Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
backpack = player:()
().Animator6D ().Animator6DStop
().Animator6DLoadedPro =
(:())()
.() ().Animator6DLoadedPro
(Config)
tool = .()
tool.RequiresHandle =
currentAnim =
()
loopText = Config.Looped
tool.Name = .(, Config.Display, Config.Internal, Config.Speed, loopText)
()
tool.Equipped:(()
char = player.Character player.CharacterAdded:()
char:()
currentAnim (currentAnim.Stop, currentAnim)
currentAnim = ().(Config.AnimId, , Config.Looped)
currentAnim currentAnim.AdjustSpeed currentAnim:(Config.Speed)
)
tool.Unequipped:(()
currentAnim (currentAnim.Stop, currentAnim) currentAnim =
)
:().InputBegan:((k, gp)
gp tool.Parent
k.KeyCode == .KeyCode.T
Config.Looped = Config.Looped; ()
tool.Parent == player.Character currentAnim
(currentAnim.Stop, currentAnim)
.()
currentAnim = ().(Config.AnimId, , Config.Looped)
currentAnim.AdjustSpeed currentAnim:(Config.Speed)
k.KeyCode == .KeyCode.Y Config.Speed += ; (); currentAnim currentAnim:(Config.Speed)
k.KeyCode == .KeyCode.H Config.Speed = .(, Config.Speed - ); (); currentAnim currentAnim:(Config.Speed)
)
tool.Parent = backpack
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
({Display=, Internal=, AnimId=, Speed=, Looped=})
.()
_, tool (backpack:())
tool:()
tool.Parent = player.Character
.()
tool.Parent = backpack
()
StarterGui:(, {
Title = ;
Text = ;
Duration = ;
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.