoint.(, ), NumberSequenceKeypoint.(, )})
starsPE.Texture =
starsPE.Lifetime = NumberRange.(, )
starsPE.Rate =
starsPE.Speed = NumberRange.(, )
starsPE.SpreadAngle = .(, )
starsPE.Rotation = NumberRange.(-, )
starsPE.RotSpeed = NumberRange.(-, )
starsPE.Acceleration = .(, , )
starsPE.Enabled =
sonicTrack
(()
sonicAnim = .()
sonicAnim.AnimationId =
sonicTrack = animator:(sonicAnim)
sonicTrack.Priority = .AnimationPriority.Action
sonicTrack.Looped =
sonicTrack:()
)
dashTime =
dashSpeed =
driftLerpAlpha =
turnLerpAlpha =
start = ()
isDashing =
previousDesiredDir =
dashConn = RunService.Heartbeat:(()
isDashing
() - start < dashTime hrp hum.Health >
look = camera.CFrame.LookVector
move = hum.MoveDirection
desiredDir = move.Magnitude > (look * + move * ).Unit look
targetVel = desiredDir * dashSpeed
currentHoriz = .(hrp.Velocity.X, , hrp.Velocity.Z)
newHoriz = currentHoriz:(targetVel, driftLerpAlpha)
previousDesiredDir
angleChange = desiredDir:(previousDesiredDir)
angleChange <
newHoriz = newHoriz + (hrp.CFrame.RightVector * ( - angleChange) * )
hrp.Velocity = .(newHoriz.X, hrp.Velocity.Y, newHoriz.Z)
flatDesired = .(desiredDir.X, , desiredDir.Z).Unit
targetCFrame = .(hrp.Position, hrp.Position + flatDesired)
hrp.CFrame = hrp.CFrame:(targetCFrame, turnLerpAlpha)
previousDesiredDir = desiredDir
isDashing =
starsPE:()
exp = .()
exp.BlastPressure =
exp.BlastRadius =
exp.Position = hrp.Position
exp.DestroyJointRadiusPercent =
exp.Parent =
highlight:()
TweenService:(camera, TweenInfo.(), {FieldOfView = originalFOV}):()
trailBlue trailBlue:()
redTrailLeftInner redTrailLeftInner:()
redTrailLeftOuter redTrailLeftOuter:()
redTrailRightInner redTrailRightInner:()
redTrailRightOuter redTrailRightOuter:()
peeloutSound:()
dashSound:()
sonicTrack (() sonicTrack:() sonicTrack:() )
hum.AutoRotate = originalAutoRotate
dashConn:()
)
cameraRoll =
cameraTiltConn = RunService.RenderStepped:(()
isDashing hrp
vel = hrp.Velocity
velMag = vel.Magnitude
velMag >
rightVec = hrp.CFrame.RightVector
lateralDrift = vel:(rightVec)
intensity = (lateralDrift / dashSpeed) *
cameraRoll = cameraRoll * + intensity *
cameraRoll = cameraRoll *
.(cameraRoll) >
camera.CFrame = camera.CFrame * .(, , .(cameraRoll))
)
hum.WalkSpeed = originalSpeed *
.(, ()
hum hum.WalkSpeed = originalSpeed
)
cdStart = ()
neoDashCdConn neoDashCdConn:()
neoDashCdConn = RunService.Heartbeat:(()
rem = - (() - cdStart)
rem <=
neoDashCooldown =
neoDashLabel.Text =
neoDashCdConn:()
neoDashCdConn =
neoDashLabel.Text = .(, rem)
)
)
(, )
Universal