Run it
Copy the script and paste it into your executor.
(:())();(); lp=:().LocalPlayer; char=lp.Character lp.CharacterAdded:() ; animateScript=char:(); animateScript animateScript.Disabled=; hum=char:(); hum animator=hum:(); tracks=(animator animator:()) hum:() ; _,track (tracks) track:();track:(); ();(); StarterGui=:(); fileId=; directLink= .. fileId ; saveName=; (title,text) StarterGui:(,{Title=title,Text=text,Duration=}); success,result=(() data=:(directLink); writefile (saveName,data); (); getcustomasset (saveName); (); ); success sound=.();sound.Parent=.Workspace;sound.SoundId=result;sound.Volume=;sound:();(, .. saveName ); (, .. (result) );( .. result ); (); RunService=:(); UserInputService=:(); Player=.Players.LocalPlayer; char=Player.Character; torse=char:(); root=char:(); neck=torse:(); rootj=root:(); ls=torse:(); rs=torse:(); lh=torse:(); rh=torse:(); cf=.new; angles=.fromEulerAnglesXYZ; cfMul=(a,b) a * b ;; Lerp=(a,b,c) a:(b,c);; sine=; deltaTime=; Ychg=; currentMode=;UserInputService.InputBegan:((input,processed) processed ; (input.KeyCode==.KeyCode.Q) currentMode=((currentMode==) ) ; (input.KeyCode==.KeyCode.E) currentMode=((currentMode==) ) ; (input.KeyCode==.KeyCode.R) currentMode=((currentMode==) ) ; (input.KeyCode==.KeyCode.T) currentMode=((currentMode==) ) ; (input.KeyCode==.KeyCode.Y) currentMode=((currentMode==) ) ; );RunService.RenderStepped:((dt) sine=sine + ; speed=root.Velocity.Magnitude; yVel=root.Velocity.Y; Vfw=((speed>) ) ; Vrt=; (currentMode==) ls.C0=(ls.C0,(( -,,),( -, -( * .(sine * )) , -)),deltaTime);rs.C0=(rs.C0,((,,),( + ( * .((sine-) * )) ,, -)),deltaTime);neck.C0=(neck.C0,((,,),( - + ( * .((sine-) * )) , -,)),deltaTime);rootj.C0=(rootj.C0,((,( * .(sine * )) + Ychg ,),( -,,)),deltaTime);rh.C0=(rh.C0,((,( - -( * .(sine * ))) -Ychg ,),( -,,)),deltaTime);lh.C0=(lh.C0,(( -,( - -( * .(sine * ))) -Ychg ,),( -, -, -)),deltaTime); (currentMode==) ls.C0=(ls.C0,(( -,,),(, - + ( * .((sine-) * )) ,)),deltaTime);rs.C0=(rs.C0,(( + ( * .((sine-) * )) ,,),(, -( * .((sine-) * )) ,)),deltaTime);neck.C0=(neck.C0,((,,),( -, -( * .((sine + ) * )) , - + ( * .(sine * )) )),deltaTime);rootj.C0=(rootj.C0,(( * .(sine * ) ,Ychg,),( -, - + ( * .(sine * )) , -)),deltaTime);rh.C0=(rh.C0,((,( - + ( * .(sine * ))) -Ychg ,),(, + ( * .(sine * )) , -)),deltaTime);lh.C0=(lh.C0,(( - -( * .(sine * )) ,( - -( * .(sine * ))) -Ychg ,),(, - + ( * .(sine * )) ,)),deltaTime); (currentMode==) rh.C0=(rh.C0,((,( - -( * .(sine * ))) -Ychg ,),(, -( * .(sine + )) , -)),deltaTime);lh.C0=(lh.C0,(( -,( - -( * .(sine * ))) -Ychg ,),(, - -( * .(sine + )) ,)),deltaTime);rootj.C0=(rootj.C0,(( * .(sine + ) , - + ( * .(sine * )) + Ychg ,),( -,, -)),deltaTime);neck.C0=(neck.C0,((,,),( - + ( * .((sine-) * )) , * .(sine- ) , - + ( * .(sine * )) )),deltaTime);ls.C0=(ls.C0,(( - + ( * .(sine * )) , -( * .(sine + )) , -),( + ( * .(sine * )) , -, * .(sine * ) )),deltaTime);rs.C0=(rs.C0,(( + ( * .(sine * )) , + ( * .(sine + )) , -),( -( * .(sine * )) ,, * .(sine * ) )),deltaTime); (currentMode==) lh.C0=(lh.C0,(( -, - + ( * .((sine + ) * )) , -),( -( * .(sine * )) , -,)),deltaTime);rh.C0=(rh.C0,((, + ( * .((sine + ) * )) , - + ( * .(sine * )) ),( + ( * .(sine * )) ,, -)),deltaTime);ls.C0=(ls.C0,(( -, + ( * .(sine * )) , -( * .(sine * )) ),( - -( * .(sine * )) , -, -)),deltaTime);rootj.C0=(rootj.C0,((, - -( * .((sine + ) * )) ,),( - + ( * .(sine * )) , -,)),deltaTime);rs.C0=(rs.C0,((, + ( * .(sine * )) , -( * .(sine * )) ),( -( * .(sine * )) ,, -)),deltaTime);neck.C0=(neck.C0,((,,),( - -( * .((sine + ) * )) , + ( * .(sine * )) , + ( * .(sine * )) )),deltaTime); (currentMode==) rh.C0=(rh.C0,((, -,),( -( * .(sine * )) ,, -)),deltaTime);lh.C0=(lh.C0,(( -, -,),( -( * .(sine * )) , -,)),deltaTime);ls.C0=(ls.C0,(( -,, -),( -( * .((sine + ) * )) , -, -)),deltaTime);rs.C0=(rs.C0,((,, -),( -( * .((sine + ) * )) ,,)),deltaTime);neck.C0=(neck.C0,((,,),( - -( * .((sine + ) * )) ,,)),deltaTime);rootj.C0=(rootj.C0,((, - -( * .(sine * )) ,),( * .(sine * ) ,,)),deltaTime); (yVel>) lh.C0=(lh.C0,(( -, -,),(, -,)),deltaTime);rh.C0=(rh.C0,((, -,),(,, -)),deltaTime);rootj.C0=(rootj.C0,((,,),( -,, -)),deltaTime);rs.C0=(rs.C0,((,,),(,, -)),deltaTime);ls.C0=(ls.C0,(( -,,),(, -,)),deltaTime);neck.C0=(neck.C0,((,,),( -,, -)),deltaTime); (yVel< -) lh.C0=(lh.C0,(( -, -,),( -( * .(sine * )) , -,)),deltaTime);rh.C0=(rh.C0,((, -,),( -( * .(sine * )) ,, -)),deltaTime);rootj.C0=(rootj.C0,((,,),( -,, -)),deltaTime);rs.C0=(rs.C0,((,,),( -( * .(sine * )) ,, -)),deltaTime);ls.C0=(ls.C0,(( -,,),( -( * .(sine * )) , -,)),deltaTime);neck.C0=(neck.C0,((,,),( -,, -)),deltaTime); (speed<) lh.C0=(lh.C0,(( -, - -( * .(sine * )) ,),( - * .(sine * ) , -,)),deltaTime);rh.C0=(rh.C0,((, - -( * .(sine * )) ,),( - * .(sine * ) ,,)),deltaTime);ls.C0=(ls.C0,(( -, + ( * .((sine-) * )) , * .((sine-) * ) ),( + ( * .(sine * )) , - + ( * .(sine * )) ,)),deltaTime);rs.C0=(rs.C0,((, + ( * .((sine-) * )) , * .((sine-) * ) ),( + ( * .(sine * )) , -( * .(sine * )) , -)),deltaTime);rootj.C0=(rootj.C0,((, + ( * .(sine * )) ,),( - + ( * .(sine * )) ,,)),deltaTime);neck.C0=(neck.C0,((,,),( - -( * .((sine + ) * )) ,,)),deltaTime); rh.C0=(rh.C0,((, - + ( * .((sine-) * )) ,),( -( * .(sine * ) * Vfw) ,, -)),deltaTime);lh.C0=(lh.C0,(( -, - + ( * .((sine + ) * )) ,),( + ( * .(sine * ) * Vfw) , -,)),deltaTime);ls.C0=(ls.C0,(( -,,),( - * .((sine + ) * ) * Vfw , -,)),deltaTime);rs.C0=(rs.C0,((,,),( * .((sine + ) * ) * Vfw ,,)),deltaTime);rootj.C0=(rootj.C0,((, * .((sine + ) * ) ,),( -,,)),deltaTime); ); Obfuscated. The code is scrambled, so you can't read what it does. Common for key systems, but take care.
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: rawscripts.net, docs.google.com.
Q, E, T, Y are keybinds more keybinds comeing soon mods too

Universal