Run it
Copy the script and paste it into your executor.
Players = :()
ReplicatedStorage = :()
UserInputService = :()
RunService = :()
TweenService = :()
player = Players.LocalPlayer
playerGui = player:()
camera = .CurrentCamera
()
KILL_PATTERNS = {
, , , ,
, , , ,
}
_, g (playerGui:())
g:()
name = g.Name
kill =
_, pat (KILL_PATTERNS)
name:(pat)
kill =
kill
(() g:() )
.()
()
PREFIX =
SPAM_DELAY =
PURPLE = .(, , )
BACKGROUND_DECAL =
WORLD_TOUR_DECAL_ID =
SKYBOX_TEXTURE_ID =
REAL_WORLD_TOUR_DECAL = WORLD_TOUR_DECAL_ID
REAL_SKYBOX_TEXTURE = SKYBOX_TEXTURE_ID
currentDecalID = WORLD_TOUR_DECAL_ID
currentMyDecalID =
currentMusicID =
HARDBASS_ID =
HARDBASS_PITCH =
TUBERS93_ID =
TUBERS93_PITCH =
SPARTA_ID =
TROLL_MUSIC_ID =
TROLL_MUSIC_PITCH =
REALM_MUSIC_ID =
MY_SKYBOX_TEXTURE =
YAAI_DECAL_ID =
MARIO_EXE_DECAL_ID =
TROLL_DECAL_ID =
IDIOT_MUSIC_ID =
NIGHTCORE_ID =
SPOOKY_ID =
SPOOKY_PITCH =
SPOOKY_DECAL_ID =
MIKEMERCU_RET_DECAL_ID =
MIKEMERCU_RET_SKYBOX_ID =
GOBBYDOOLAN_DECAL_ID =
GOBBYDOOLAN_SKYBOX_ID =
NEFOR_ID =
HALLOWEEN_DECAL_ID =
HALLOWEEN_WT_ID =
HALLOWEEN_REALM_WALL_ID =
HALLOWEEN_REALM_THIN_ID =
HALLOWEEN_REALM_SKYBOX_ID =
PATRICK_MESH_ID =
PATRICK_DECAL_ID =
()
GUI_WIDTH =
COLS =
BTN_W =
BTN_H =
BTN_GAP_X =
BTN_GAP_Y =
SECTION_GAP =
HEADER_H =
PAD =
ARROW_W =
PANEL_W =
BOTTOM_H =
(obj, thickness)
s = .()
s.Color = PURPLE
s.Thickness = thickness
(() s.ApplyStrokeMode = .ApplyStrokeMode.Border )
s.Parent = obj
s
()
hd = ReplicatedStorage:()
ReplicatedStorage:()
hd
signals = hd:()
signals
signals:()
signals:()
(cmd)
remote = ()
remote ()
(() remote:(PREFIX .. cmd) )
(cmd)
remote = ()
remote ()
(() remote:( .. cmd) )
()
tool
player.Character
tool = player.Character:()
tool player:()
tool = player.Backpack:()
tool
_, v (player:())
v.Name == tool = v.Parent
tool
_, v (ReplicatedStorage:())
v.Name == tool = v.Parent
tool
api = tool:()
api api:()
()
()
.()
()
()
( .. currentMusicID)
.()
()
()
( .. HARDBASS_ID)
.()
( .. HARDBASS_PITCH)
.()
()
()
( .. TUBERS93_ID)
.()
( .. TUBERS93_PITCH)
.()
()
()
( .. SPARTA_ID)
.()
()
()
( .. TROLL_MUSIC_ID)
.()
( .. TROLL_MUSIC_PITCH)
.()
()
()
( .. NIGHTCORE_ID)
.()
()
()
( .. SPOOKY_ID)
.()
( .. SPOOKY_PITCH)
.()
()
()
( .. REALM_MUSIC_ID)
.()
()
()
()
()
()
()
()
()
()
.()
()
()
()
()
()
()
()
()
()
.()
()
()
SPECIAL_TITLE_NAMES = {
[] = ,
[] = ,
}
SPECIAL_TITLE_TEXT =
()
specials = {}
_, plr (Players:())
SPECIAL_TITLE_NAMES[plr.Name]
.(specials, plr.Name)
#specials >
_, name (specials)
( .. name .. .. SPECIAL_TITLE_TEXT)
.()
()
()
()
specials = {}
_, plr (Players:())
SPECIAL_TITLE_NAMES[plr.Name]
.(specials, plr.Name)
#specials >
_, name (specials)
( .. name .. .. SPECIAL_TITLE_TEXT)
.()
()
.()
()
()
.()
()
idiotState = { active = }
(btn)
idiotState.active = idiotState.active
idiotState.active
( .. IDIOT_MUSIC_ID)
.()
()
btn btn.Text =
()
.()
()
btn btn.Text =
(decalID, label)
remote = ()
remote
(( .. label .. ))
(args) (() remote:((args)) )
faces = {
.NormalId.Front, .NormalId.Back,
.NormalId.Left, .NormalId.Right,
.NormalId.Top, .NormalId.Bottom,
}
.(()
_, v (:())
v:()
.(()
(() ({, {v}, }) )
_, f (faces)
(() ({, {{Part = v, Face = f, TextureType = }}}) )
(() ({, {{Part = v, Face = f, TextureType = , Texture = .. decalID}}}) )
)
.(SPAM_DELAY)
)
(label, options)
remote = ()
remote
(( .. label .. ))
(args) (() remote:((args)) )
options = options {}
texture = options.Texture ( .. currentMyDecalID)
rate = options.Rate
spreadAngle = options.SpreadAngle
rotSpeed = options.RotSpeed
speed = options.Speed
size = options.Size
.(()
_, v (:())
v:()
.(()
(() ({, {v}, }) )
(() ({, {{Part = v, DecorationType = }}}) )
(() ({, {{Part = v, DecorationType = , Rate = rate, SpreadAngle = spreadAngle, RotSpeed = rotSpeed, Texture = texture, Speed = speed, Size = size}}}) )
)
.()
)
(label)
remote = ()
remote
(( .. label .. ))
(args) (() remote:((args)) )
_, v (:())
v:() v.Name ==
(() v:() )
v:() v.Name ==
(() v:() )
v.Name ==
(() v:() )
decorationTypes = {, , , }
.(()
parts = {}
_, v (:())
v:()
.(parts, v)
batchSize =
i = , #parts, batchSize
_, dtype (decorationTypes)
batch = {}
j = i, .(i + batchSize - , #parts)
.(batch, {Part = parts[j], DecorationType = dtype})
(() ({, batch}) )
.()
)
() (YAAI_DECAL_ID, )
() (MARIO_EXE_DECAL_ID, )
() (TROLL_DECAL_ID, )
() (MIKEMERCU_RET_DECAL_ID, )
() (GOBBYDOOLAN_DECAL_ID, )
()
(NEFOR_ID, )
()
(HALLOWEEN_DECAL_ID, )
()
(HALLOWEEN_WT_ID, )
()
(SPOOKY_DECAL_ID, )
(textureID, label)
char = player.Character player.CharacterAdded:()
tool
_, v (player:())
v.Name == tool = v.Parent
tool
_, v (ReplicatedStorage:())
v.Name == tool = v.Parent
tool
(( .. label .. ))
remote = tool.SyncAPI.ServerEndpoint
(args) (() remote:((args)) )
(part, boolean) ({, {{Part = part, CanCollide = boolean}}})
(boolean, part) ({, {{Part = part}, Anchored = boolean}})
(cf, parent) ({, , cf, parent})
(part) ({, {{Part = part}}})
(part, meshid) ({, {{Part = part, MeshId = .. meshid}}})
(part, texid) ({, {{Part = part, TextureId = .. texid}}})
(part, stringg) ({, {part}, stringg})
(part, size) ({, {{Part = part, Scale = size}}})
(part, boolean) ({, {part}, boolean})
(part, color) ({, {{Part = part, Color = color, UnionColoring = }}})
root = char:()
pos = root.CFrame + .(, , )
(pos, )
.()
skyPart
_, v (:())
v:() (v.Position - pos.Position).magnitude <
skyPart = v
skyPart
(()
(skyPart, )
(skyPart)
(skyPart, )
(skyPart, textureID)
(skyPart, .(, , ))
(skyPart, )
(, skyPart)
)
() (MY_SKYBOX_TEXTURE, )
() (MARIO_EXE_DECAL_ID, )
() (TROLL_DECAL_ID, )
() (YAAI_DECAL_ID, )
() (MIKEMERCU_RET_SKYBOX_ID, )
() (GOBBYDOOLAN_SKYBOX_ID, )
()
(NEFOR_ID, )
()
(HALLOWEEN_WT_ID, )
()
(SPOOKY_DECAL_ID, )
()
remote = ()
remote
()
(args) (() remote:((args)) )
char = player.Character
char
root = char:()
root
pos = root.CFrame * .(, , )
({, , pos, })
.()
patrickPart
_, v (:())
v:() (v.Position - pos.Position).magnitude <
patrickPart = v
patrickPart
patrickPart.Name =
({, {{Part = patrickPart, = pos, Size = .(, , )}}})
.()
({, {{Part = patrickPart}}})
.()
({, {{Part = patrickPart, MeshId = .. PATRICK_MESH_ID, Scale = .(, , )}}})
.()
({, {{Part = patrickPart, Face = .NormalId.Front, TextureType = }}})
.()
({, {{Part = patrickPart, Face = .NormalId.Front, TextureType = , Texture = .. PATRICK_DECAL_ID}}})
({, {patrickPart}, })
({, {{Part = patrickPart}, Anchored = }})
()
()
.()
()
.()
char = player.Character
backpack = player:()
()
backpack
_, v (backpack:())
v:() v
char
_, v (char:())
v:() v
f3x = ()
f3x
()
syncapi = f3x.SyncAPI
serverendpoint = syncapi.ServerEndpoint
(part) (() serverendpoint:(, { part }) )
_, v (:())
v:() v:()
.(() (v) )
.()
()
()
(part, size, cf)
(() serverendpoint:(, {{ Part = part, = cf, Size = size }}) )
(part, mate)
(() serverendpoint:(, {{ Part = part, Material = mate }}) )
(part, trans)
(() serverendpoint:(, {{ Part = part, Transparency = trans }}) )
(part, c)
(() serverendpoint:(, {{ Part = part, Color = c, UnionColoring = }}) )
(part, id)
(() serverendpoint:(, {{ Part = part, MeshId = .. id }}) )
(part)
(() serverendpoint:(, {{ Part = part }}) )
(part, vec)
(() serverendpoint:(, {{ Part = part, Scale = vec }}) )
(part, id)
(() serverendpoint:(, {{ Part = part, TextureId = .. id }}) )
(part, s) (() serverendpoint:(, { part }, s) )
(part, b) (() serverendpoint:(, { part }, b) )
(part, b)
(() serverendpoint:(, {{ Part = part, CanCollide = b }}) )
(part, side)
(() serverendpoint:(, {{ Part = part, Face = side, TextureType = }}) )
(part, asset, side)
(() serverendpoint:(, {{ Part = part, Face = side, TextureType = , Texture = .. asset }}) )
()
position = .(, , )
base = serverendpoint:(, , position, )
(base, .(, , ), position)
(base, .Material.Concrete)
(base, .(, , ))
(base, )
(base, )
spawnpos = .(, , -)
spawna = serverendpoint:(, , spawnpos, )
(spawna, .(, , ), spawnpos)
(spawna, )
(spawna, )
(spawna, .NormalId.Top)
(spawna, WORLD_TOUR_DECAL_ID, .NormalId.Top)
(spawna, )
pos1 = .(, , -)
rules = serverendpoint:(, , pos1, )
(rules, )
(rules, )
(rules, .NormalId.Left)
(rules, WORLD_TOUR_DECAL_ID, .NormalId.Left)
(rules, .(, , ))
(rules, .(, , ), pos1)
pos2 = .(, , -)
bad = serverendpoint:(, , pos2, )
(bad, )
(bad, )
(bad, .NormalId.Right)
(bad, , .NormalId.Right)
(bad, .(, , ), pos2)
()
position = .(, , )
sky = serverendpoint:(, , position, )
(sky)
(sky, )
(sky, SKYBOX_TEXTURE_ID)
(sky, .(, , ))
(sky, )
(sky, )
(sky, )
()
()
()
.()
()
()
.()
( .. REALM_MUSIC_ID)
.()
()
.(()
.()
( .. currentMusicID)
.()
()
)
()
()
.()
()
.()
char = player.Character
backpack = player:()
()
backpack
_, v (backpack:())
v:() v
char
_, v (char:())
v:() v
f3x = ()
f3x
()
syncapi = f3x.SyncAPI
serverendpoint = syncapi.ServerEndpoint
(part) (() serverendpoint:(, { part }) )
_, v (:())
v:() v:()
.(() (v) )
.()
()
()
(part, size, cf)
(() serverendpoint:(, {{ Part = part, = cf, Size = size }}) )
(part, mate)
(() serverendpoint:(, {{ Part = part, Material = mate }}) )
(part, trans)
(() serverendpoint:(, {{ Part = part, Transparency = trans }}) )
(part, c)
(() serverendpoint:(, {{ Part = part, Color = c, UnionColoring = }}) )
(part, id)
(() serverendpoint:(, {{ Part = part, MeshId = .. id }}) )
(part)
(() serverendpoint:(, {{ Part = part }}) )
(part, vec)
(() serverendpoint:(, {{ Part = part, Scale = vec }}) )
(part, id)
(() serverendpoint:(, {{ Part = part, TextureId = .. id }}) )
(part, s) (() serverendpoint:(, { part }, s) )
(part, b) (() serverendpoint:(, { part }, b) )
(part, b)
(() serverendpoint:(, {{ Part = part, CanCollide = b }}) )
(part, side)
(() serverendpoint:(, {{ Part = part, Face = side, TextureType = }}) )
(part, asset, side)
(() serverendpoint:(, {{ Part = part, Face = side, TextureType = , Texture = .. asset }}) )
()
position = .(, , )
base = serverendpoint:(, , position, )
(base, .(, , ), position)
(base, .Material.Concrete)
(base, .(, , ))
(base, )
(base, )
spawnpos = .(, , -)
spawna = serverendpoint:(, , spawnpos, )
(spawna, .(, , ), spawnpos)
(spawna, )
(spawna, )
(spawna, .NormalId.Top)
(spawna, HALLOWEEN_REALM_THIN_ID, .NormalId.Top)
(spawna, )
pos1 = .(, , -)
rules = serverendpoint:(, , pos1, )
(rules, )
(rules, )
(rules, .NormalId.Left)
(rules, HALLOWEEN_REALM_WALL_ID, .NormalId.Left)
(rules, .(, , ))
(rules, .(, , ), pos1)
pos2 = .(, , -)
bad = serverendpoint:(, , pos2, )
(bad, )
(bad, )
(bad, .NormalId.Right)
(bad, HALLOWEEN_REALM_THIN_ID, .NormalId.Right)
(bad, .(, , ), pos2)
()
position = .(, , )
sky = serverendpoint:(, , position, )
(sky)
(sky, )
(sky, HALLOWEEN_REALM_SKYBOX_ID)
(sky, .(, , ))
(sky, )
(sky, )
(sky, )
()
()
()
.()
()
()
.()
( .. REALM_MUSIC_ID)
.()
()
.(()
.()
( .. SPOOKY_ID)
.()
( .. SPOOKY_PITCH)
.()
()
)
(decalID)
remote = ()
remote ()
(args) (() remote:((args)) )
faces = {
.NormalId.Front, .NormalId.Back,
.NormalId.Left, .NormalId.Right,
.NormalId.Top, .NormalId.Bottom,
}
.(()
_, v (:())
v:()
.(()
(() ({, {v}, }) )
_, f (faces)
(() ({, {{Part = v, Face = f, TextureType = }}}) )
(() ({, {{Part = v, Face = f, TextureType = , Texture = .. decalID}}}) )
)
.(SPAM_DELAY)
)
() (WORLD_TOUR_DECAL_ID)
() (currentMyDecalID)
()
(SKYBOX_TEXTURE_ID, )
()
remote = ()
remote
()
(args)
(() remote:((args)) )
.(()
parts = {}
_, v (:())
v:()
parts[#parts + ] = v
total = #parts
(, total)
t0 = ()
total ==
()
completed =
i = , total
part = parts[i]
.(()
part part.Parent
(() ({, {{Part = part}, }}) )
(() ({, {part}, }) )
completed = completed +
)
completed < total
.()
elapsed = () - t0
(.(, elapsed, total))
)
()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.ResetOnSpawn =
ScreenGui.Parent = playerGui
MainFrame = .()
MainFrame.Name =
MainFrame.Size = .(, GUI_WIDTH, , )
MainFrame.Position = .(, -GUI_WIDTH/, , )
MainFrame.BackgroundColor3 = .(, , )
MainFrame.BackgroundTransparency =
MainFrame.BorderSizePixel =
MainFrame.Active =
MainFrame.Draggable =
MainFrame.ClipsDescendants =
MainFrame.ZIndex =
MainFrame.Parent = ScreenGui
(MainFrame, )
BackgroundImage = .()
BackgroundImage.Name =
BackgroundImage.Size = .(, , , )
BackgroundImage.Position = .(, , , )
BackgroundImage.BackgroundTransparency =
BackgroundImage.Image = BACKGROUND_DECAL
BackgroundImage.ScaleType = .ScaleType.Crop
BackgroundImage.ZIndex =
BackgroundImage.Parent = MainFrame
ContentFrame = .()
ContentFrame.Name =
ContentFrame.Size = .(, -PAD*, , -BOTTOM_H)
ContentFrame.Position = .(, , , )
ContentFrame.BackgroundTransparency =
ContentFrame.ZIndex =
ContentFrame.Parent = MainFrame
Title = .()
Title.Size = .(, -, , )
Title.Position = .(, PAD, , PAD)
Title.BackgroundTransparency =
Title.Font = .Font.SourceSansBold
Title.Text =
Title.TextColor3 = PURPLE
Title.TextSize =
Title.TextXAlignment = .TextXAlignment.Center
Title.ZIndex =
Title.Parent = ContentFrame
giveBtoolsBtn = .()
giveBtoolsBtn.Size = .(, , , )
giveBtoolsBtn.Position = .(, PAD, , PAD + )
giveBtoolsBtn.BackgroundColor3 = .(, , )
giveBtoolsBtn.BackgroundTransparency =
giveBtoolsBtn.BorderSizePixel =
giveBtoolsBtn.Font = .Font.SourceSansBold
giveBtoolsBtn.Text =
giveBtoolsBtn.TextColor3 = PURPLE
giveBtoolsBtn.TextSize =
giveBtoolsBtn.ZIndex =
giveBtoolsBtn.Parent = ContentFrame
(giveBtoolsBtn, )
clearSkyboxBtn = .()
clearSkyboxBtn.Size = .(, , , )
clearSkyboxBtn.Position = .(, - - PAD, , PAD + )
clearSkyboxBtn.BackgroundColor3 = .(, , )
clearSkyboxBtn.BackgroundTransparency =
clearSkyboxBtn.BorderSizePixel =
clearSkyboxBtn.Font = .Font.SourceSansBold
clearSkyboxBtn.Text =
clearSkyboxBtn.TextColor3 = PURPLE
clearSkyboxBtn.TextSize =
clearSkyboxBtn.ZIndex =
clearSkyboxBtn.Parent = ContentFrame
(clearSkyboxBtn, )
sections = {}
allButtons = {}
(parent, yPos, title)
header = .()
header.Name = .. title
header.Size = .(, -PAD*, , HEADER_H)
header.Position = .(, PAD, , yPos)
header.BackgroundColor3 = .(, , )
header.BackgroundTransparency =
header.BorderSizePixel =
header.Font = .Font.SourceSansBold
header.Text = title
header.TextColor3 = PURPLE
header.TextSize =
header.TextXAlignment = .TextXAlignment.Center
header.ZIndex =
header.Active =
header.Selectable =
header.Parent = parent
(header, )
container = .()
container.Name = .. title
container.Size = .(, -PAD*, , )
container.Position = .(, PAD, , yPos + HEADER_H + )
container.BackgroundTransparency =
container.ZIndex =
container.Parent = parent
section = {
header = header,
container = container,
buttons = {},
rows = ,
yPos = yPos,
}
.(sections, section)
section
(section, text, callback)
idx = #section.buttons
col = idx % COLS
row = .(idx / COLS)
btn = .()
btn.Size = .(, BTN_W, , BTN_H)
btn.Position = .(, col * (BTN_W + BTN_GAP_X), , row * (BTN_H + BTN_GAP_Y))
btn.BackgroundColor3 = .(, , )
btn.BackgroundTransparency =
btn.BorderSizePixel =
btn.Font = .Font.SourceSansBold
btn.Text = text
btn.TextColor3 = PURPLE
btn.TextSize =
btn.ZIndex =
btn.TextWrapped =
btn.Parent = section.container
(btn, )
callback btn.MouseButton1Click:(callback)
.(section.buttons, btn)
.(allButtons, btn)
totalRows = .(#section.buttons / COLS)
section.container.Size = .(, -PAD*, , totalRows * (BTN_H + BTN_GAP_Y) - BTN_GAP_Y)
btn
()
y = PAD +
_, sec (sections)
sec.header.Position = .(, PAD, , y)
sec.container.Position = .(, PAD, , y + HEADER_H + )
y = y + HEADER_H + + sec.container.Size.Y.Offset + SECTION_GAP
totalH = y - SECTION_GAP + PAD + BOTTOM_H
MainFrame.Size = .(, GUI_WIDTH, , totalH)
totalH
sec1 = (ContentFrame, , )
(sec1, , spamDecals)
(sec1, , spawnWorldTourSkybox)
(sec1, , spamMyDecal)
(sec1, , spawnMySkybox)
(sec1, , spamYaaiDecal)
(sec1, , spamMarioExeDecal)
(sec1, , spamTrollDecal)
(sec1, , spawnMarioExeSkybox)
(sec1, , spawnTrollSkybox)
(sec1, , spawnYaaiSkybox)
(sec1, , spamMikeMercuRetDecal)
(sec1, , spawnMikeMercuRetSkybox)
(sec1, , spamGobbyDoolanDecal)
(sec1, , spawnGobbyDoolanSkybox)
(sec1, , spamNeforDecal)
(sec1, , spawnNeforSkybox)
(sec1, , spamHalloweenDecal)
(sec1, , spamHalloweenWTDecal)
(sec1, , spawnHalloweenWTSkybox)
(sec1, , spamSpookyDecal)
(sec1, , spawnSpookySkybox)
sec2 = (ContentFrame, , )
(sec2, , playMusic)
(sec2, , playHardbass)
(sec2, , playTubers93)
(sec2, , playSparta)
(sec2, , playTrollMusic)
(sec2, , playNightcore)
(sec2, , playSpooky)
(sec2, , playRealmMusic)
idiotBtn = (sec2, , () )
idiotBtn.MouseButton1Click:(()
(idiotBtn)
)
sec3 = (ContentFrame, , )
(sec3, , playMyRealm)
(sec3, , playHalloweenRealm)
(sec3, , unanchorAll)
sec4 = (ContentFrame, , )
trollParticlesState = { active = }
toadRainState = { active = }
particlesState = { active = }
marioPartState = { active = }
yaaiPartState = { active = }
wtPartState = { active = }
neforPartState = { active = }
halloweenPartState = { active = }
halloweenWTPartState = { active = }
spookyPartState = { active = }
(btn)
trollParticlesState.active = trollParticlesState.active
btn.Text = trollParticlesState.active
trollParticlesState.active
(, {Texture = .. TROLL_DECAL_ID, Rate = , SpreadAngle = , RotSpeed = , Speed = , Size = })
()
(btn)
toadRainState.active = toadRainState.active
btn.Text = toadRainState.active
toadRainState.active
(, {Texture = , Rate = , SpreadAngle = , RotSpeed = , Speed = , Size = })
()
(btn)
particlesState.active = particlesState.active
btn.Text = particlesState.active
particlesState.active
(, {Texture = .. currentMyDecalID, Rate = , SpreadAngle = , RotSpeed = , Speed = , Size = })
()
(btn)
marioPartState.active = marioPartState.active
btn.Text = marioPartState.active
marioPartState.active
(, {Texture = .. MARIO_EXE_DECAL_ID, Rate = , SpreadAngle = , RotSpeed = , Speed = , Size = })
()
(btn)
yaaiPartState.active = yaaiPartState.active
btn.Text = yaaiPartState.active
yaaiPartState.active
(, {Texture = .. YAAI_DECAL_ID, Rate = , SpreadAngle = , RotSpeed = , Speed = , Size = })
()
(btn)
wtPartState.active = wtPartState.active
btn.Text = wtPartState.active
wtPartState.active
(, {Texture = .. WORLD_TOUR_DECAL_ID, Rate = , SpreadAngle = , RotSpeed = , Speed = , Size = })
()
(btn)
neforPartState.active = neforPartState.active
btn.Text = neforPartState.active
neforPartState.active
(, {
Texture = .. NEFOR_ID,
Rate = , SpreadAngle = , RotSpeed = , Speed = , Size =
})
()
(btn)
halloweenPartState.active = halloweenPartState.active
btn.Text = halloweenPartState.active
halloweenPartState.active
(, {
Texture = .. HALLOWEEN_DECAL_ID,
Rate = , SpreadAngle = , RotSpeed = , Speed = , Size =
})
()
(btn)
halloweenWTPartState.active = halloweenWTPartState.active
btn.Text = halloweenWTPartState.active
halloweenWTPartState.active
(, {
Texture = .. HALLOWEEN_WT_ID,
Rate = , SpreadAngle = , RotSpeed = , Speed = , Size =
})
()
(btn)
spookyPartState.active = spookyPartState.active
btn.Text = spookyPartState.active
spookyPartState.active
(, {
Texture = .. SPOOKY_DECAL_ID,
Rate = , SpreadAngle = , RotSpeed = , Speed = , Size =
})
()
trollPartBtn = (sec4, , () )
trollPartBtn.MouseButton1Click:(() (trollPartBtn) )
toadBtn = (sec4, , () )
toadBtn.MouseButton1Click:(() (toadBtn) )
partBtn = (sec4, , () )
partBtn.MouseButton1Click:(() (partBtn) )
marioPartBtn = (sec4, , () )
marioPartBtn.MouseButton1Click:(() (marioPartBtn) )
yaaiPartBtn = (sec4, , () )
yaaiPartBtn.MouseButton1Click:(() (yaaiPartBtn) )
wtPartBtn = (sec4, , () )
wtPartBtn.MouseButton1Click:(() (wtPartBtn) )
neforPartBtn = (sec4, , () )
neforPartBtn.MouseButton1Click:(() (neforPartBtn) )
halloweenPartBtn = (sec4, , () )
halloweenPartBtn.MouseButton1Click:(() (halloweenPartBtn) )
halloweenWTPartBtn = (sec4, , () )
halloweenWTPartBtn.MouseButton1Click:(() (halloweenWTPartBtn) )
spookyPartBtn = (sec4, , () )
spookyPartBtn.MouseButton1Click:(() (spookyPartBtn) )
sec5 = (ContentFrame, , )
(sec5, , sendHint)
(sec5, , setTitleMikeMercuSmart)
(sec5, , setTitleAllMikeMercuTeamSmart)
(sec5, , spawnPatrickExe)
(sec5, , sendServerMessage)
()
BottomBar = .()
BottomBar.Name =
BottomBar.Size = .(, , , BOTTOM_H)
BottomBar.Position = .(, , , -BOTTOM_H)
BottomBar.BackgroundColor3 = .(, , )
BottomBar.BackgroundTransparency =
BottomBar.BorderSizePixel =
BottomBar.ZIndex =
BottomBar.Parent = MainFrame
(BottomBar, )
btnWidth = .(, -, , BOTTOM_H - )
explodeBtn = .()
explodeBtn.Name =
explodeBtn.Size = btnWidth
explodeBtn.Position = .(, , , )
explodeBtn.BackgroundColor3 = .(, , )
explodeBtn.BackgroundTransparency =
explodeBtn.BorderSizePixel =
explodeBtn.Font = .Font.SourceSansBold
explodeBtn.Text =
explodeBtn.TextColor3 = PURPLE
explodeBtn.TextSize =
explodeBtn.ZIndex =
explodeBtn.Parent = BottomBar
(explodeBtn, )
explodeBtn.MouseButton1Click:(()
()
)
btnR6All = .()
btnR6All.Name =
btnR6All.Size = btnWidth
btnR6All.Position = .(, , , )
btnR6All.BackgroundColor3 = .(, , )
btnR6All.BackgroundTransparency =
btnR6All.BorderSizePixel =
btnR6All.Font = .Font.SourceSansBold
btnR6All.Text =
btnR6All.TextColor3 = PURPLE
btnR6All.TextSize =
btnR6All.ZIndex =
btnR6All.Parent = BottomBar
(btnR6All, )
btnR6All.MouseButton1Click:(()
()
)
stopMusicBtn = .()
stopMusicBtn.Name =
stopMusicBtn.Size = btnWidth
stopMusicBtn.Position = .(, , , )
stopMusicBtn.BackgroundColor3 = .(, , )
stopMusicBtn.BackgroundTransparency =
stopMusicBtn.BorderSizePixel =
stopMusicBtn.Font = .Font.SourceSansBold
stopMusicBtn.Text =
stopMusicBtn.TextColor3 = PURPLE
stopMusicBtn.TextSize =
stopMusicBtn.ZIndex =
stopMusicBtn.Parent = BottomBar
(stopMusicBtn, )
stopMusicBtn.MouseButton1Click:(()
()
)
mikeMercuAllBtn = .()
mikeMercuAllBtn.Name =
mikeMercuAllBtn.Size = btnWidth
mikeMercuAllBtn.Position = .(, -, , )
mikeMercuAllBtn.BackgroundColor3 = .(, , )
mikeMercuAllBtn.BackgroundTransparency =
mikeMercuAllBtn.BorderSizePixel =
mikeMercuAllBtn.Font = .Font.SourceSansBold
mikeMercuAllBtn.Text =
mikeMercuAllBtn.TextColor3 = PURPLE
mikeMercuAllBtn.TextSize =
mikeMercuAllBtn.ZIndex =
mikeMercuAllBtn.Parent = BottomBar
(mikeMercuAllBtn, )
mikeMercuAllBtn.MouseButton1Click:(()
()
)
ArrowButton = .()
ArrowButton.Name =
ArrowButton.Size = .(, ARROW_W, , )
ArrowButton.Position = .(, -ARROW_W, , )
ArrowButton.BackgroundColor3 = .(, , )
ArrowButton.BackgroundTransparency =
ArrowButton.BorderSizePixel =
ArrowButton.Font = .Font.SourceSansBold
ArrowButton.Text =
ArrowButton.TextColor3 = PURPLE
ArrowButton.TextSize =
ArrowButton.ZIndex =
ArrowButton.Parent = MainFrame
(ArrowButton, )
SlidePanel = .()
SlidePanel.Name =
SlidePanel.Size = .(, PANEL_W, , )
SlidePanel.Position = .(, , , )
SlidePanel.BackgroundColor3 = .(, , )
SlidePanel.BackgroundTransparency =
SlidePanel.BorderSizePixel =
SlidePanel.ClipsDescendants =
SlidePanel.Visible =
SlidePanel.Active =
SlidePanel.Selectable =
SlidePanel.ZIndex =
SlidePanel.Parent = MainFrame
(SlidePanel, )
PanelTitle = .()
PanelTitle.Size = .(, -, , )
PanelTitle.Position = .(, , , )
PanelTitle.BackgroundTransparency =
PanelTitle.Font = .Font.SourceSansBold
PanelTitle.Text =
PanelTitle.TextColor3 = PURPLE
PanelTitle.TextSize =
PanelTitle.TextXAlignment = .TextXAlignment.Left
PanelTitle.ZIndex =
PanelTitle.Parent = SlidePanel
MyDecalLabel = .()
MyDecalLabel.Size = .(, -, , )
MyDecalLabel.Position = .(, , , )
MyDecalLabel.BackgroundTransparency =
MyDecalLabel.Font = .Font.SourceSans
MyDecalLabel.Text =
MyDecalLabel.TextColor3 = .(, , )
MyDecalLabel.TextSize =
MyDecalLabel.TextXAlignment = .TextXAlignment.Left
MyDecalLabel.ZIndex =
MyDecalLabel.Parent = SlidePanel
MyDecalBox = .()
MyDecalBox.Name =
MyDecalBox.Size = .(, -, , )
MyDecalBox.Position = .(, , , )
MyDecalBox.BackgroundColor3 = .(, , )
MyDecalBox.BorderSizePixel =
MyDecalBox.Font = .Font.SourceSans
MyDecalBox.Text = currentMyDecalID
MyDecalBox.PlaceholderText =
MyDecalBox.TextColor3 = PURPLE
MyDecalBox.TextSize =
MyDecalBox.ClearTextOnFocus =
MyDecalBox.ZIndex =
MyDecalBox.Parent = SlidePanel
(MyDecalBox, )
MyThemeLabel = .()
MyThemeLabel.Size = .(, -, , )
MyThemeLabel.Position = .(, , , )
MyThemeLabel.BackgroundTransparency =
MyThemeLabel.Font = .Font.SourceSans
MyThemeLabel.Text =
MyThemeLabel.TextColor3 = .(, , )
MyThemeLabel.TextSize =
MyThemeLabel.TextXAlignment = .TextXAlignment.Left
MyThemeLabel.ZIndex =
MyThemeLabel.Parent = SlidePanel
MyThemeBox = .()
MyThemeBox.Name =
MyThemeBox.Size = .(, -, , )
MyThemeBox.Position = .(, , , )
MyThemeBox.BackgroundColor3 = .(, , )
MyThemeBox.BorderSizePixel =
MyThemeBox.Font = .Font.SourceSans
MyThemeBox.Text = currentMusicID
MyThemeBox.PlaceholderText =
MyThemeBox.TextColor3 = PURPLE
MyThemeBox.TextSize =
MyThemeBox.ClearTextOnFocus =
MyThemeBox.ZIndex =
MyThemeBox.Parent = SlidePanel
(MyThemeBox, )
WalkSpeedLabel = .()
WalkSpeedLabel.Size = .(, -, , )
WalkSpeedLabel.Position = .(, , , )
WalkSpeedLabel.BackgroundTransparency =
WalkSpeedLabel.Font = .Font.SourceSans
WalkSpeedLabel.Text =
WalkSpeedLabel.TextColor3 = .(, , )
WalkSpeedLabel.TextSize =
WalkSpeedLabel.TextXAlignment = .TextXAlignment.Left
WalkSpeedLabel.ZIndex =
WalkSpeedLabel.Parent = SlidePanel
WalkSpeedBox = .()
WalkSpeedBox.Name =
WalkSpeedBox.Size = .(, -, , )
WalkSpeedBox.Position = .(, , , )
WalkSpeedBox.BackgroundColor3 = .(, , )
WalkSpeedBox.BorderSizePixel =
WalkSpeedBox.Font = .Font.SourceSans
WalkSpeedBox.Text =
WalkSpeedBox.PlaceholderText =
WalkSpeedBox.TextColor3 = PURPLE
WalkSpeedBox.TextSize =
WalkSpeedBox.ClearTextOnFocus =
WalkSpeedBox.ZIndex =
WalkSpeedBox.Parent = SlidePanel
(WalkSpeedBox, )
JumpPowerLabel = .()
JumpPowerLabel.Size = .(, -, , )
JumpPowerLabel.Position = .(, , , )
JumpPowerLabel.BackgroundTransparency =
JumpPowerLabel.Font = .Font.SourceSans
JumpPowerLabel.Text =
JumpPowerLabel.TextColor3 = .(, , )
JumpPowerLabel.TextSize =
JumpPowerLabel.TextXAlignment = .TextXAlignment.Left
JumpPowerLabel.ZIndex =
JumpPowerLabel.Parent = SlidePanel
JumpPowerBox = .()
JumpPowerBox.Name =
JumpPowerBox.Size = .(, -, , )
JumpPowerBox.Position = .(, , , )
JumpPowerBox.BackgroundColor3 = .(, , )
JumpPowerBox.BorderSizePixel =
JumpPowerBox.Font = .Font.SourceSans
JumpPowerBox.Text =
JumpPowerBox.PlaceholderText =
JumpPowerBox.TextColor3 = PURPLE
JumpPowerBox.TextSize =
JumpPowerBox.ClearTextOnFocus =
JumpPowerBox.ZIndex =
JumpPowerBox.Parent = SlidePanel
(JumpPowerBox, )
ApplyButton = .()
ApplyButton.Name =
ApplyButton.Size = .(, -, , )
ApplyButton.Position = .(, , , )
ApplyButton.BackgroundColor3 = .(, , )
ApplyButton.BorderSizePixel =
ApplyButton.Font = .Font.SourceSansBold
ApplyButton.Text =
ApplyButton.TextColor3 = PURPLE
ApplyButton.TextSize =
ApplyButton.ZIndex =
ApplyButton.Parent = SlidePanel
(ApplyButton, )
ResetButton = .()
ResetButton.Name =
ResetButton.Size = .(, -, , )
ResetButton.Position = .(, , , )
ResetButton.BackgroundColor3 = .(, , )
ResetButton.BorderSizePixel =
ResetButton.Font = .Font.SourceSansBold
ResetButton.Text =
ResetButton.TextColor3 = PURPLE
ResetButton.TextSize =
ResetButton.ZIndex =
ResetButton.Parent = SlidePanel
(ResetButton, )
ApplyButton.MouseButton1Click:(()
decalRaw = .(MyDecalBox.Text , )
decalRaw currentMyDecalID = decalRaw; MyDecalBox.Text = decalRaw
themeRaw = .(MyThemeBox.Text , )
themeRaw currentMusicID = themeRaw; MyThemeBox.Text = themeRaw
ws = (WalkSpeedBox.Text)
char = player.Character
char
h = char:()
h ws
h.WalkSpeed = .(ws, , )
jp = (JumpPowerBox.Text)
h jp
(() h.UseJumpPower = )
h.JumpPower = .(jp, , )
)
ResetButton.MouseButton1Click:(()
char = player.Character
char
h = char:()
h
h.WalkSpeed =
h.JumpPower =
WalkSpeedBox.Text =
JumpPowerBox.Text =
)
MyDecalBox.FocusLost:(()
raw = .(MyDecalBox.Text , )
raw currentMyDecalID = raw; MyDecalBox.Text = raw
MyDecalBox.Text = currentMyDecalID
)
MyThemeBox.FocusLost:(()
raw = .(MyThemeBox.Text , )
raw currentMusicID = raw; MyThemeBox.Text = raw
MyThemeBox.Text = currentMusicID
)
isPanelOpen =
isAnimating =
basePosition = .(, -GUI_WIDTH/, , )
ArrowButton.MouseButton1Click:(()
isAnimating
isAnimating =
isPanelOpen = isPanelOpen
ArrowButton.Text = isPanelOpen
targetPos
isPanelOpen
targetPos = .(, -GUI_WIDTH/ - PANEL_W, , )
SlidePanel.Visible =
SlidePanel.Active =
SlidePanel.Selectable =
targetPos = basePosition
SlidePanel.Visible =
SlidePanel.Active =
SlidePanel.Selectable =
tween = TweenService:(
MainFrame,
TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out),
{ Position = targetPos }
)
tween.Completed:(()
isAnimating =
)
tween:()
)
giveBtoolsBtn.MouseButton1Click:(giveBtools)
clearSkyboxBtn.MouseButton1Click:(()
_, v (:())
v:() v.Name ==
(() v:() )
)
()its MikeMercu f3x gui v4 gui made by deepseek

Universal