Run it
Copy the script and paste it into your executor.
CoreGui = :()
HttpService = :()
ui = {}
ui:()
CoreGui:()
CoreGui.DeveloperConsole:()
G2L = {};
G2L[] = .(, CoreGui);
G2L[][] = ;
G2L[][] =
G2L[][] = .ZIndexBehavior.Sibling;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .TextXAlignment.Left;
G2L[][] = Font.(, .FontWeight.Heavy, .FontStyle.Normal);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .AutomaticSize.Y;
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .ScrollingDirection.Y;
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .AutomaticSize.Y;
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[][] = .SortOrder.LayoutOrder;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[][] = .(, );
G2L[][] = .(, );
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .AutomaticSize.XY;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, );
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , , );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = .AutomaticSize.XY;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .TextXAlignment.Left;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Heavy, .FontStyle.Normal);
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , , );
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[][] = .(, );
G2L[][] = .(, );
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = .VerticalAlignment.Center;
G2L[][] = .FillDirection.Horizontal;
G2L[][] = .SortOrder.LayoutOrder;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = .AutomaticSize.XY;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = .AutomaticSize.XY;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .TextXAlignment.Left;
G2L[][] = Font.(, .FontWeight.Bold, .FontStyle.Normal);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .AutomaticSize.XY;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[][] = .(, );
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = .AutomaticSize.XY;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = -;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .TextXAlignment.Left;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .(, , );
G2L[][] = Font.(, .FontWeight.Heavy, .FontStyle.Normal);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = .AutomaticSize.XY;
G2L[][] = ;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .(, );
G2L[][] = .(, );
G2L[][] = .(, );
G2L[][] = .(, );
G2L[] = .(, G2L[]);
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .TextXAlignment.Left;
G2L[][] = Font.(, .FontWeight.Heavy, .FontStyle.Normal);
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = .AutomaticSize.XY;
G2L[][] = ;
G2L[][] = .(, , );
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[][] = ;
G2L[] = .(, G2L[]);
G2L[][] = .VerticalAlignment.Center;
G2L[][] = .FillDirection.Horizontal;
G2L[][] = .HorizontalAlignment.Center;
G2L[][] = .SortOrder.LayoutOrder;
()
= G2L[];
()
color = .(, , )
.Parent.BackgroundColor3 = color
.Parent[].BackgroundColor3 = color
.Parent[].BackgroundColor3 = color
()
color = .(, , )
.Parent.BackgroundColor3 = color
.Parent[].BackgroundColor3 = color
.Parent[].BackgroundColor3 = color
.Parent.MouseEnter:(light)
.Parent.MouseLeave:(dark)
.Parent.CloseButton.MouseButton1Down:(light)
.Parent.CloseButton.MouseButton1Up:(dark)
.Parent.CloseButton.MouseButton1Click:(()
()
:():()
)
;
.(C_d);
()
= G2L[];
()
color = .(, , )
.Parent.BackgroundColor3 = color
()
color = .(, , )
.Parent.BackgroundColor3 = color
.Parent.MouseEnter:(light)
.Parent.MouseLeave:(dark)
.Parent.ClearButton.MouseButton1Down:(light)
.Parent.ClearButton.MouseButton1Up:(dark)
;
.(C_14);
()
= G2L[];
UserInputService = :()
gui = .Parent
ui = gui.Topbar
dragging
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
ui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
ui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
;
.(C_15);
()
= G2L[];
latest = {
name = ,
output = ,
count =
}
colors = {
[.MessageType.MessageOutput] = .(, , ),
[.MessageType.MessageInfo] = .(, , ),
[.MessageType.MessageWarning] = .(, , ),
[.MessageType.MessageError] = .(, , )
}
(output, messageType)
output == latest.output
latest.count = latest.count +
existingMessage = .Parent.Holder.Output:((latest.name))
existingMessage
existingMessage.Message.MessageLabel.Text = output .. .. latest.count ..
latest.count =
newLine = .Blank:()
messageColor = colors[messageType] .(, , )
newLine.Message.MessageLabel.TextColor3 = messageColor
newLine.Message.MessageLabel.Text = output
newLine.Name = (())
newLine.Timestamp.timelabel.Text = (.(, .()))
newLine.Parent = .Parent.Holder.Output
latest.name = newLine.Name
latest.output = output
:().MessageOut:((output, messageType)
(output, messageType)
)
()
_, child (.Parent.Holder.Output:())
child:()
child:()
.Parent.Holder.cmdr.cmdr.cmdbox.FocusLost:(()
:():()
()
code = .Parent.Holder.cmdr.cmdr.cmdbox.Text
.Parent.Holder.cmdr.cmdr.cmdbox.Text == .Parent.Holder.cmdr.cmdr.cmdbox.Text ==
(, .Parent.Holder.cmdr.cmdr.cmdbox.Text)
(code)
.Parent.Holder.cmdr.cmdr.cmdbox.Text =
)
.Parent.Holder.Topbar.Clear.ClearButton.MouseButton1Click:(clear)
;
.(C_25);
G2L[];
ui