Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
RunService = :()
Player = Players.LocalPlayer
Character, Humanoid, Root
(char)
Character = char
Humanoid = char:()
Root = char:()
Player.Character
(Player.Character)
Player.CharacterAdded:((char)
(char)
)
WalkSpeed =
FlySpeed =
JumpPower =
Flying =
Vertical =
Gui = .()
Gui.Name =
Gui.ResetOnSpawn =
Gui.Parent = Player:()
Open = .()
Open.Size = .(, , , )
Open.Position = .(, , , -)
Open.BackgroundColor3 = .(,,)
Open.Text =
Open.TextColor3 = .(,,)
Open.TextSize =
Open.Font = .Font.GothamBold
Open.Parent = Gui
OpenCorner = .()
OpenCorner.CornerRadius = .(,)
OpenCorner.Parent = Open
Main = .()
Main.Size = .(, , , )
Main.Position = .(, -, , -)
Main.BackgroundColor3 = .(,,)
Main.BorderSizePixel =
Main.Parent = Gui
Corner = .()
Corner.CornerRadius = .(,)
Corner.Parent = Main
Title = .()
Title.Size = .(,,,)
Title.BackgroundTransparency =
Title.Text =
Title.TextColor3 = .(,,)
Title.TextSize =
Title.Font = .Font.GothamBold
Title.Parent = Main
Close = .()
Close.Size = .(,,,)
Close.Position = .(,-,,)
Close.BackgroundColor3 = .(,,)
Close.Text =
Close.TextColor3 = .(,,)
Close.TextSize =
Close.Font = .Font.GothamBold
Close.Parent = Main
.(, Close).CornerRadius = .(,)
Container = .()
Container.Size = .(,-,,-)
Container.Position = .(,,,)
Container.BackgroundTransparency =
Container.Parent = Main
Layout = .()
Layout.Padding = .(,)
Layout.HorizontalAlignment = .HorizontalAlignment.Center
Layout.Parent = Container
(text)
B = .()
B.Size = .(,,,)
B.BackgroundColor3 = .(,,)
B.Text = text
B.TextColor3 = .(,,)
B.TextSize =
B.Font = .Font.GothamMedium
B.AutoButtonColor =
B.Parent = Container
C = .()
C.CornerRadius = .(,)
C.Parent = B
B
FlyButton = ()
(state)
Flying = state
Flying
FlyButton.Text =
FlyButton.TextColor3 = .(,,)
FlyButton.Text =
FlyButton.TextColor3 = .(,,)
Vertical =
FlyButton.MouseButton1Click:(()
( Flying)
)
SpeedButton = ()
SpeedButton.MouseButton1Click:(()
WalkSpeed +=
WalkSpeed >
WalkSpeed =
SpeedButton.Text = ..WalkSpeed
Humanoid
Humanoid.WalkSpeed = WalkSpeed
)
JumpButton = ()
JumpButton.MouseButton1Click:(()
JumpPower +=
JumpPower >
JumpPower =
JumpButton.Text = ..JumpPower
Humanoid
Humanoid.JumpPower = JumpPower
)
Up = ()
Up.MouseButton1Down:(() Vertical = )
Up.MouseButton1Up:(() Vertical = )
Down = ()
Down.MouseButton1Down:(() Vertical = - )
Down.MouseButton1Up:(() Vertical = )
Reset = ()
Reset.MouseButton1Click:(()
()
WalkSpeed =
JumpPower =
Humanoid
Humanoid.WalkSpeed =
Humanoid.JumpPower =
SpeedButton.Text =
JumpButton.Text =
)
RunService.RenderStepped:(()
Flying Root Humanoid
Move = Humanoid.MoveDirection
UpVector = .(, Vertical, )
Direction = Move + UpVector
Direction.Magnitude >
Root.AssemblyLinearVelocity = Direction.Unit * FlySpeed
Root.AssemblyLinearVelocity = .zero
)
Open.MouseButton1Click:(()
Main.Visible = Main.Visible
)
Close.MouseButton1Click:(()
Main.Visible =
)
Dragging =
DragStart, StartPosition
Title.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
Dragging =
DragStart = input.Position
StartPosition = Main.Position
)
UserInputService.InputChanged:((input)
Dragging
input.UserInputType == .UserInputType.MouseMovement
input.UserInputType == .UserInputType.Touch
Delta = input.Position - DragStart
Main.Position = .(
StartPosition.X.Scale,
StartPosition.X.Offset + Delta.X,
StartPosition.Y.Scale,
StartPosition.Y.Offset + Delta.Y
)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
input.UserInputType == .UserInputType.Touch
Dragging =
)
()
Universal