Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
().MikeyHub = {
Aimbot = ,
ShowFOV = ,
FOV = ,
TeamCheck = ,
AimPart = ,
ESP = ,
ESPLinha = ,
Holograma = ,
Speed = ,
Fly = ,
Noclip = ,
InfJump = ,
FlingBrutal = ,
SpinBrutal = ,
ESPVisivel = .(, , ),
ESPInvisivel = .(, , ),
FloatingAim = ,
FloatingBrutals =
}
PartMap = {[]=,[]=,[]=,[]=}
(c) c== l={,,,} l[.(,#l)] c== a={,,,,} a[.(,#a)] PartMap[c]
FOVCircle = .() FOVCircle.Thickness= FOVCircle.NumSides= FOVCircle.Filled= FOVCircle.Transparency= FOVCircle.Color=.(,,) FOVCircle.Visible=
() Closest,Shortest=,MikeyHub.FOV Center=.(Camera.ViewportSize.X/,Camera.ViewportSize.Y/) _,Player (Players:()) Player~=LocalPlayer Player.Character Player.Character:() Player.Character.Humanoid.Health> MikeyHub.TeamCheck Player.Team==LocalPlayer.Team partName=(MikeyHub.AimPart) part=Player.Character:(partName) Player.Character:() part Pos,OnScreen=Camera:(part.Position) OnScreen Dist=(.(Pos.X,Pos.Y)-Center).Magnitude Dist<Shortest Shortest=Dist Closest=Player Closest
RunService.RenderStepped:(() Center=.(Camera.ViewportSize.X/,Camera.ViewportSize.Y/) FOVCircle.Position=Center FOVCircle.Radius=MikeyHub.FOV FOVCircle.Visible=MikeyHub.ShowFOV MikeyHub.Aimbot Target=() Target partName=(MikeyHub.AimPart) part=Target.Character:(partName) Target.Character:() part Camera.CFrame=.(Camera.CFrame.Position,part.Position) )
ESPCache={} (Player) Box=.() Box.Visible= Box.Thickness= Box.Filled= Line=.() Line.Visible= Line.Thickness= Highlight=.() Highlight.FillTransparency= Highlight.OutlineTransparency= ESPCache[Player]={Box=Box,Line=Line,Highlight=Highlight} _,p (Players:()) p~=LocalPlayer (p) Players.PlayerAdded:(CreateESP)
(part) rayParams=RaycastParams.() rayParams.FilterDescendantsInstances={LocalPlayer.Character,Camera} rayParams.FilterType=.RaycastFilterType.Blacklist origin=Camera.CFrame.Position direction=part.Position-origin result=:(origin,direction,rayParams) result
RunService.RenderStepped:(() Player,Drawings (ESPCache) Player.Character Player.Character:() Player.Character:() hrp=Player.Character.HumanoidRootPart RootPos,OnScreen=Camera:(hrp.Position) HeadPos=Camera:(Player.Character.Head.Position+.(,,)) LegPos=Camera:(hrp.Position-.(,,)) OnScreen visivel=(hrp) cor=visivel MikeyHub.ESPVisivel MikeyHub.ESPInvisivel MikeyHub.ESP height=.(HeadPos.Y-LegPos.Y) width=height* Drawings.Box.Size=.(width,height) Drawings.Box.Position=.(RootPos.X-width/,RootPos.Y-height/) Drawings.Box.Color=cor Drawings.Box.Visible= Drawings.Box.Visible= MikeyHub.ESPLinha Drawings.Line.From=.(Camera.ViewportSize.X/,Camera.ViewportSize.Y) Drawings.Line.To=.(RootPos.X,RootPos.Y) Drawings.Line.Color=cor Drawings.Line.Visible= Drawings.Line.Visible= MikeyHub.Holograma Drawings.Highlight.FillColor=cor Drawings.Highlight.OutlineColor=cor Drawings.Highlight.Parent=Player.Character Drawings.Highlight.Adornee=Player.Character Drawings.Highlight.Parent= Drawings.Box.Visible= Drawings.Line.Visible= Drawings.Highlight.Parent= )
RunService.Heartbeat:(() MikeyHub.Speed LocalPlayer.Character LocalPlayer.Character:() LocalPlayer.Character:().WalkSpeed= )
flyVel,flyGyro RunService.Heartbeat:(() MikeyHub.Fly LocalPlayer.Character LocalPlayer.Character:() hrp=LocalPlayer.Character.HumanoidRootPart flyVel flyVel=.(,hrp) flyVel.Velocity=.(,,) flyVel.MaxForce=.(,,) flyGyro=.(,hrp) flyGyro.MaxTorque=.(,,) flyGyro.P= flyGyro.CFrame=hrp.CFrame camCF=Camera.CFrame flyVel.Velocity=camCF.LookVector* flyGyro.CFrame=camCF flyVel flyVel:() flyVel= flyGyro flyGyro:() flyGyro= )
RunService.Stepped:(() MikeyHub.Noclip LocalPlayer.Character _,v (LocalPlayer.Character:()) v:() v.CanCollide= )
UserInputService.JumpRequest:(() MikeyHub.InfJump LocalPlayer.Character LocalPlayer.Character:() LocalPlayer.Character:():() )
RunService.Heartbeat:(() MikeyHub.FlingBrutal LocalPlayer.Character LocalPlayer.Character:() hrp=LocalPlayer.Character.HumanoidRootPart hrp.Velocity=.(.(-,),.(-,),.(-,)) hrp.RotVelocity=.(,,) )
RunService.Heartbeat:(() MikeyHub.SpinBrutal LocalPlayer.Character LocalPlayer.Character:() LocalPlayer.Character.HumanoidRootPart.CFrame=LocalPlayer.Character.HumanoidRootPart.CFrame*.(,.(),) )
FloatingGui = .() FloatingGui.Name= FloatingGui.ResetOnSpawn= FloatingGui.Parent=.CoreGui
(name, pos, callback)
frame = .() frame.Size=.(,,,) frame.Position=pos frame.BackgroundColor3=.(,,) frame.BorderSizePixel= frame.Active= frame.Draggable= .(,frame).CornerRadius=.(,)
label = .(,frame) label.Size=.(,,,) label.Position=.(,,,) label.Text=name label.TextColor3=.(,,) label.BackgroundTransparency= label.TextScaled= label.Font=.Font.GothamBold
toggle = .(,frame) toggle.Size=.(,,,) toggle.Position=.(,-,,) toggle.Text= toggle.BackgroundColor3=.(,,) .(,toggle).CornerRadius=.(,)
circle = .(,toggle) circle.Size=.(,,,) circle.Position=.(,,,) circle.BackgroundColor3=.(,,) .(,circle).CornerRadius=.(,)
enabled=
toggle.MouseButton1Click:(() enabled= enabled enabled toggle.BackgroundColor3=.(,,) circle.Position=.(,-,,) toggle.BackgroundColor3=.(,,) circle.Position=.(,,,) (enabled) )
frame
floatButtons = {}
()
_,v (floatButtons) v:() floatButtons={}
MikeyHub.FloatingAim
b1 = (, .(,,,), (v) MikeyHub.Aimbot=v ) b1.Parent=FloatingGui .(floatButtons,b1)
MikeyHub.FloatingBrutals
startY=
list = {{,(v) MikeyHub.Speed=v v LocalPlayer.Character LocalPlayer.Character:().WalkSpeed= },{,(v) MikeyHub.Fly=v },{,(v) MikeyHub.Noclip=v },{,(v) MikeyHub.InfJump=v },{,(v) MikeyHub.FlingBrutal=v },{,(v) MikeyHub.SpinBrutal=v }}
i,data (list)
btn = (data[], .(,,,startY + (i-)*), data[]) btn.Parent=FloatingGui .(floatButtons,btn)
Rayfield = (:())()
Window = Rayfield:({Name=,LoadingTitle=,LoadingSubtitle=,ConfigurationSaving={Enabled=},KeySystem=})
AimTab = Window:(, )
AimTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.Aimbot=v })
AimTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.ShowFOV=v })
AimTab:({Name=,Range={,},Increment=,CurrentValue=,Callback=(v) MikeyHub.FOV=v })
AimTab:({Name=,Options={,,,,},CurrentOption=,Callback=(v) MikeyHub.AimPart=v })
AimTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.TeamCheck=v })
AimTab:()
AimTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.FloatingAim=v () })
VisTab = Window:(, )
VisTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.ESP=v })
VisTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.ESPLinha=v })
VisTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.Holograma=v })
VisTab:({Name=,Color=.(,,),Flag=,Callback=(v) MikeyHub.ESPVisivel=v })
VisTab:({Name=,Color=.(,,),Flag=,Callback=(v) MikeyHub.ESPInvisivel=v })
BrutalsTab = Window:(, )
BrutalsTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.Speed=v v LocalPlayer.Character LocalPlayer.Character:().WalkSpeed= })
BrutalsTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.Fly=v })
BrutalsTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.Noclip=v })
BrutalsTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.InfJump=v })
BrutalsTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.FlingBrutal=v })
BrutalsTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.SpinBrutal=v })
BrutalsTab:()
BrutalsTab:({Name=,CurrentValue=,Callback=(v) MikeyHub.FloatingBrutals=v () })
Rayfield:({Title=,Content=,Duration=})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Mikey mods AIMBOT UNIVERSAL.

Universal