Run it
Copy the script and paste it into your executor.
NeverLose = (:())()
Notification = NeverLose:();
Logging = NeverLose:();
Indicator = NeverLose:();
window = NeverLose:({
Logo = NeverLose.GlobalLogo,
Name = ,
Content = ,
Size = NeverLose.Scales.Default,
ConfigFolder = ,
Enable3DRenderer = ,
Keybind =
});
Watermark = window:();
HC = Indicator.({
Name = ,
Icon = ,
Color = ,
})
window:()
ping = Watermark:( , );
UITogg = Watermark:( , );
UITogg:(()
window:();
);
.(()
.()
ping:((:().LocalPlayer:())..)
)
Rage = window:({
Icon = ,
Name = ,
})
Legit = window:({
Icon = ,
Name =
})
Raging = Rage:({
Name =
})
Selection = Rage:({
Name = ,
Position =
})
Other = Rage:({
Name = ,
Position =
})
AntiAim = Rage:({
Name = ,
Position =
})
Raging:(,)
EnabledRage = Raging:()
SlientAim = Raging:()
EnabledRage:()
EnabledRage:({
Default = ,
Callback = ;
Flag = ,
})
EnabledRage:():():({
Default = ,
Callback = ,
Flag =
})
SlientAim:({
Default = ,
Callback = ,
Flag = ,
})
opt = SlientAim:();
opt:():({
Default = ,
Callback = ,
Flag = ,
})
opt:():({
Default = ,
Callback = ,
Flag = ,
})
Raging:():({
Default = ,
Flag = ,
})
Raging:():({
Default = ,
Flag = ,
})
Raging:():({
Min = ,
Max = ,
Rounding = ,
Default = ,
Type = ,
Size = ,
Callback = ,
Flag = ,
})
Selection:():({
Default = ,
Values = {
,
,
},
Callback = ,
Flag = ,
})
Selection:():({
Default = {},
Multi = ,
Values = {
,
,
,
},
Flag = ,
Callback =
})
Multipoint = Selection:()
Multipoint:():():({
Min = ,
Max = ,
Default = ,
Flag = ,
Callback =
})
Multipoint:({
Default = {},
Multi = ,
Values = {
,
,
,
},
Flag = ,
Callback =
})
hc = Selection:()
hc:({
Min = ,
Max = ,
Type = ,
Nums = {
[] = ,
},
Flag = ,
Size = ,
Default = ,
})
hc:():():({
Default =
})
md = Selection:()
md:({
Min = ,
Max = ,
Nums = {
[] = ,
},
Flag = ,
Size = ,
Default = ,
})
md:():():({
Default =
})
qs = Selection:()
qs:({
Default = ,
Flag = ,
Callback =
})
qs:():():({
Default = {},
Multi = ,
Flag = ,
Values = {,, , },
Callback =
})
Selection:():({
Default = ,
Flag = ,
Callback =
})
Other:():({
Default = ,
Values = {,,,},
Flag = ,
Callback =
})
Other:():({
Default = ,
Flag = ,
Callback =
})
Other:():({
Default = ,
Flag = ,
Callback =
})
Other:():({
Default = ,
Flag = ,
Callback =
})
Other:():({
Default = ,
Callback =
})
qpa = Other:();
qpa:({
Default = ,
Flag = ,
Callback =
})
qpa:():()
Other:():({
Default = ,
Callback = ,
Flag = ,
})
aa_enable = AntiAim:();
aa_enable:({
Default = ,
Flag = ,
Callback =
})
aa_enable:():():({
Default = ,
Callback =
})
AntiAim:():({
Default = ,
Flag = ,
Values = {,,,,}
})
AntiAim:():({
Default = ,
Flag = ,
Values = {,,,}
})
AntiAim:():({
Default = ,
Flag = ,
Callback =
})
AntiAim:():({
Default = ,
Flag = ,
Callback =
})
window.UserSettings:():({
Default = ,
Callback = (v)
window.Keybind = v;
Logging.(,..(v),)
,
})
window.UserSettings:():({
Default = ,
Values = {,,,},
Callback = (v)
window:(NeverLose.Scales[v]);
Logging.(,..(v),)
,
})
window.UserSettings:():({
Default = ,
Callback = (v)
window:(v);
,
})
window.UserSettings:({
Icon = ,
Name = ,
Callback = ()
()
Logging.(,,)
,
})
Notification.({
Title = ,
Content = ,
Duration = ,
})
.()
Notification.({
Title = ,
Content = ,
Duration = ,
})
Logging.(,,)
.()
Logging.(,,)
HC:();
.()
Watermark:();
HC:()
HC:()
.();
Watermark:();
HC:();
HC:()
.()
Watermark:();
HC:()
HC:()
.()
Watermark:();
HC:();
.()
HC:();
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Github Repo: https://github.com/4lpaca-pin/NeverLose Im Currently working on Astral.rip UI Made by real nl user Original: https://www.youtube.com/watch?v=TQqHR0wOTY8