Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
UserInputService = :()
RunService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
LoadingGui = .()
LoadingGui.Name =
LoadingGui.IgnoreGuiInset =
LoadingGui.Parent = player:()
LoadingFrame = .()
LoadingFrame.Size = .(, , , )
LoadingFrame.BackgroundColor3 = .(, , )
LoadingFrame.BorderSizePixel =
LoadingFrame.Parent = LoadingGui
LoadingText = .()
LoadingText.Size = .(, , , )
LoadingText.Position = .(, , , )
LoadingText.BackgroundTransparency =
LoadingText.Text =
LoadingText.TextColor3 = .(, , )
LoadingText.TextSize =
LoadingText.Font = .Font.GothamBold
LoadingText.Parent = LoadingFrame
SubText = .()
SubText.Size = .(, , , )
SubText.Position = .(, , , )
SubText.BackgroundTransparency =
SubText.Text =
SubText.TextColor3 = .(, , )
SubText.TextSize =
SubText.Font = .Font.Gotham
SubText.Parent = LoadingFrame
ProgressBarBG = .()
ProgressBarBG.Size = .(, , , )
ProgressBarBG.Position = .(, , , )
ProgressBarBG.BackgroundColor3 = .(, , )
ProgressBarBG.BorderSizePixel =
ProgressBarBG.Parent = LoadingFrame
ProgressBar = .()
ProgressBar.Size = .(, , , )
ProgressBar.BackgroundColor3 = .(, , )
ProgressBar.BorderSizePixel =
ProgressBar.Parent = ProgressBarBG
UICornerBar = .()
UICornerBar.CornerRadius = .(, )
UICornerBar.Parent = ProgressBarBG
UICornerBar2 = .()
UICornerBar2.CornerRadius = .(, )
UICornerBar2.Parent = ProgressBar
tweenInfo = TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out)
tween = TweenService:(ProgressBar, tweenInfo, {Size = .(, , , )})
tween:()
tween.Completed:()
.()
LoadingGui:()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.IgnoreGuiInset =
ScreenGui.Parent = player:()
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Parent = ScreenGui
UICorner = .()
UICorner.CornerRadius = .(, )
UICorner.Parent = MainFrame
UIStroke = .()
UIStroke.Color = .(, , )
UIStroke.Thickness =
UIStroke.Parent = MainFrame
Title = .()
Title.Size = .(, , , )
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.Font = .Font.GothamBold
Title.Parent = MainFrame
InvisButton = .()
InvisButton.Size = .(, , , )
InvisButton.Position = .(, , , )
InvisButton.BackgroundColor3 = .(, , )
InvisButton.Text =
InvisButton.TextColor3 = .(, , )
InvisButton.TextSize =
InvisButton.Font = .Font.Gotham
InvisButton.Parent = MainFrame
InvisCorner = .()
InvisCorner.CornerRadius = .(, )
InvisCorner.Parent = InvisButton
SprintButton = .()
SprintButton.Size = .(, , , )
SprintButton.Position = .(, , , )
SprintButton.BackgroundColor3 = .(, , )
SprintButton.Text =
SprintButton.TextColor3 = .(, , )
SprintButton.TextSize =
SprintButton.Font = .Font.Gotham
SprintButton.Parent = MainFrame
SprintCorner = .()
SprintCorner.CornerRadius = .(, )
SprintCorner.Parent = SprintButton
invisActive =
invisCooldown =
sprintActive =
sprintCooldown =
originalTransparency = {}
originalWalkSpeed =
()
invisCooldown invisActive
invisActive =
invisCooldown =
InvisButton.Text =
InvisButton.BackgroundColor3 = .(, , )
_, part (character:())
part:() part:() part:()
originalTransparency[part] = part.Transparency
part.Transparency =
part:() part:()
part.Enabled =
.(, ()
character character.Parent
part, trans (originalTransparency)
part part.Parent
part.Transparency = trans
_, part (character:())
part:() part:()
part.Enabled =
invisActive =
InvisButton.Text =
InvisButton.BackgroundColor3 = .(, , )
)
.(, ()
invisCooldown =
InvisButton.Text =
InvisButton.BackgroundColor3 = .(, , )
)
()
sprintCooldown sprintActive
sprintActive =
sprintCooldown =
SprintButton.Text =
SprintButton.BackgroundColor3 = .(, , )
originalWalkSpeed = humanoid.WalkSpeed
humanoid.WalkSpeed =
.(, ()
humanoid humanoid.Parent
humanoid.WalkSpeed = originalWalkSpeed
sprintActive =
SprintButton.Text =
SprintButton.BackgroundColor3 = .(, , )
)
.(, ()
sprintCooldown =
SprintButton.Text =
SprintButton.BackgroundColor3 = .(, , )
)
InvisButton.MouseButton1Click:(toggleInvisibility)
SprintButton.MouseButton1Click:(toggleSprint)
InvisButton.TouchTap:(toggleInvisibility)
SprintButton.TouchTap:(toggleSprint)
player.CharacterAdded:((newChar)
character = newChar
humanoid = character:()
originalTransparency = {}
invisActive =
sprintActive =
)
()(Speed + invibility)