Run it
Copy the script and paste it into your executor.
--// by https or krnl.nan
--// for a / b and c only one should be *true*, and other's false
--// expect for d it can be true even a other one is on
--// Settings //--
local a = true --// this will make every network owned part highlighted
local b = false --// this will make every Unachored part highlighted
local c = false --// its like *a* but it shows EVERYONE'S (including you) NetWorked Owned parts
local d = false --// this will show everyone's SimulationRadius (including you)
--// having d "true" will show circles, note this setting can be true even if a other one is on
--// SimulationRadius if you dont know it its basically a hidden Object that if a unachored part touches it, it will be NetworkOwned
--// Script //-- (ignore)
settings():GetService("PhysicsSettings").AreAwakePartsHighlighted = a
settings():GetService("PhysicsSettings").AreNonAnchorsShown = b
settings():GetService("PhysicsSettings").AreOwnersShown = c
settings():GetService("PhysicsSettings").AreRegionsShown = dShows every NetWorkOwned part, and every unachored part (optional) true means On false means Off (Gotta explain to the skids) I have found this vulnerability while looking through roblox api :D Also do not turn both true(on) atleast have one set to false

Universal