Run it
Copy the script and paste it into your executor.
Players = :()
Workspace = :()
RunService = :()
player = Players.LocalPlayer
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.IgnoreGuiInset =
gui.Enabled =
gui.Parent = player:()
black = .()
black.Size = .(, , , )
black.BackgroundColor3 = .(, , )
black.BackgroundTransparency =
black.ZIndex =
black.Parent = gui
viewport = .()
viewport.Size = .(, , , )
viewport.Position = .(, , , )
viewport.AnchorPoint = .(, )
viewport.BackgroundTransparency =
viewport.ImageTransparency =
viewport.ZIndex =
viewport.Parent = gui
cam = .()
cam.Name =
cam.Parent = viewport
viewport.CurrentCamera = cam
()
gui.Enabled =
_, obj (viewport:())
obj:()
obj:()
viewport.ImageTransparency =
()
container = .()
container.Name =
_, inst (Workspace:())
success, clone = (()
inst:()
)
success clone
_, part (clone:())
part:()
part.Anchored =
part.CanCollide =
clone.Parent = container
container
(char)
root = char:()
root
gui.Enabled =
clonedScene = ()
clonedScene.Parent = viewport
playerCamera = .Workspace.CurrentCamera
cam.CFrame = playerCamera.CFrame
offset = .(, , )
cam.CFrame = cam.CFrame * .(offset)
cam.FieldOfView =
i = ,
viewport.ImageTransparency = - (i * )
RunService.RenderStepped:()
.()
()
(char)
hum = char:(, )
hum
hum.Died:(()
(char)
)
player.Character
(player.Character)
player.CharacterAdded:((char)
()
(char)
)
Its kinda broken, but its named like this as before all of this it was supposed to be just the memoriam meme for your own character that happened every time you die, but couldnt get that to work really. oh yeah and forgot to mention, theres no grayscale unfortunately

Universal