Run it
Copy the script and paste it into your executor.
Players = :()
player = Players.LocalPlayer
char = player.Character player.CharacterAdded:()
gui = .(, player:())
gui.ResetOnSpawn =
gui.Name =
main = .(, gui)
main.Size = .(, , , )
main.Position = .(, -, , -)
main.BackgroundColor3 = .(,,)
main.Active =
main.Draggable =
title = .(, main)
title.Size = .(,,,)
title.BackgroundColor3 = .(,,)
title.Text =
title.TextColor3 = .(,,)
title.TextScaled =
close = .(, main)
close.Size = .(,,,)
close.Position = .(,-,,)
close.Text =
close.BackgroundColor3 = .(,,)
close.TextColor3 = .(,,)
close.MouseButton1Click:(()
gui:()
)
tabFrame = .(, main)
tabFrame.Size = .(,,,)
tabFrame.Position = .(,,,)
tabFrame.BackgroundTransparency =
tab1 = .(, tabFrame)
tab1.Size = .(,,,)
tab1.Text =
tab1.BackgroundColor3 = .(,,)
tab1.TextColor3 = .(,,)
tab2 = .(, tabFrame)
tab2.Size = .(,,,)
tab2.Position = .(,,,)
tab2.Text =
tab2.BackgroundColor3 = .(,,)
tab2.TextColor3 = .(,,)
content1 = .(, main)
content1.Size = .(,,,-)
content1.Position = .(,,,)
content1.CanvasSize = .(,,,)
content1.BackgroundColor3 = .(,,)
content2 = .(, main)
content2.Size = .(,,,-)
content2.Position = .(,,,)
content2.BackgroundColor3 = .(,,)
content2.Visible =
tab1.MouseButton1Click:(()
content1.Visible =
content2.Visible =
tab1.BackgroundColor3 = .(,,)
tab2.BackgroundColor3 = .(,,)
)
tab2.MouseButton1Click:(()
content1.Visible =
content2.Visible =
tab1.BackgroundColor3 = .(,,)
tab2.BackgroundColor3 = .(,,)
)
waypoints = {}
i = ,
waypoints[i] =
(msg)
.StarterGui:(, {
Title = ;
Text = msg;
Duration = ;
})
i = ,
btn = .(, content1)
btn.Size = .(, -, , )
btn.Position = .(, , , (i-)*)
btn.Text = .. i
btn.BackgroundColor3 = .(,,)
btn.TextColor3 = .(,,)
btn.MouseButton1Click:(()
hrp = player.Character player.Character:()
hrp
waypoints[i] = hrp.CFrame
()
)
tpAllBtn = .(, content2)
tpAllBtn.Size = .(,-,,)
tpAllBtn.Position = .(,,,)
tpAllBtn.Text =
tpAllBtn.BackgroundColor3 = .(,,)
tpAllBtn.TextColor3 = .(,,)
tpAllBtn.MouseButton1Click:(()
hrp = player.Character:()
hrp
i = ,
waypoints[i]
hrp.CFrame = waypoints[i] + .(,,)
(..i..)
.()
)
Universal