Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
screenGui = .()
screenGui.Parent = player:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, , , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Parent = screenGui
(gui)
UIS = :()
dragToggle =
dragSpeed =
dragStart =
startPos =
(input)
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
gui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragToggle =
dragStart = input.Position
startPos = gui.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragToggle =
)
)
gui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragToggle
(input)
)
(mainFrame)
titleLabel = .()
titleLabel.Size = .(, , , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundColor3 = .(, , )
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.Font = .Font.FredokaOne
titleLabel.TextSize =
titleLabel.Parent = mainFrame
(buttonName, positionY, callback)
button = .()
button.Size = .(, , , )
button.Position = .(, , positionY, )
button.BackgroundColor3 = .(, , )
button.Text = buttonName
button.TextColor3 = .(, , )
button.Font = .Font.FredokaOne
button.TextSize =
button.Parent = mainFrame
button.MouseButton1Click:(callback)
(, , ()
_, v (:())
v:() .Players:(v)
v:()
.Lighting.TimeOfDay =
i = ,
block = .()
block.Size = .(, , )
block.Position = .(.(-, ), , .(-, ))
block.Anchored =
block.BrickColor = i % == BrickColor.() BrickColor.()
block.Parent =
()
()
_, v (:())
v:() v.Position.Y >
v:()
)
(, , ()
char = player.Character player.CharacterAdded:()
char.HumanoidRootPart.BrickColor = BrickColor.()
_, child (char:())
child:()
child.BrickColor = BrickColor.()
effect = .()
effect.Texture =
effect.Rate =
effect.Parent = char.HumanoidRootPart
)
(, , ()
char = player.Character player.CharacterAdded:()
char.Humanoid.WalkSpeed =
sword = .()
sword.Name =
sword.Parent = player.Backpack
sword.Equipped:(()
sword.Activated:(()
target = .Players:()
_, plr (target)
plr ~= player
plr.Character.Humanoid.Health =
)
)
)
(, , ()
)
(, , ()
)
(, , ()
)
(, , ()
)Zzxz

Universal