Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
Icon = ,
LoadingTitle = ,
LoadingSubtitle = ,
ShowText = ,
Theme = ,
ToggleUIKeybind = ,
DisableRayfieldPrompts = ,
DisableBuildWarnings = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
},
Discord = {
Enabled = ,
Invite = ,
RememberJoins =
},
KeySystem = ,
KeySettings = {
Title = ,
Subtitle = ,
Note = ,
FileName = ,
SaveKey = ,
GrabKeyFromSite = ,
Key = {}
}
})
Main = Window:(, )
_FlyState = {
Active = ,
Connection = ,
InputBeganConn = ,
InputEndedConn = ,
FlySpeed = ,
Direction = .(, , )
}
player = :().LocalPlayer
RunService = :()
UserInputService = :()
()
_FlyState.Active
character = player.Character player.CharacterAdded:()
humanoid = character:()
hrp = character:()
bodyVelo = hrp:()
bodyVelo
bodyVelo = .()
bodyVelo.Name =
bodyVelo.MaxForce = .(, , )
bodyVelo.Velocity = .zero
bodyVelo.Parent = hrp
humanoid
humanoid.PlatformStand =
_FlyState.Direction = .(, , )
_FlyState.Active =
_FlyState.InputBeganConn = UserInputService.InputBegan:((input, gp)
gp _FlyState.Active
cam = .CurrentCamera
lookVector = cam.CFrame.LookVector.Unit
rightVector = cam.CFrame.RightVector.Unit
input.KeyCode == .KeyCode.W _FlyState.Direction += lookVector
input.KeyCode == .KeyCode.S _FlyState.Direction -= lookVector
input.KeyCode == .KeyCode.A _FlyState.Direction -= rightVector
input.KeyCode == .KeyCode.D _FlyState.Direction += rightVector
input.KeyCode == .KeyCode.Space _FlyState.Direction += .(, , )
input.KeyCode == .KeyCode.LeftShift _FlyState.Direction -= .(, , )
)
_FlyState.InputEndedConn = UserInputService.InputEnded:((input, gp)
gp _FlyState.Active
cam = .CurrentCamera
lookVector = cam.CFrame.LookVector.Unit
rightVector = cam.CFrame.RightVector.Unit
input.KeyCode == .KeyCode.W _FlyState.Direction -= lookVector
input.KeyCode == .KeyCode.S _FlyState.Direction += lookVector
input.KeyCode == .KeyCode.A _FlyState.Direction += rightVector
input.KeyCode == .KeyCode.D _FlyState.Direction -= rightVector
input.KeyCode == .KeyCode.Space _FlyState.Direction -= .(, , )
input.KeyCode == .KeyCode.LeftShift _FlyState.Direction += .(, , )
)
_FlyState.Connection = RunService.RenderStepped:(()
_FlyState.Active hrp
currentBodyVelo = hrp:()
currentBodyVelo
_FlyState.Direction.Magnitude >
currentBodyVelo.Velocity = _FlyState.Direction.Unit * _FlyState.FlySpeed
currentBodyVelo.Velocity = .zero
)
()
()
_FlyState.Active
_FlyState.Active =
_FlyState.Direction = .(, , )
_FlyState.Connection
_FlyState.Connection:()
_FlyState.Connection =
_FlyState.InputBeganConn
_FlyState.InputBeganConn:()
_FlyState.InputBeganConn =
_FlyState.InputEndedConn
_FlyState.InputEndedConn:()
_FlyState.InputEndedConn =
character = player.Character
character
hum = character:()
hum hum.PlatformStand =
hrp = character:()
hrp
bodyVelo = hrp:()
bodyVelo bodyVelo:()
()
Main:({
Name = ,
Callback = ()
()
,
})
Main:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value
()
()
,
})
Main:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
character = player.Character
character
humanoid = character:()
humanoid humanoid.WalkSpeed = Value
,
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
i am newbie , fly dont working pls enjoy