Run it
Copy the script and paste it into your executor.
getgenv().name = "ItchyBalls"
local Plr = game.Players.LocalPlayer
for Index, Value in next, game:GetDescendants() do
if Value.ClassName == "TextLabel" then
local has = string.find(Value.Text,Plr.Name)
if has then
local str = Value.Text:gsub(Plr.Name,name)
Value.Text = str
end
Value:GetPropertyChangedSignal("Text"):Connect(function()
local str = Value.Text:gsub(Plr.Name,name)
Value.Text = str
end)
end
end
game.DescendantAdded:Connect(function(Value)
if Value.ClassName == "TextLabel" then
local has = string.find(Value.Text,Plr.Name)
Value:GetPropertyChangedSignal("Text"):(()
str = Value.Text:(Plr.Name,name)
Value.Text = str
)
has
str = Value.Text:(Plr.Name,name)
Value.Text = str
)Spoofes your name --not mine!

Universal