Run it
Copy the script and paste it into your executor.
local UIS, RS, P = game:GetService("UserInputService"), game:GetService("RunService"), game:GetService("Players").LocalPlayer
local C, SG = workspace.CurrentCamera, .(, :() P:())
SG.Name = ; SG.ResetOnSpawn =
F, KF = .(, SG), .(, SG)
F.Size, F.Position, F.Visible = .(,,,), .(,,,),
KF.Size, KF.Position = .(,,,), .(,,,)
F.BackgroundColor3, KF.BackgroundColor3 = .(,,), .(,,)
F.Active, F.Draggable, KF.Active, KF.Draggable = , , ,
Box = .(, KF)
Box.Size, Box.Position, Box.Text, Box.PlaceholderText = .(,,,), .(,,,), ,
Sub = .(, KF)
Sub.Size, Sub.Position, Sub.Text = .(,,,), .(,,,),
(t, p)
b = .(, F)
b.Size, b.Position, b.Text, b.BackgroundColor3 = .(,,,), p, t.., .(,,)
b
bH, bM, bL, bR = (, .(,,,)), (, .(,,,)), (, .(,,,)), (, .(,,,))
hO, mO, lO, act = , , ,
Sub.MouseButton1Click:(() Box.Text == KF:(); F.Visible = )
bH.MouseButton1Click:(() hO = hO; bH.Text = ..(hO ) )
bM.MouseButton1Click:(() mO = mO; bM.Text = ..(mO ) )
bL.MouseButton1Click:(() lO = lO; bL.Text = ..(lO ) )
RS.Heartbeat:(()
hum = P.Character P.Character:()
mO hum hum.UseJumpPower, hum.JumpPower = ,
().Network.IncomingReplicationLag = lO
)
UIS.InputBegan:((i, g)
i.KeyCode == .KeyCode.RightShift i.KeyCode == .KeyCode.Insert F.Visible = F.Visible
g F.Visible
i.KeyCode == .KeyCode.Space mO P.Character P.Character:():()
i.KeyCode == .KeyCode.Q hO act
act = ; s = C.CFrame
x = , C.CFrame = s * .(, .(-*x), ); RS.RenderStepped:()
C.CFrame = s; act =
)MikiHop/ flick MikiInf/ infinite jump MikiLag/ fake lag fake lag make to players see you to you frozen you can walking and when you turn off you stop be frozen
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Universal