Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
screenGui = .()
screenGui.Parent = player:() player:()
screenGui.Name =
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Parent = screenGui
(name, position, callback)
button = .()
button.Size = .(, , , )
button.Position = .(, , position, )
button.Text = name
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Parent = frame
button.MouseButton1Click:(callback)
dragging, dragStart, startPos
frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
frame.InputChanged:((input)
dragging input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
(, , ()
character = player.Character
character
_, v (character:())
v:() v:() v:()
v:()
glow = .(, character.Head)
glow.Color = .(, , )
glow.Brightness =
glow.Range =
)
(, , ()
.StarterGui:(, {Title = , Text = })
()
)
(, , ()
map = .Workspace
map:(map.PrimaryPart.CFrame * .(, .(), ))
()
)
(, , ()
sound = .(, .Workspace)
sound.SoundId =
sound.Volume =
sound:()
)
(, , ()
sound = .(, .Workspace)
sound.SoundId =
sound.Volume =
sound:()
)
(, , ()
.StarterGui:(, {Text = , Color = .(, , ), Font = .Font.GothamBold, FontSize = .FontSize.Size24})
()
)
(, , ()
_, model (.Workspace:())
model:()
model:(, )
_, part (model:())
part:()
part.Color = .(.(), , )
fire = .(, part)
fire.Size =
fire.Heat =
)
(, , ()
block = .(, .Workspace)
block.Size = .(, , )
block.Position = player.Character.HumanoidRootPart.Position + .(.(-, ), , .(-, ))
block.Color = .(.(), .(), .())
()
)
(, , ()
character = player.Character
character
effect = .(, character.Head)
effect.BlastRadius =
effect.BlastPressure =
character.HumanoidRootPart.Anchored =
()
character.HumanoidRootPart.Anchored =
character.HumanoidRootPart.Velocity = .(, , )
.Lighting.FogEnd =
.Lighting.Ambient = .(, , )
_, v (.Workspace:())
v:()
fire = .(, v)
fire.Size =
)Djjdjd

Universal