Run it
Copy the script and paste it into your executor.
(player)
(part, parent)
properties = {
[] = ,
[] = part.Material,
[] = part.Reflectance,
[] = part.BrickColor,
[] = part.Transparency,
[] = part.Size,
[] = part.Position,
[] = part.CanCollide,
[] = ,
[] = parent,
[] = part.Orientation
}
part:()
(:().upsilonLibrary).(, part.Position, part.Position, properties)
(parentPart, childPart)
weld = .()
weld.Part0 = parentPart
weld.Part1 = childPart
weld.C0 = parentPart.CFrame:() * childPart.CFrame
weld.Parent = parentPart
(assetId, position)
model = :( .. (assetId))[]
parts = model:()
parentPart =
primaryPart = model.PrimaryPart
primaryPart
_, part (parts)
part:() part.ClassName ~=
primaryPart = part
_, part (parts)
part:() part:() part.ClassName ~=
newPart = part:()
newPart.Parent = .Workspace
primaryPart
newPart.Position = position + (newPart.Position - primaryPart.Position)
newPart.Position = position
(newPart, .Workspace)
parentPart
(parentPart, newPart)
parentPart = newPart
part:()
part:()
model:()
assetId =
position = .(, , -)
(assetId, position)
()
()
(part, parent)
properties = {
[] = ,
[] = part.Material,
[] = part.Reflectance,
[] = part.BrickColor,
[] = part.Transparency,
[] = part.Size,
[] = part.Position,
[] = part.CanCollide,
[] = ,
[] = parent,
[] = part.Orientation
}
part:()
properties[] = .PartType.Block
(:().upsilonLibrary).(, part.Position, part.Position, properties)
(parentPart, childPart)
weld = .()
weld.Part0 = parentPart
weld.Part1 = childPart
weld.C0 = parentPart.CFrame:() * childPart.CFrame
weld.Parent = parentPart
(assetId, position)
model = :( .. (assetId))[]
parts = model:()
parentPart =
primaryPart = model.PrimaryPart
primaryPart
_, part (parts)
part:() part.ClassName ~=
primaryPart = part
_, part (parts)
part:() part:() part.ClassName ~=
newPart = part:()
newPart.Parent = .Workspace
primaryPart
newPart.Position = position + (newPart.Position - primaryPart.Position)
newPart.Position = position
(newPart, .Workspace)
parentPart
(parentPart, newPart)
parentPart = newPart
part:()
part:()
model:()
assetId =
position = .(, , -)
(assetId, position)This script spawns a McDonald next to your house, people can see it and its FE!