Run it
Copy the script and paste it into your executor.
Players = :()
LocalPlayer = Players.LocalPlayer
TweenService = :()
UserInputService = :()
ScreenGui = .()
ScreenGui.Parent = .Players.LocalPlayer:()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
MainFrame = .()
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BorderSizePixel =
MainFrame.Position = .(, , , )
MainFrame.Size = .(, , , )
MainFrame.Active =
MainFrame.Draggable =
Gradient = .()
Gradient.Parent = MainFrame
Gradient.Color = ColorSequence.({
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
})
Gradient.Rotation =
TopBar = .()
TopBar.Parent = MainFrame
TopBar.BackgroundColor3 = .(, , )
TopBar.BorderSizePixel =
TopBar.Size = .(, , , )
Title = .()
Title.Parent = TopBar
Title.BackgroundTransparency =
Title.Size = .(, , , )
Title.Font = .Font.SourceSansBold
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
CloseButton = .()
CloseButton.Parent = TopBar
CloseButton.BackgroundTransparency =
CloseButton.Position = .(, , , )
CloseButton.Size = .(, , , )
CloseButton.Font = .Font.SourceSansBold
CloseButton.Text =
CloseButton.TextColor3 = .(, , )
CloseButton.TextSize =
TabButtonsFrame = .()
TabButtonsFrame.Parent = MainFrame
TabButtonsFrame.BackgroundColor3 = .(, , )
TabButtonsFrame.BorderSizePixel =
TabButtonsFrame.Position = .(, , , )
TabButtonsFrame.Size = .(, , , )
TabsFrame = .()
TabsFrame.Parent = MainFrame
TabsFrame.BackgroundTransparency =
TabsFrame.Position = .(, , , )
TabsFrame.Size = .(, , , )
Tabs = {}
CurrentTab =
(name)
TabButton = .()
TabButton.Parent = TabButtonsFrame
TabButton.BackgroundColor3 = .(, , )
TabButton.BorderSizePixel =
TabButton.Size = .(, , , )
TabButton.Position = .(, , + (#Tabs * ), )
TabButton.Font = .Font.SourceSansBold
TabButton.Text = name
TabButton.TextColor3 = .(, , )
TabButton.TextSize =
TabFrame = .()
TabFrame.Parent = TabsFrame
TabFrame.BackgroundTransparency =
TabFrame.Size = .(, , , )
TabFrame.Visible =
TabFrame.ScrollBarThickness =
UIListLayout = .()
UIListLayout.Parent = TabFrame
UIListLayout.SortOrder = .SortOrder.LayoutOrder
UIListLayout.Padding = .(, )
tab = {
Button = TabButton,
Frame = TabFrame,
Name = name
}
.(Tabs, tab)
TabButton.MouseButton1Click:(()
CurrentTab
CurrentTab.Frame.Visible =
CurrentTab.Button.BackgroundColor3 = .(, , )
CurrentTab = tab
tab.Frame.Visible =
tab.Button.BackgroundColor3 = .(, , )
)
#Tabs ==
CurrentTab = tab
tab.Frame.Visible =
tab.Button.BackgroundColor3 = .(, , )
TabFrame
(parent, text, callback)
Button = .()
Button.Parent = parent
Button.BackgroundColor3 = .(, , )
Button.BorderSizePixel =
Button.Size = .(, , , )
Button.Font = .Font.SourceSansBold
Button.Text = text
Button.TextColor3 = .(, , )
Button.TextSize =
Corner = .()
Corner.Parent = Button
Corner.CornerRadius = .(, )
Button.MouseEnter:(()
TweenService:(Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
Button.MouseLeave:(()
TweenService:(Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
Button.MouseButton1Click:(callback)
Button
PlayerTab = ()
(PlayerTab, , ()
Player = .Players.LocalPlayer
Mouse = Player:()
Mouse.KeyDown:((key)
key:() ==
Player.Character:():()
()
Player.Character:():()
)
:():(, {
Title = ,
Text = ,
Duration =
})
)
(PlayerTab, , ()
Player = .Players.LocalPlayer
Humanoid = Player.Character:()
Humanoid
Humanoid.WalkSpeed =
:():(, {
Title = ,
Text = ,
Duration =
})
)
(PlayerTab, , ()
Player = .Players.LocalPlayer
Humanoid = Player.Character:()
Humanoid
Humanoid.JumpPower =
:():(, {
Title = ,
Text = ,
Duration =
})
)
(PlayerTab, , ()
(:())()
)
(PlayerTab, , ()
Player = .Players.LocalPlayer
Character = Player.Character
Character
_, part (Character:())
part:()
part.CanCollide =
:():(, {
Title = ,
Text = ,
Duration =
})
)
VisualTab = ()
(VisualTab, , ()
.Lighting.GlobalShadows =
.Lighting.Brightness =
.Lighting.ClockTime =
.Lighting.FogEnd =
:():(, {
Title = ,
Text = ,
Duration =
})
)
(VisualTab, , ()
.Lighting.Ambient = .(, , )
.Lighting.OutdoorAmbient = .(, , )
.Lighting.FogColor = .(, , )
:():(, {
Title = ,
Text = ,
Duration =
})
)
(VisualTab, , ()
Player = .Players.LocalPlayer
Character = Player.Character
Character
(()
()
_, part (Character:())
part:()
part.BrickColor = BrickColor.()
)
:():(, {
Title = ,
Text = ,
Duration =
})
)
(VisualTab, , ()
_, obj (:())
obj:() obj.Transparency <
obj.Transparency =
:():(, {
Title = ,
Text = ,
Duration =
})
)
GameTab = ()
(GameTab, , ()
_, obj (:())
obj:() obj.Name ~=
obj:()
:():(, {
Title = ,
Text = ,
Duration =
})
)
(GameTab, , ()
i = ,
part = .()
part.Parent =
part.Position = .(.(-, ), .(, ), .(-, ))
part.Size = .(, , )
part.BrickColor = BrickColor.()
part.Anchored =
()
)
(GameTab, , ()
().Rendering.QualityLevel =
_, obj (:())
obj:() obj:() obj:()
obj.Material = .Material.Plastic
:():(, {
Title = ,
Text = ,
Duration =
})
)
(GameTab, , ()
i = ,
part = .()
part.Parent =
part.Size = .(, , )
part.Position = .(, , )
)
TrollTab = ()
(TrollTab, , ()
(()
()
:().DefaultChatSystemChatEvents.SayMessageRequest:(, )
)
)
(TrollTab, , ()
(()
()
part = .()
part.Parent =
part.Position = .(.(-, ), .(, ), .(-, ))
part.Size = .(, , )
part.BrickColor = BrickColor.()
part.Anchored =
)
)
(TrollTab, , ()
i = ,
sound = .()
sound.Parent =
sound.SoundId =
sound:()
)
(TrollTab, , ()
Player = .Players.LocalPlayer
Character = Player.Character
Character
root = Character:()
root
root.Position = .(.(-, ), .(, ), .(-, ))
)
BackdoorTab = ()
(BackdoorTab, , ()
(:())()
)
(BackdoorTab, , ()
(:())()
)
(BackdoorTab, , ()
(:())()
)
(BackdoorTab, , ()
(:())()
)
CreditsTab = ()
CreditsLabel = .()
CreditsLabel.Parent = CreditsTab
CreditsLabel.BackgroundTransparency =
CreditsLabel.Size = .(, , , )
CreditsLabel.Font = .Font.SourceSansBold
CreditsLabel.Text =
CreditsLabel.TextColor3 = .(, , )
CreditsLabel.TextSize =
CreditsLabel.TextYAlignment = .TextYAlignment.Top
CloseButton.MouseButton1Click:(()
ScreenGui:()
)
MainFrame.Visible =
()
MainFrame.Visible =
tween = TweenService:(MainFrame, TweenInfo.(, .EasingStyle.Back, .EasingDirection.Out), {Position = .(, , , )})
tween:()
:():(, {
Title = ,
Text = ,
Duration =
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
This manona hub is beautiful

Universal