Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
screenGui = .()
screenGui.Parent = player.PlayerGui
frame = .()
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
frame.Active =
frame.Draggable =
frame.Parent = screenGui
title = .()
title.Size = .(, , , )
title.Position = .(, , , )
title.BackgroundColor3 = .(, , )
title.Text =
title.Font = .Font.SourceSansBold
title.TextScaled =
title.TextColor3 = .(, , )
title.Parent = frame
(name, position, callback)
button = .()
button.Size = .(, , , )
button.Position = .(, , position, )
button.Text = name
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Font = .Font.SourceSansBold
button.TextScaled =
button.Parent = frame
button.MouseButton1Click:(callback)
button
buttonIndex =
(name, callback)
(name, + (buttonIndex * ), callback)
buttonIndex = buttonIndex +
(, ()
player.Character player.Character:()
player.Character.Humanoid.WalkSpeed =
humanoid = player.Character:()
humanoid.PlatformStand =
)
(, ()
_, part (player.Character:())
part:()
part.Transparency =
.Lighting.Ambient = .(, , )
)
(, ()
player.Character player.Character:()
player.Character.Humanoid.MaxHealth = .huge
player.Character.Humanoid.Health = .huge
player.Character.Humanoid:():(()
player.Character.Humanoid.Health = player.Character.Humanoid.MaxHealth
)
)
(, ()
.Lighting.Ambient = .(, , )
.Lighting.Brightness =
sound = .(, )
sound.SoundId =
sound:()
)
(, ()
newPosition = .(.(-, ), , .(-, ))
player.Character:(.(newPosition))
explosion = .()
explosion.Position = newPosition
explosion.Parent =
)
(, ()
snowball = .()
snowball.Size = .(, , )
snowball.Position = player.Character.HumanoidRootPart.Position + .(, , )
snowball.BrickColor = BrickColor.()
snowball.Parent =
snowball.Touched:((hit)
hit.Parent:()
hit.Parent.Humanoid:()
)
)
(, ()
_, plr (.Players:())
plr ~= player plr.Character
plr.Character.HumanoidRootPart.Anchored =
()
explosion = .()
explosion.Position = plr.Character.HumanoidRootPart.Position
explosion.Parent =
)
(, ()
i = ,
fireball = .()
fireball.Size = .(, , )
fireball.Position = player.Character.HumanoidRootPart.Position + .(.(i) * , , .(i) * )
fireball.BrickColor = BrickColor.()
fireball.Parent =
fireball.Touched:((hit)
hit.Parent:()
hit.Parent.Humanoid:()
)
)
i = ,
( .. i, ()
( .. i .. )
)
()
(, ()
_, plr (.Players:())
plr ~= player plr.Character
plr.Character.HumanoidRootPart.Velocity = .(, , )
)
(, ()
wall = .()
wall.Size = .(, , )
wall.Position = player.Character.HumanoidRootPart.Position + .(, , )
wall.Anchored =
wall.BrickColor = BrickColor.()
wall.Parent =
)
(, ()
.Lighting.Brightness =
.Lighting.ClockTime =
)
(, ()
_, plr (.Players:())
plr ~= player plr.Character
i = ,
firePart = .()
firePart.Size = .(, , )
firePart.Position = plr.Character.HumanoidRootPart.Position + .(.(i) * , , .(i) * )
firePart.BrickColor = BrickColor.()
firePart.Anchored =
firePart.Parent =
)
(, ()
_, plr (.Players:())
plr.Character plr.Character:()
plr.Character:(.(.(-, ), , .(-, )))
)
(, ()
wave = .()
wave.Size = .(, , )
wave.Position = player.Character.HumanoidRootPart.Position + .(, , )
wave.BrickColor = BrickColor.()
wave.Anchored =
wave.Velocity = .(, , -)
wave.Parent =
)
(, ()
_, plr (.Players:())
plr.Character plr.Character:()
_, part (plr.Character:())
part:()
part.Size = part.Size *
)
(, ()
_, plr (.Players:())
plr.Character
_, part (plr.Character:())
part:()
part.Anchored =
part.Velocity = .(.(-, ), .(, ), .(-, ))
)
(, ()
i = ,
part = .()
part.Size = .(, , )
part.Position = .(, i, )
part.Anchored =
part.BrickColor = BrickColor.()
part.Parent =
)
(, ()
_, plr (.Players:())
plr ~= player plr.Character plr.Character:()
explosion = .()
explosion.Position = plr.Character.HumanoidRootPart.Position
explosion.Parent =
)
(, ()
_, plr (.Players:())
plr.Character
plr.Character:()
)
i = ,
( .. i, ()
( .. i .. )
)
40 buton

Universal