Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
RunService = :()
Lighting = :()
Workspace = :()
ReplicatedStorage = :()
Debris = :()
StarterGui = :()
GuiService = :()
UserInputService = :()
TweenService = :()
HttpService = :()
SoundService = :()
_, part (Workspace:())
part:()
.() <
part.BrickColor = BrickColor.()
part.BrickColor = BrickColor.()
snowflakeTexture =
()
snowflake = .()
snowflake.Size = .(, , )
snowflake.Anchored =
snowflake.CanCollide =
snowflake.Transparency =
snowflake.BrickColor = BrickColor.()
decal = .()
decal.Texture = snowflakeTexture
decal.Face = .NormalId.Top
decal.Parent = snowflake
snowflake.Position = .(.(-, ), , .(-, ))
snowflake.Parent = Workspace
fallTween = TweenService:(snowflake, TweenInfo.(), {Position = .(snowflake.Position.X, -, snowflake.Position.Z)})
fallTween:()
fallTween.Completed:(()
snowflake:()
)
Debris:(snowflake, )
RunService.Heartbeat:(()
.() <
()
)
festiveMusic = .()
festiveMusic.SoundId =
festiveMusic.Looped =
festiveMusic.Volume =
festiveMusic.Parent = SoundService
festiveMusic:()
festiveGui = .()
festiveGui.Name =
festiveGui.Parent = StarterGui
festiveLabel = .()
festiveLabel.Size = .(, , , )
festiveLabel.Position = .(, -, , )
festiveLabel.BackgroundTransparency =
festiveLabel.Text =
festiveLabel.TextColor3 = .(, , )
festiveLabel.TextScaled =
festiveLabel.Parent = festiveGui
_, tool (ReplicatedStorage:())
tool:()
_, part (tool:())
part:()
.() <
part.BrickColor = BrickColor.()
part.BrickColor = BrickColor.()
idk just red and green map and uhhh snow flakes falling and christmas music

Universal