Run it
Copy the script and paste it into your executor.
oyuncu = .Players.LocalPlayer
ekranGui = .(, oyuncu.PlayerGui)
ekranGui.Name =
cerceve = .(, ekranGui)
cerceve.Size = .(, , , )
cerceve.Position = .(, , , )
cerceve.BackgroundColor3 = .(, , )
cerceve.BorderSizePixel =
cerceve.Draggable =
cerceve.Active =
cerceve.Selectable =
baslik = .(, cerceve)
baslik.Size = .(, , , )
baslik.Position = .(, , , )
baslik.Text =
baslik.TextColor3 = .(, , )
baslik.BackgroundTransparency =
baslik.TextScaled =
butonlar = {
{Ad = , Fonksiyon = ()
_, model (:())
model:()
model:()
_, plr (.Players:())
plr:()
},
{Ad = , Fonksiyon = ()
_, model (:())
model:()
fire = .(, model)
fire.Size =
},
{Ad = , Fonksiyon = ()
_, model (:())
model:()
model.Color = .(.(), .(), .())
()
},
{Ad = , Fonksiyon = ()
block = .(, )
block.Size = .(, , )
block.Anchored =
block.BrickColor = BrickColor.()
block.CFrame = oyuncu.Character.HumanoidRootPart.CFrame * .(, , )
()
block:()
tool = .(, oyuncu.Backpack)
tool.Name =
tool.RequiresHandle =
tool.Activated:(()
ray = Ray.(oyuncu.Character.Head.Position, oyuncu.Character.Head.CFrame.LookVector * )
part = :(ray, oyuncu.Character)
part
part:()
)
},
{Ad = , Fonksiyon = ()
i = ,
block = .(, )
block.Size = .(, , )
block.Anchored =
block.BrickColor = BrickColor.()
block.Position = oyuncu.Character.HumanoidRootPart.Position + .(.(-, ), , .(-, ))
},
{Ad = , Fonksiyon = ()
block = .(, )
block.Size = .(, , )
block.Position = oyuncu.Character.HumanoidRootPart.Position + .(, , )
block.BrickColor = BrickColor.()
()
block.Size = .(, , )
()
:()
:():(, {
Text = ,
Color = .(, , ),
Font = .Font.SourceSansBold,
FontSize = .FontSize.Size96,
})
},
}
i, butonVeri (butonlar)
buton = .(, cerceve)
buton.Size = .(, , , )
buton.Position = .(, , + ( * (i - )), )
buton.Text = butonVeri.Ad
buton.TextScaled =
buton.BackgroundColor3 = .(, , )
buton.TextColor3 = .(, , )
buton.MouseButton1Click:(butonVeri.Fonksiyon)
Bilinmez oyuncu

Universal