Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
playerGui = player:()
gui = .()
gui.Name =
gui.Parent = playerGui
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.Parent = gui
(name, text, position, parent, callback)
button = .()
button.Size = .(, , , )
button.Position = position
button.Text = text
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Parent = parent
button.MouseButton1Click:(callback)
button
(, , .(, , , ), frame, ()
tool1 = .()
tool1.Name =
tool1.RequiresHandle =
tool1.Parent = player.Backpack
tool1.Activated:(()
target = player:().Target
target target.Parent:()
target.Parent.Humanoid:()
target.Parent.HumanoidRootPart.BrickColor = BrickColor.()
fire = .(, target.Parent.HumanoidRootPart)
fire.Color = .(, , )
)
tool2 = .()
tool2.Name =
tool2.RequiresHandle =
tool2.Parent = player.Backpack
tool2.Activated:(()
target = player:().Target
target target.Parent:()
target.Parent.Name =
target.Parent.HumanoidRootPart.BrickColor = BrickColor.()
target.Parent.Humanoid:()
target.Parent.HumanoidRootPart:(.(, , ))
:():(target.Parent.Head, , .ChatColor.Red)
)
)
(, , .(, , , ), frame, ()
:().ClockTime =
i = ,
fireball = .()
fireball.Size = .(, , )
fireball.Position = .(.(-, ), , .(-, ))
fireball.BrickColor = BrickColor.()
fireball.Anchored =
fireball.CanCollide =
fireball.Parent =
()
statue = .()
statue.Name =
part = .()
part.Size = .(, , )
part.BrickColor = BrickColor.()
part.Anchored =
part.Position = .(, , )
part.Parent = statue
statue.Parent =
()
statue:()
)
(, , .(, , , ), frame, ()
giantBall = .()
giantBall.Size = .(, , )
giantBall.Position = .(, , )
giantBall.BrickColor = BrickColor.()
giantBall.Anchored =
giantBall.Parent =
()
explosion = .()
explosion.Position = giantBall.Position
explosion.Parent =
giantBall:()
)
(, , .(, , , ), frame, ()
_, v (.Players:())
v.Character v.Character:()
v.Character.Humanoid:(.(, , ))
fire = .(, v.Character.Head)
fire.Color = .(, , )
()
fire:()
)
(, , .(, , , ), frame, ()
knife = .()
knife.Name =
knife.RequiresHandle =
knife.Parent = player.Backpack
knife.Activated:(()
target = player:().Target
target target.Parent:()
target.Parent.Humanoid:()
blood = .(, )
blood.Size = .(, , )
blood.Position = target.Position
blood.BrickColor = BrickColor.()
)
)Guest gui

Universal